Player Matchup

Tsukuyomi
Tsukuyomi
Magikarp War
Tsukuyomi
Level 48
God Stats
1W - 3L
1,442 SR
Queue Stats
31W - 40L
1,412 Elo+
Party 1
Cerberus
Cerberus
Searlon
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,409 Elo+
Party 1
Thanatos
Thanatos
SmallFry_365
Thanatos
Level 38
God Stats
4W - 9L
1,346 SR
Queue Stats
23W - 36L
1,349 Elo+
Party 1
Team Averages
Level 42
1,430 SR
1,390 Elo+

VS

Team Averages
Level 84
1,564 SR
1,340 Elo+
Kukulkan
Kukulkan
Astridxx
Kukulkan
Level 76
God Stats
5W - 3L
1,779 SR
Queue Stats
136W - 217L
1,331 Elo+
Party 2
Chiron
Chiron
BoosterCrane
Chiron
Level 104
God Stats
3W - 2L
1,550 SR
Queue Stats
141W - 204L
1,342 Elo+
Party 2
Tyr
Tyr
CyberLayton
Tyr
Level 73
God Stats
7W - 6L
1,362 SR
Queue Stats
96W - 146L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Magikarp War
Tsukuyomi
19
5 / 7 / 3
14,857
619
23,901
27,956
12,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Searlon
Cerberus
16
1 / 8 / 7
13,412
559
18,111
33,733
36,440
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
SmallFry_365
Thanatos
15
4 / 11 / 3
13,853
577
6,186
22,014
8,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Astridxx
Kukulkan
20
12 / 4 / 7
16,845
702
29,356
14,746
4,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
19
7 / 2 / 16
15,600
650
26,733
18,442
5,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 4 / 16
15,510
646
10,442
22,994
18,319
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
10
Kills
26
26
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Astridxx
Kukulkan
12
4
7
3.88
W
Chiron
7
2
16
7.5
W
7
4
16
3.75
L
Tsukuyomi
Magikarp War
Tsukuyomi
5
7
3
0.93
L
Cerberus
Searlon
Cerberus
1
8
7
0.56
L
Thanatos
SmallFry_365
Thanatos
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,198
Damage
66,531
83,703
Taken
56,182
57,018
Mitigated
28,103
27,146
Healing
24,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Astridxx
Kukulkan
29,356
4,029
272
3,816
14,746
4,588
543
5,697
9,049
101,195
0
W
Chiron
26,733
14,321
2,122
10,083
18,442
5,196
2,579
7,438
10,961
0
84,418
W
10,442
1,117
485
7,381
22,994
18,319
394
4,998
17,996
0
28,062
L
Tsukuyomi
Magikarp War
Tsukuyomi
23,901
5,786
0
11,261
27,956
12,283
0
11,962
15,894
0
112,224
L
Cerberus
Searlon
Cerberus
18,111
1,704
0
9,857
33,733
36,440
30
10,747
22,866
54,995
0
L
Thanatos
SmallFry_365
Thanatos
6,186
685
0
6,028
22,014
8,295
0
6,780
15,187
0
23,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
47,955
224
Minions Killed
234
0
Camps Cleared
0
1,218,154
Distance Traveled
1,158,746
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,845
702
104
4
0
403,589
0
W
Chiron
15,600
650
102
4
0
394,094
1
W
Tyr
15,510
646
28
1
0
361,063
0
L
Tsukuyomi
14,857
619
128
5
0
427,703
1
L
Cerberus
13,412
559
73
3
0
411,385
1
L
Thanatos
13,853
577
23
1
0
379,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role