Player Matchup

Danzaburou
Danzaburou
MP64
Danzaburou
Level 60
God Stats
19W - 27L
1,465 SR
Queue Stats
223W - 239L
1,480 Elo+
Solo
Bellona
Bellona
Muff1nButton
Bellona
Level 145
God Stats
15W - 20L
1,334 SR
Queue Stats
268W - 287L
1,458 Elo+
Solo
Merlin
Merlin
TheLordGman
Merlin
Level 50
God Stats
5W - 5L
1,503 SR
Queue Stats
19W - 30L
1,410 Elo+
Solo
Mercury
Mercury
evanlube
Mercury
Level 52
God Stats
4W - 10L
1,334 SR
Queue Stats
84W - 113L
1,405 Elo+
Solo
Cthulhu
Cthulhu
fulgore97
Cthulhu
Level 85
God Stats
26W - 26L
1,742 SR
Queue Stats
320W - 350L
1,444 Elo+
Solo
Team Averages
Level 78
1,476 SR
1,439 Elo+

VS

Team Averages
Level 75
1,430 SR
1,391 Elo+
Ra
Ra
Atrimn
Ra
Level 80
God Stats
5W - 9L
1,479 SR
Queue Stats
184W - 175L
1,213 Elo+
Solo
Freya
Freya
Augusten2015
Freya
Level 46
God Stats
16W - 12L
1,350 SR
Queue Stats
20W - 18L
1,317 Elo+
Solo
Cupid
Cupid
JPartridge
Cupid
Level 86
God Stats
1W - 3L
1,286 SR
Queue Stats
108W - 108L
1,476 Elo+
Solo
Chiron
Chiron
SlowStrokeKing
Chiron
Level 80
God Stats
34W - 34L
1,668 SR
Queue Stats
639W - 608L
1,535 Elo+
Solo
Athena
Athena
Therion28
Athena
Level 83
God Stats
27W - 33L
1,368 SR
Queue Stats
461W - 483L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MP64
Danzaburou
14
1 / 2 / 1
8,300
488
6,134
10,335
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Muff1nButton
Bellona
8
0 / 3 / 1
5,995
353
2,493
4,891
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
13
2 / 5 / 0
7,556
444
9,872
9,822
3,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
evanlube
Mercury
9
0 / 6 / 1
6,208
365
2,493
10,539
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
fulgore97
Cthulhu
10
1 / 2 / 0
7,701
453
4,328
11,210
5,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
3 / 0 / 4
9,762
574
10,169
12,913
5,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 5
8,293
488
3,703
10,246
3,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
17
3 / 0 / 0
10,872
640
4,543
9,522
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
8 / 0 / 0
11,698
688
7,751
11,064
5,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Therion28
Athena
13
2 / 2 / 6
8,993
529
4,903
17,012
14,701
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
18
18
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
3
0
4
5
W
2
2
5
2.25
W
Cupid
3
0
0
3
L
Danzaburou
MP64
Danzaburou
1
2
1
0.75
L
Bellona
Muff1nButton
Bellona
0
3
1
0.17
W
8
0
0
8
L
Merlin
2
5
0
0.4
W
Athena
Therion28
Athena
2
2
6
2.5
L
Mercury
evanlube
Mercury
0
6
1
0.08
L
Cthulhu
fulgore97
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,320
Damage
31,069
46,797
Taken
60,757
18,630
Mitigated
32,768
10,583
Healing
25,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
10,169
1,358
1,159
6,598
12,913
5,582
1,146
5,567
7,346
61,893
0
W
3,703
1,225
0
3,684
10,246
3,302
1,317
1,029
9,217
35,682
0
W
Cupid
4,543
3,147
133
5,043
9,522
3,529
4,336
810
8,712
0
84,902
L
Danzaburou
MP64
Danzaburou
6,134
2,966
0
3,997
10,335
3,370
0
4,762
5,573
0
58,615
L
Bellona
Muff1nButton
Bellona
2,493
482
0
476
4,891
3,214
51
366
4,525
0
18,435
W
7,751
3,713
444
3,977
11,064
5,654
6,888
2,498
8,566
0
76,752
L
Merlin
9,872
360
0
1,150
9,822
3,311
58
5,727
4,095
49,129
0
W
Athena
Therion28
Athena
4,903
1,655
0
3,998
17,012
14,701
435
4,296
12,716
37,305
0
L
Mercury
evanlube
Mercury
2,493
1,184
0
2,913
10,539
3,256
0
3,877
6,662
0
21,827
L
Cthulhu
fulgore97
Cthulhu
4,328
304
224
1,823
11,210
5,479
0
4,043
7,167
22,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,760
Gold Earned
49,618
314
Minions Killed
559
0
Camps Cleared
0
1,323,403
Distance Traveled
1,646,958
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,762
574
125
7
0
367,659
2
W
Freya
8,293
488
61
4
0
303,443
0
W
Cupid
10,872
640
162
10
0
326,915
3
L
Danzaburou
8,300
488
122
7
0
301,169
2
L
Bellona
5,995
353
34
2
0
147,822
1
W
Chiron
11,698
688
159
9
0
275,688
7
L
Merlin
7,556
444
83
5
0
317,591
1
W
Athena
8,993
529
52
3
0
373,253
0
L
Mercury
6,208
365
42
2
0
279,760
1
L
Cthulhu
7,701
453
33
2
0
277,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role