Player Matchup

Guan Yu
Guan Yu
ElBany
Guan Yu
Level 26
God Stats
9W - 6L
1,736 SR
Queue Stats
69W - 55L
1,482 Elo+
Party 1
Skadi
Skadi
HorizionOG
Skadi
Level 43
God Stats
10W - 5L
1,622 SR
Queue Stats
180W - 169L
1,376 Elo+
Solo
Chang'e
Chang'e
JackHunter117
Chang'e
Level 123
God Stats
9W - 1L
1,806 SR
Queue Stats
100W - 85L
1,493 Elo+
Party 1
Eset
Eset
assayix01
Eset
Level 124
God Stats
8W - 11L
1,537 SR
Queue Stats
190W - 211L
1,527 Elo+
Party 1
Fenrir
Fenrir
teokineitor300
Fenrir
Level 103
God Stats
18W - 17L
1,480 SR
Queue Stats
138W - 140L
1,483 Elo+
Party 1
Team Averages
Level 84
1,636 SR
1,472 Elo+

VS

Team Averages
Level 47
1,488 SR
1,399 Elo+
Ra
Ra
MarkSherrysmurf
Ra
Level 46
God Stats
0W - 4L
1,023 SR
Queue Stats
114W - 153L
1,345 Elo+
Party 3
Hachiman
Hachiman
MrHakaiSf
Hachiman
Level 27
God Stats
2W - 1L
1,904 SR
Queue Stats
81W - 88L
1,391 Elo+
Party 3
Horus
Horus
SammyySam
Horus
Level 53
God Stats
13W - 9L
1,233 SR
Queue Stats
367W - 440L
1,362 Elo+
Party 2
Susano
Susano
V1nd3c1n0rat3r
Susano
Level 44
God Stats
5W - 8L
1,779 SR
Queue Stats
171W - 184L
1,397 Elo+
Party 2
Athena
Athena
shadowPro4
Athena
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElBany
Guan Yu
13
1 / 0 / 9
7,989
533
6,140
11,838
6,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
13
1 / 4 / 1
8,040
536
7,843
9,516
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
16
5 / 1 / 4
9,427
628
10,380
10,201
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
17
9 / 0 / 3
10,005
667
9,291
6,983
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 9
8,643
576
5,826
8,563
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,101
473
2,570
8,226
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
MrHakaiSf
Hachiman
14
3 / 2 / 1
8,181
545
7,678
9,613
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
SammyySam
Horus
12
0 / 5 / 1
6,528
435
2,980
12,017
9,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 6 / 2
6,457
430
5,890
12,266
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
shadowPro4
Athena
11
1 / 4 / 3
6,757
450
3,282
12,447
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
21
Kills
6
6
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ElBany
Guan Yu
1
0
9
5.5
W
Skadi
1
4
1
0.38
W
Chang'e
5
1
4
7
L
1
4
0
0.25
L
Hachiman
MrHakaiSf
Hachiman
3
2
1
1.75
L
Horus
SammyySam
Horus
0
5
1
0.1
L
1
6
2
0.33
W
Eset
9
0
3
10.5
L
Athena
shadowPro4
Athena
1
4
3
0.63
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,480
Damage
22,400
47,101
Taken
54,569
20,154
Mitigated
24,904
20,506
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ElBany
Guan Yu
6,140
684
824
2,645
11,838
6,544
171
1,404
10,434
0
42,223
W
Skadi
7,843
4,031
0
1,746
9,516
3,612
329
866
8,650
0
46,331
W
Chang'e
10,380
896
925
6,433
10,201
3,638
2,154
56
9,770
56,043
0
L
2,570
122
75
1,273
8,226
2,241
466
4,714
3,512
42,775
0
L
Hachiman
MrHakaiSf
Hachiman
7,678
3,769
0
2,613
9,613
3,074
0
0
9,613
0
57,114
L
Horus
SammyySam
Horus
2,980
1,410
192
2,919
12,017
9,252
0
7,065
4,404
0
30,152
L
5,890
587
0
2,495
12,266
3,806
0
4,783
7,333
0
29,880
W
Eset
9,291
932
1,466
2,237
6,983
2,405
1,361
2,357
4,626
64,140
0
L
Athena
shadowPro4
Athena
3,282
977
0
2,588
12,447
6,531
0
2,373
10,036
16,114
0
W
5,826
2,420
0
4,230
8,563
3,955
1,322
1,169
7,369
0
43,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,104
Gold Earned
35,024
470
Minions Killed
350
0
Camps Cleared
0
1,495,130
Distance Traveled
1,307,960
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,989
533
67
4
0
337,406
6
W
Skadi
8,040
536
77
5
0
271,344
4
W
Chang'e
9,427
628
111
7
0
285,026
0
L
Ra
7,101
473
99
7
0
250,341
0
L
Hachiman
8,181
545
106
7
0
277,542
7
L
Horus
6,528
435
57
4
0
251,369
7
L
Susano
6,457
430
52
3
0
254,332
2
W
Eset
10,005
667
126
8
0
291,540
3
L
Athena
6,757
450
36
2
0
274,376
2
W
Fenrir
8,643
576
89
6
0
309,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role