Player Matchup

Yemoja
Yemoja
Jaškyn
Yemoja
Level 22
God Stats
1W - 3L
1,326 SR
Queue Stats
30W - 19L
1,393 Elo+
Party 2
Merlin
Merlin
Kradd3
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,206 Elo+
Party 2
Cernunnos
Cernunnos
Orgius
Cernunnos
Level 21
God Stats
1W - 3L
1,352 SR
Queue Stats
26W - 21L
1,396 Elo+
Party 2
Hachiman
Hachiman
iTensei13
Hachiman
Level 10
God Stats
0W - 1L
1,279 SR
Queue Stats
13W - 8L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
kanefu
Cthulhu
Level 13
God Stats
7W - 9L
1,336 SR
Queue Stats
86W - 99L
1,446 Elo+
Solo
Team Averages
Level 15
1,359 SR
1,385 Elo+

VS

Team Averages
Level 15
1,486 SR
1,348 Elo+
Tiamat
Tiamat
Dapedani
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,337 Elo+
Solo
Mercury
Mercury
Hamurabi320
Mercury
Level 27
God Stats
7W - 7L
1,623 SR
Queue Stats
98W - 79L
1,507 Elo+
Solo
Athena
Athena
Marouther
Athena
Level 6
God Stats
9W - 2L
1,524 SR
Queue Stats
13W - 5L
1,286 Elo+
Party 1
Ymir
Ymir
ReanoKeev5
Ymir
Level 4
God Stats
5W - 4L
1,668 SR
Queue Stats
104W - 130L
1,267 Elo+
Solo
Apollo
Apollo
TinoSalici
Apollo
Level 13
God Stats
1W - 2L
1,114 SR
Queue Stats
13W - 7L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jaškyn
Yemoja
13
1 / 3 / 5
8,915
469
7,167
12,711
11,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Kradd3
Merlin
13
0 / 7 / 0
8,134
428
4,835
10,206
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Orgius
Cernunnos
12
1 / 6 / 0
7,859
414
3,861
13,026
4,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
iTensei13
Hachiman
14
5 / 6 / 1
8,529
449
10,312
12,933
4,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
kanefu
Cthulhu
12
0 / 6 / 0
7,333
386
5,881
12,355
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dapedani
Tiamat
16
5 / 0 / 4
10,262
540
10,654
11,661
6,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Hamurabi320
Mercury
19
17 / 0 / 3
12,518
659
17,417
14,134
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Marouther
Athena
17
5 / 0 / 12
10,820
569
13,463
13,111
11,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 7
8,556
450
2,155
9,766
6,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
TinoSalici
Apollo
12
0 / 3 / 4
7,900
416
1,361
8,455
2,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
7
Kills
27
28
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dapedani
Tiamat
5
0
4
7
W
Mercury
Hamurabi320
Mercury
17
0
3
18.5
L
Yemoja
Jaškyn
Yemoja
1
3
5
1.17
L
Merlin
Kradd3
Merlin
0
7
0
0
W
Athena
Marouther
Athena
5
0
12
11
L
Cernunnos
Orgius
Cernunnos
1
6
0
0.17
W
0
4
7
0.88
W
Apollo
TinoSalici
Apollo
0
3
4
0.67
L
Hachiman
iTensei13
Hachiman
5
6
1
0.92
L
Cthulhu
kanefu
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,056
Damage
45,050
61,231
Taken
57,127
36,668
Mitigated
33,394
3,665
Healing
15,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dapedani
Tiamat
10,654
1,006
267
5,128
11,661
6,631
1,334
5,643
5,468
57,767
0
W
Mercury
Hamurabi320
Mercury
17,417
8,763
0
3,243
14,134
6,296
3,067
2,800
11,217
0
93,729
L
Yemoja
Jaškyn
Yemoja
7,167
1,018
1,114
481
12,711
11,508
0
5,931
6,780
24,123
0
L
Merlin
Kradd3
Merlin
4,835
423
0
0
10,206
4,185
672
5,309
4,897
38,071
0
W
Athena
Marouther
Athena
13,463
3,710
0
5,519
13,111
11,284
1,490
3,066
9,826
61,678
0
L
Cernunnos
Orgius
Cernunnos
3,861
1,782
0
1,170
13,026
4,421
0
3,076
9,950
0
60,568
W
2,155
79
0
852
9,766
6,435
592
4,318
5,393
25,009
0
W
Apollo
TinoSalici
Apollo
1,361
577
0
800
8,455
2,748
0
1,115
7,340
0
32,205
L
Hachiman
iTensei13
Hachiman
10,312
8,102
0
0
12,933
4,935
230
5,526
7,407
0
45,130
L
Cthulhu
kanefu
Cthulhu
5,881
519
0
900
12,355
11,619
285
6,430
5,925
27,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
50,056
364
Minions Killed
441
0
Camps Cleared
0
1,546,063
Distance Traveled
1,912,262
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,262
540
110
6
0
355,040
2
W
Mercury
12,518
659
153
8
0
442,305
5
L
Yemoja
8,915
469
37
2
0
306,280
5
L
Merlin
8,134
428
94
5
0
313,494
4
W
Athena
10,820
569
92
5
0
411,120
3
L
Cernunnos
7,859
414
94
5
0
315,335
0
W
Ymir
8,556
450
42
2
0
395,711
7
W
Apollo
7,900
416
44
2
0
308,086
0
L
Hachiman
8,529
449
79
4
0
341,523
6
L
Cthulhu
7,333
386
60
3
0
269,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role