Player Matchup

Cu Chulainn
Cu Chulainn
DepoolXN
Cu Chulainn
Level 28
God Stats
2W - 6L
1,312 SR
Queue Stats
11W - 23L
1,151 Elo+
Solo
Ravana
Ravana
Shash1
Ravana
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
dcnnazarko
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Chiron
Chiron
lac3bolla
Chiron
Level 28
God Stats
11W - 3L
1,707 SR
Queue Stats
248W - 234L
1,501 Elo+
Solo
Cerberus
Cerberus
v1n1j4y
Cerberus
Level 24
God Stats
2W - 6L
1,358 SR
Queue Stats
111W - 122L
1,310 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,393 Elo+

VS

Team Averages
Level 17
1,479 SR
1,345 Elo+
Ra
Ra
Estopa24
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Ymir
Ymir
KingZoomz
Ymir
Level 25
God Stats
14W - 8L
1,574 SR
Queue Stats
35W - 49L
1,315 Elo+
Solo
Pele
Pele
MancillaBW
Pele
Level 26
God Stats
4W - 3L
1,447 SR
Queue Stats
280W - 315L
1,295 Elo+
Solo
Guan Yu
Guan Yu
WORKOUTDUBNA
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,255 Elo+
Solo
Danzaburou
Danzaburou
daffodylee
Danzaburou
Level 29
God Stats
5W - 4L
1,372 SR
Queue Stats
531W - 557L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DepoolXN
Cu Chulainn
2
0 / 1 / 0
4,444
296
141
747
123
Boots

Boots

+6%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Shash1
Ravana
9
0 / 6 / 4
5,680
379
1,312
7,139
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 7 / 2
7,387
492
6,335
8,989
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
lac3bolla
Chiron
14
8 / 3 / 5
8,301
553
13,039
11,693
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
v1n1j4y
Cerberus
11
4 / 3 / 7
7,337
489
8,543
12,935
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
8,791
586
6,720
8,963
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
2 / 5 / 3
8,160
544
6,347
14,101
5,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 3 / 4
7,955
530
5,924
9,189
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
WORKOUTDUBNA
Guan Yu
13
5 / 6 / 7
8,658
577
5,975
9,762
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
daffodylee
Danzaburou
12
2 / 2 / 1
7,743
516
4,814
10,262
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
16
Kills
20
20
Deaths
17
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DepoolXN
Cu Chulainn
0
1
0
0
W
7
1
2
8
W
Ymir
2
5
3
0.7
W
4
3
4
2
L
Ravana
Shash1
Ravana
0
6
4
0.33
W
Guan Yu
WORKOUTDUBNA
Guan Yu
5
6
7
1.42
W
Danzaburou
daffodylee
Danzaburou
2
2
1
1.25
L
4
7
2
0.71
L
Chiron
lac3bolla
Chiron
8
3
5
3.5
L
Cerberus
v1n1j4y
Cerberus
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,370
Damage
29,780
41,503
Taken
52,277
16,744
Mitigated
22,384
12,656
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DepoolXN
Cu Chulainn
141
88
0
42
747
123
0
0
722
0
796
W
6,720
481
1,134
3,424
8,963
3,133
795
2,507
6,296
53,785
0
W
Ymir
6,347
889
0
2,127
14,101
5,232
0
3,054
10,957
19,094
0
W
5,924
1,360
0
2,224
9,189
3,220
1,798
1,592
7,435
0
39,812
L
Ravana
Shash1
Ravana
1,312
264
0
1,294
7,139
1,868
0
1,586
5,502
0
16,807
W
Guan Yu
WORKOUTDUBNA
Guan Yu
5,975
1,155
673
1,439
9,762
8,546
881
3,201
6,273
0
20,633
W
Danzaburou
daffodylee
Danzaburou
4,814
2,224
0
3,706
10,262
2,253
2,988
3,824
6,438
0
39,122
L
6,335
858
610
484
8,989
2,440
426
2,697
5,956
29,384
0
L
Chiron
lac3bolla
Chiron
13,039
5,477
1,232
4,800
11,693
3,469
0
3,346
8,232
0
55,512
L
Cerberus
v1n1j4y
Cerberus
8,543
416
0
4,194
12,935
8,844
0
5,017
7,674
21,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
41,307
218
Minions Killed
293
0
Camps Cleared
0
927,231
Distance Traveled
1,310,157
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,444
296
1
0
0
20,623
0
W
Ra
8,791
586
76
5
0
226,599
0
W
Ymir
8,160
544
34
2
0
243,611
2
W
Pele
7,955
530
75
5
0
287,614
0
L
Ravana
5,680
379
32
2
0
179,466
0
W
Guan Yu
8,658
577
45
3
0
295,618
5
W
Danzaburou
7,743
516
63
4
0
256,715
3
L
Ra
7,387
492
59
4
0
227,439
0
L
Chiron
8,301
553
84
6
0
250,372
0
L
Cerberus
7,337
489
42
3
0
249,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role