Player Matchup

Chang'e
Chang'e
Cpt Zaraki2011
Chang'e
Level 159
God Stats
13W - 9L
1,618 SR
Queue Stats
695W - 608L
1,537 Elo+
Party 2
Sobek
Sobek
Dires be HUNTIN
Sobek
Level 88
God Stats
6W - 3L
1,550 SR
Queue Stats
46W - 47L
1,481 Elo+
Party 2
Anhur
Anhur
ECC Archer
Anhur
Level 107
God Stats
2W - 1L
1,564 SR
Queue Stats
84W - 74L
1,506 Elo+
Party 2
Team Averages
Level 118
1,577 SR
1,508 Elo+

VS

Team Averages
Level 83
1,560 SR
1,630 Elo+
Freya
Freya
ElKun1806
Freya
Level 120
God Stats
0W - 1L
1,833 SR
Queue Stats
8W - 9L
1,450 Elo+
Party 1
Anhur
Anhur
Nico_Notorious
Anhur
Level 24
God Stats
2W - 1L
1,347 SR
Queue Stats
3W - 1L
1,751 Elo+
Party 1
Hun Batz
Hun Batz
Raoh_Nino
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 10
10,717
766
14,447
15,579
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
7 / 1 / 13
11,721
837
7,860
17,230
16,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
14
6 / 3 / 10
10,485
749
8,588
10,182
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ElKun1806
Freya
13
1 / 6 / 5
8,868
633
9,262
13,233
4,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 4
8,163
583
4,162
11,775
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Raoh_Nino
Hun Batz
12
5 / 8 / 1
9,195
657
12,828
12,498
4,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
6
6
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
W
7
1
13
13.5
W
Anhur
6
3
10
3.67
L
Freya
ElKun1806
Freya
1
6
5
0.58
L
0
6
4
0.33
L
Hun Batz
Raoh_Nino
Hun Batz
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,895
Damage
26,252
42,991
Taken
37,506
24,347
Mitigated
13,260
26,642
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,447
565
5,310
10,098
15,579
4,759
919
3,173
12,406
44,709
0
W
7,860
188
1,394
7,416
17,230
16,628
505
4,075
13,155
26,132
0
W
Anhur
8,588
3,855
0
2,424
10,182
2,960
1,387
2,166
8,016
0
56,611
L
Freya
ElKun1806
Freya
9,262
3,313
0
3,192
13,233
4,679
0
7,969
5,264
38,504
0
L
4,162
1,769
374
1,374
11,775
3,918
49
6,713
5,062
0
26,760
L
Hun Batz
Raoh_Nino
Hun Batz
12,828
1,769
0
0
12,498
4,663
0
7,693
4,805
0
30,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
26,226
160
Minions Killed
136
0
Camps Cleared
0
768,211
Distance Traveled
725,857
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,717
766
53
4
0
256,275
3
W
Sobek
11,721
837
37
3
0
279,621
1
W
Anhur
10,485
749
70
5
0
232,315
2
L
Freya
8,868
633
67
5
0
241,796
2
L
Anhur
8,163
583
40
3
0
241,786
2
L
Hun Batz
9,195
657
29
2
0
242,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role