Player Matchup

Sylvanus
Sylvanus
BICKLE9414
Sylvanus
Level 106
God Stats
6W - 3L
1,706 SR
Queue Stats
31W - 31L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
BIG CROW TOE
Ne Zha
Level 123
God Stats
3W - 4L
1,458 SR
Queue Stats
196W - 189L
1,592 Elo+
Party 1
Anhur
Anhur
JRDN B
Anhur
Level 147
God Stats
2W - 0L
1,751 SR
Queue Stats
179W - 153L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
Lewmor
Hun Batz
Level 109
God Stats
4W - 1L
1,841 SR
Queue Stats
203W - 173L
1,612 Elo+
Party 1
Anubis
Anubis
eldene8
Anubis
Level 141
God Stats
17W - 13L
1,524 SR
Queue Stats
93W - 75L
1,643 Elo+
Party 1
Team Averages
Level 125
1,656 SR
1,591 Elo+

VS

Team Averages
Level 91
1,531 SR
1,541 Elo+
Serqet
Serqet
 
Serqet
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Poopmeister0101
Danzaburou
Level 68
God Stats
7W - 8L
1,587 SR
Queue Stats
24W - 31L
1,541 Elo+
Party 2
Fafnir
Fafnir
WiseGuyHarrie
Fafnir
Level 89
God Stats
133W - 136L
1,568 SR
Queue Stats
1,093W - 1,129L
1,574 Elo+
Solo
Tiamat
Tiamat
christmasUTD
Tiamat
Level 129
God Stats
3W - 11L
1,502 SR
Queue Stats
82W - 105L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
sqeeelpiggy
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BICKLE9414
Sylvanus
19
1 / 3 / 9
12,122
433
6,793
19,186
18,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
20
4 / 2 / 9
16,700
596
16,619
27,676
21,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
JRDN B
Anhur
20
6 / 2 / 5
17,572
628
18,409
21,120
8,372
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Lewmor
Hun Batz
20
4 / 3 / 11
14,109
504
13,761
16,995
10,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
eldene8
Anubis
20
15 / 1 / 3
17,458
624
34,145
15,316
9,197
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 6 / 2
10,848
387
9,211
18,608
10,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Poopmeister0101
Danzaburou
19
3 / 8 / 2
12,849
459
15,331
23,561
7,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 4 / 3
14,482
517
10,622
31,577
34,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
20
1 / 4 / 5
12,889
460
11,915
17,725
9,753
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
sqeeelpiggy
Gilgamesh
18
3 / 8 / 1
11,783
421
15,269
23,910
15,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
30
Kills
11
11
Deaths
30
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
6
2
0.5
W
Sylvanus
BICKLE9414
Sylvanus
1
3
9
1.83
W
Ne Zha
4
2
9
4.25
W
Anhur
JRDN B
Anhur
6
2
5
4.25
W
Hun Batz
Lewmor
Hun Batz
4
3
11
3.17
L
Danzaburou
Poopmeister0101
Danzaburou
3
8
2
0.5
L
2
4
3
0.88
L
Tiamat
1
4
5
0.88
W
Anubis
eldene8
Anubis
15
1
3
16.5
L
Gilgamesh
sqeeelpiggy
Gilgamesh
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,727
Damage
62,348
100,293
Taken
115,381
68,116
Mitigated
78,178
42,531
Healing
33,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,211
2,208
0
5,546
18,608
10,179
0
5,655
12,787
0
63,979
W
Sylvanus
BICKLE9414
Sylvanus
6,793
1,305
4,415
5,137
19,186
18,097
272
5,725
12,307
38,280
6,174
W
Ne Zha
16,619
6,060
0
10,166
27,676
21,806
1,708
5,010
22,202
0
140,868
W
Anhur
JRDN B
Anhur
18,409
11,242
0
12,250
21,120
8,372
7,174
5,111
15,684
0
170,165
W
Hun Batz
Lewmor
Hun Batz
13,761
3,646
0
571
16,995
10,644
611
4,142
12,003
0
94,172
L
Danzaburou
Poopmeister0101
Danzaburou
15,331
7,132
0
9,565
23,561
7,314
0
6,287
17,074
0
90,491
L
10,622
2,864
0
11,636
31,577
34,992
0
12,988
18,181
59,049
0
L
Tiamat
11,915
1,368
0
4,734
17,725
9,753
0
7,582
9,912
90,320
0
W
Anubis
eldene8
Anubis
34,145
743
0
9,992
15,316
9,197
1,139
4,677
10,159
157,563
0
L
Gilgamesh
sqeeelpiggy
Gilgamesh
15,269
3,699
0
2,452
23,910
15,940
364
7,353
16,411
297
68,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,961
Gold Earned
62,851
921
Minions Killed
664
0
Camps Cleared
0
2,610,427
Distance Traveled
2,461,705
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,848
387
112
4
0
509,484
1
W
Sylvanus
12,122
433
76
3
0
497,197
8
W
Ne Zha
16,700
596
217
8
0
575,161
7
W
Anhur
17,572
628
237
8
0
474,660
5
W
Hun Batz
14,109
504
133
5
0
567,223
3
L
Danzaburou
12,849
459
152
5
0
458,917
3
L
Fafnir
14,482
517
105
4
0
539,357
2
L
Tiamat
12,889
460
177
6
0
504,934
7
W
Anubis
17,458
624
258
9
0
496,186
6
L
Gilgamesh
11,783
421
118
4
0
449,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role