Player Matchup

Aphrodite
Aphrodite
CallOutIfMissing
Aphrodite
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GGlaucoma
Thanatos
Level 27
God Stats
19W - 21L
1,547 SR
Queue Stats
91W - 102L
1,437 Elo+
Solo
Sol
Sol
Ksioran
Sol
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 2
Chernobog
Chernobog
SaucySobek
Chernobog
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
genrotanshi
Gilgamesh
Level 29
God Stats
3W - 3L
1,372 SR
Queue Stats
7W - 7L
1,428 Elo+
Party 2
Team Averages
Level 23
1,484 SR
1,468 Elo+

VS

Team Averages
Level 16
1,578 SR
1,490 Elo+
Olorun
Olorun
BulyTime
Olorun
Level 17
God Stats
5W - 0L
1,805 SR
Queue Stats
20W - 16L
1,490 Elo+
Party 3
Amaterasu
Amaterasu
Frostyang
Amaterasu
Level 8
God Stats
4W - 2L
1,644 SR
Queue Stats
12W - 6L
1,534 Elo+
Party 3
Medusa
Medusa
SuperNonni
Medusa
Level 24
God Stats
1W - 0L
1,680 SR
Queue Stats
3W - 2L
1,408 Elo+
Solo
Kukulkan
Kukulkan
aHujKurwoJebana
Kukulkan
Level 6
God Stats
2W - 3L
1,259 SR
Queue Stats
19W - 14L
1,509 Elo+
Solo
Fenrir
Fenrir
jakkesnakke
Fenrir
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 28L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
3 / 7 / 2
6,796
453
4,420
10,776
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
GGlaucoma
Thanatos
13
6 / 9 / 0
8,290
553
8,203
14,308
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
14
0 / 3 / 1
8,042
536
1,454
7,128
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
SaucySobek
Chernobog
11
2 / 3 / 4
6,680
445
4,899
10,845
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
genrotanshi
Gilgamesh
11
2 / 7 / 0
7,399
493
6,657
11,359
5,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BulyTime
Olorun
14
7 / 3 / 3
8,611
574
11,774
9,189
3,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Frostyang
Amaterasu
14
4 / 6 / 1
8,132
542
6,681
13,555
7,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
SuperNonni
Medusa
12
2 / 3 / 4
7,070
471
4,652
7,138
1,960
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
17
8 / 1 / 3
10,187
679
9,766
5,662
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
8 / 1 / 4
8,557
570
5,381
7,210
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
13
Kills
29
29
Deaths
14
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
BulyTime
Olorun
7
3
3
2.83
L
Aphrodite
3
7
2
0.57
W
Amaterasu
Frostyang
Amaterasu
4
6
1
0.75
L
Thanatos
GGlaucoma
Thanatos
6
9
0
0.67
L
Sol
0
3
1
0.17
L
Chernobog
SaucySobek
Chernobog
2
3
4
1.33
W
Medusa
SuperNonni
Medusa
2
3
4
1.33
W
Kukulkan
8
1
3
9.5
L
Gilgamesh
genrotanshi
Gilgamesh
2
7
0
0.29
W
Fenrir
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,633
Damage
38,254
54,416
Taken
42,754
23,040
Mitigated
18,524
22,277
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BulyTime
Olorun
11,774
7,229
0
4,554
9,189
3,018
950
2,422
6,767
55,767
0
L
Aphrodite
4,420
516
3,399
4,369
10,776
6,090
0
6,395
4,381
33,238
0
W
Amaterasu
Frostyang
Amaterasu
6,681
4,032
0
4,237
13,555
7,716
664
328
13,227
0
44,427
L
Thanatos
GGlaucoma
Thanatos
8,203
1,979
0
7,193
14,308
5,220
0
5,655
8,519
0
37,578
L
Sol
1,454
279
0
2,439
7,128
2,480
0
1,969
4,945
50,519
1,933
L
Chernobog
SaucySobek
Chernobog
4,899
2,639
0
2,696
10,845
3,810
0
5,367
5,466
0
26,307
W
Medusa
SuperNonni
Medusa
4,652
1,991
0
190
7,138
1,960
64
1,998
5,140
0
24,751
W
Kukulkan
9,766
683
0
1,029
5,662
1,998
1,464
493
5,169
70,246
0
L
Gilgamesh
genrotanshi
Gilgamesh
6,657
3,231
0
2,181
11,359
5,440
141
1,774
9,565
0
30,774
W
Fenrir
5,381
1,385
0
3,546
7,210
3,832
0
578
6,632
0
45,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
42,557
367
Minions Killed
478
0
Camps Cleared
0
1,337,678
Distance Traveled
1,381,787
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,611
574
97
6
0
273,615
2
L
Aphrodite
6,796
453
63
4
0
265,659
0
W
Amaterasu
8,132
542
93
6
0
277,525
0
L
Thanatos
8,290
553
74
5
0
270,492
0
L
Sol
8,042
536
122
8
0
273,006
1
L
Chernobog
6,680
445
41
3
0
250,396
3
W
Medusa
7,070
471
47
3
0
286,439
4
W
Kukulkan
10,187
679
150
10
0
300,716
0
L
Gilgamesh
7,399
493
67
4
0
278,125
0
W
Fenrir
8,557
570
91
6
0
243,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role