Player Matchup

Achilles
Achilles
BruceChenner202
Achilles
Level 27
God Stats
8W - 16L
1,159 SR
Queue Stats
39W - 45L
1,312 Elo+
Party 1
Anubis
Anubis
BuccaSukka
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
MizterMcdoogles
Arachne
Level 30
God Stats
8W - 6L
1,539 SR
Queue Stats
14W - 15L
1,646 Elo+
Party 3
Sylvanus
Sylvanus
VamPyreZee
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,595 Elo+
Solo
Ra
Ra
wingpup
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,573 Elo+
Party 1
Team Averages
Level 23
1,440 SR
1,525 Elo+

VS

Team Averages
Level 27
1,537 SR
1,463 Elo+
Cupid
Cupid
Chubbyleek
Cupid
Level 14
God Stats
31W - 21L
1,500 SR
Queue Stats
110W - 103L
1,426 Elo+
Solo
Bellona
Bellona
D3athKi
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Flare2g
Sobek
Level 47
God Stats
9W - 16L
1,593 SR
Queue Stats
881W - 995L
1,454 Elo+
Party 2
Loki
Loki
ItsXJax
Loki
Level 28
God Stats
26W - 50L
1,404 SR
Queue Stats
173W - 269L
1,392 Elo+
Party 2
Scylla
Scylla
NotAmphirax
Scylla
Level 17
God Stats
16W - 11L
1,687 SR
Queue Stats
55W - 47L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
4 / 5 / 3
7,831
522
7,055
11,498
8,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
BuccaSukka
Anubis
16
11 / 3 / 3
10,025
668
15,641
16,843
8,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 4 / 6
8,863
591
4,633
8,792
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
VamPyreZee
Sylvanus
10
0 / 6 / 6
6,800
453
7,764
9,499
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 1 / 1
7,865
524
2,123
5,182
1,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
10 / 2 / 4
9,958
664
13,909
11,813
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
D3athKi
Bellona
12
2 / 9 / 1
7,357
490
10,373
15,709
10,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Flare2g
Sobek
12
2 / 4 / 9
8,107
540
4,180
11,287
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
ItsXJax
Loki
12
3 / 5 / 1
7,781
519
4,494
9,616
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
14
1 / 2 / 1
8,328
555
5,120
6,865
2,153
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
22
Kills
18
19
Deaths
22
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
5
3
1.1
W
Anubis
BuccaSukka
Anubis
11
3
3
4.17
L
Cupid
10
2
4
6
L
Bellona
D3athKi
Bellona
2
9
1
0.28
L
Sobek
Flare2g
Sobek
2
4
9
1.63
L
Loki
ItsXJax
Loki
3
5
1
0.7
W
6
4
6
2.25
L
Scylla
1
2
1
0.75
W
Sylvanus
VamPyreZee
Sylvanus
0
6
6
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,216
Damage
38,076
51,814
Taken
55,290
29,719
Mitigated
27,412
15,481
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,055
1,401
208
796
11,498
8,819
160
1,562
9,936
3,186
24,280
W
Anubis
BuccaSukka
Anubis
15,641
2,016
138
9,541
16,843
8,668
2,770
1,927
14,916
61,349
0
L
Cupid
13,909
8,840
156
6,786
11,813
3,739
648
4,029
7,784
0
62,240
L
Bellona
D3athKi
Bellona
10,373
3,625
0
1,848
15,709
10,995
734
9,163
6,490
0
43,053
L
Sobek
Flare2g
Sobek
4,180
429
0
4,102
11,287
7,628
396
4,083
7,204
21,537
0
L
Loki
ItsXJax
Loki
4,494
1,638
0
0
9,616
2,897
0
4,730
4,886
0
36,927
W
4,633
3,198
0
908
8,792
3,968
3,116
1,055
7,737
0
37,142
L
Scylla
5,120
286
0
2,565
6,865
2,153
84
3,697
3,136
53,145
0
W
Sylvanus
VamPyreZee
Sylvanus
7,764
2,044
1,387
1,278
9,499
6,475
0
1,969
7,530
18,854
2,199
W
2,123
144
0
1,225
5,182
1,789
0
2,787
2,395
37,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,384
Gold Earned
41,531
352
Minions Killed
407
0
Camps Cleared
0
1,325,475
Distance Traveled
1,284,265
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,831
522
46
3
0
285,437
4
W
Anubis
10,025
668
111
7
0
239,893
1
L
Cupid
9,958
664
112
7
0
259,316
1
L
Bellona
7,357
490
82
5
0
232,602
0
L
Sobek
8,107
540
32
2
0
278,008
4
L
Loki
7,781
519
70
5
0
263,022
0
W
Arachne
8,863
591
78
5
0
327,423
0
L
Scylla
8,328
555
111
7
0
251,317
0
W
Sylvanus
6,800
453
35
2
0
276,378
9
W
Ra
7,865
524
82
5
0
196,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role