Player Matchup

Eset
Eset
Platinum IV
DziKsteeR
Eset
Platinum IV
Level 103
God Stats
0W - 1L
1,765 SR
Queue Stats
207W - 203L
1,471 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
ZokiTheBest
Guan Yu
Diamond V
Level 86
God Stats
26W - 24L
1,691 SR
Queue Stats
260W - 268L
1,857 MMR
Party 1
Sobek
Sobek
Platinum III
sweetlimbo
Sobek
Platinum III
Level 147
God Stats
6W - 9L
1,754 SR
Queue Stats
231W - 212L
1,665 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,737 SR
1,664 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,536 SR
1,627 MMR
Anhur
Anhur
Gold III
An4n4s
Anhur
Gold III
Level 138
God Stats
2W - 2L
1,277 SR
Queue Stats
46W - 53L
1,677 MMR
Party 2
Chang'e
Chang'e
Gold V
PsychoApple
Chang'e
Gold V
Level 83
God Stats
4W - 4L
1,657 SR
Queue Stats
7W - 6L
1,575 MMR
Party 2
Vamana
Vamana
Gold II
sKAllllpeL
Vamana
Gold II
Level 67
God Stats
4W - 7L
1,674 SR
Queue Stats
63W - 72L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
4 / 6 / 3
9,533
733
6,235
9,114
2,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ZokiTheBest
Guan Yu
12
3 / 3 / 5
9,776
752
5,468
12,711
10,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
11
1 / 2 / 8
9,439
726
4,948
14,875
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThothAthenaScyllaCupidPersephone

VS

Bans
GaneshaHou YiDiscordiaMedusaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
An4n4s
Anhur
12
4 / 3 / 5
10,351
796
8,799
7,884
2,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
PsychoApple
Chang'e
14
3 / 2 / 7
10,629
818
14,232
8,518
2,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
sKAllllpeL
Vamana
12
4 / 4 / 6
9,808
754
5,830
11,767
10,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
8
Kills
11
11
Deaths
9
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
An4n4s
Anhur
4
3
5
2.17
L
Eset
4
6
3
0.92
W
Chang'e
PsychoApple
Chang'e
3
2
7
3.25
L
Guan Yu
ZokiTheBest
Guan Yu
3
3
5
1.83
W
Vamana
sKAllllpeL
Vamana
4
4
6
1.75
L
Sobek
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
28,861
36,700
Taken
28,169
25,919
Mitigated
15,502
7,538
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
An4n4s
Anhur
8,799
3,111
0
0
7,884
2,459
1,461
3,661
4,223
0
42,114
L
Eset
6,235
237
229
1,025
9,114
2,921
50
3,258
5,804
44,178
0
W
Chang'e
PsychoApple
Chang'e
14,232
1,177
2,787
4,033
8,518
2,513
1,298
4,310
4,208
53,472
0
L
Guan Yu
ZokiTheBest
Guan Yu
5,468
1,003
1,269
1,535
12,711
10,410
0
5,378
7,108
0
21,334
W
Vamana
sKAllllpeL
Vamana
5,830
2,215
0
2,932
11,767
10,530
767
3,322
8,445
0
23,550
L
Sobek
4,948
374
0
3,480
14,875
12,588
0
5,650
9,075
23,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,748
Gold Earned
30,788
129
Minions Killed
154
0
Camps Cleared
0
753,504
Distance Traveled
717,044
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,351
796
69
5
0
231,573
7
L
Eset
9,533
733
82
6
0
216,893
4
W
Chang'e
10,629
818
66
5
0
236,396
3
L
Guan Yu
9,776
752
32
2
0
248,486
4
W
Vamana
9,808
754
19
1
0
249,075
1
L
Sobek
9,439
726
15
1
0
288,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role