Player Matchup

Kukulkan
Kukulkan
CKPOMHOCTb
Kukulkan
Level 126
God Stats
23W - 31L
1,394 SR
Queue Stats
225W - 272L
1,349 Elo+
Solo
Hercules
Hercules
Feentoozler182
Hercules
Level 124
God Stats
3W - 3L
1,477 SR
Queue Stats
100W - 112L
1,412 Elo+
Party 1
Skadi
Skadi
LethalShadow_18
Skadi
Level 115
God Stats
11W - 16L
1,429 SR
Queue Stats
67W - 72L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Sam-ET57
Cthulhu
Level 70
God Stats
13W - 15L
1,622 SR
Queue Stats
215W - 198L
1,365 Elo+
Solo
Arachne
Arachne
WhiteLion712
Arachne
Level 124
God Stats
7W - 17L
1,324 SR
Queue Stats
208W - 281L
1,361 Elo+
Solo
Team Averages
Level 112
1,449 SR
1,385 Elo+

VS

Team Averages
Level 89
1,475 SR
1,405 Elo+
Freya
Freya
Boyar_MM
Freya
Level 109
God Stats
13W - 18L
1,283 SR
Queue Stats
645W - 674L
1,447 Elo+
Solo
Izanami
Izanami
LescoLoco
Izanami
Level 60
God Stats
32W - 28L
1,493 SR
Queue Stats
105W - 142L
1,298 Elo+
Solo
Aphrodite
Aphrodite
Nicetos
Aphrodite
Level 89
God Stats
7W - 4L
1,422 SR
Queue Stats
607W - 568L
1,446 Elo+
Solo
Da Ji
Da Ji
baderoj03
Da Ji
Level 58
God Stats
51W - 47L
1,539 SR
Queue Stats
323W - 376L
1,399 Elo+
Solo
Chaac
Chaac
erMata DGE7
Chaac
Level 128
God Stats
10W - 5L
1,638 SR
Queue Stats
107W - 106L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CKPOMHOCTb
Kukulkan
20
0 / 4 / 10
14,771
462
22,864
15,079
7,199
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
20
3 / 5 / 4
14,151
442
12,672
27,677
30,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 12 / 2
12,530
392
11,828
25,397
9,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sam-ET57
Cthulhu
20
3 / 9 / 4
14,012
438
18,072
35,643
42,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
WhiteLion712
Arachne
20
7 / 9 / 4
14,541
454
15,542
31,053
15,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Boyar_MM
Freya
20
9 / 1 / 6
17,905
560
21,382
26,018
13,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
LescoLoco
Izanami
20
12 / 3 / 10
17,752
555
27,141
23,788
11,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Nicetos
Aphrodite
20
3 / 5 / 16
16,849
527
12,766
24,052
13,855
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
baderoj03
Da Ji
20
9 / 5 / 11
17,193
537
22,884
27,450
13,945
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 17
17,293
540
19,704
30,945
35,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
17
Kills
39
39
Deaths
17
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Freya
Boyar_MM
Freya
9
1
6
12
L
Kukulkan
CKPOMHOCTb
Kukulkan
0
4
10
1.25
L
Hercules
3
5
4
1
W
Izanami
LescoLoco
Izanami
12
3
10
5.67
L
4
12
2
0.42
W
Aphrodite
Nicetos
Aphrodite
3
5
16
2.2
L
Cthulhu
Sam-ET57
Cthulhu
3
9
4
0.56
L
Arachne
WhiteLion712
Arachne
7
9
4
1
W
Da Ji
baderoj03
Da Ji
9
5
11
2.9
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,978
Damage
103,877
134,849
Taken
132,253
104,845
Mitigated
88,242
39,747
Healing
64,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Boyar_MM
Freya
21,382
6,244
0
14,484
26,018
13,157
2,625
7,506
18,262
153,703
0
L
Kukulkan
CKPOMHOCTb
Kukulkan
22,864
360
426
3,351
15,079
7,199
0
3,128
11,879
116,137
0
L
Hercules
12,672
1,841
0
9,748
27,677
30,142
555
11,174
16,285
992
82,814
W
Izanami
LescoLoco
Izanami
27,141
20,075
537
8,390
23,788
11,537
5,708
9,283
14,430
0
164,586
L
11,828
5,692
0
2,169
25,397
9,188
664
5,203
20,010
0
83,280
W
Aphrodite
Nicetos
Aphrodite
12,766
1,651
7,489
13,056
24,052
13,855
628
9,322
14,634
119,448
0
L
Cthulhu
Sam-ET57
Cthulhu
18,072
2,074
2,849
10,535
35,643
42,850
117
8,193
27,216
73,768
0
L
Arachne
WhiteLion712
Arachne
15,542
9,497
0
10,669
31,053
15,466
66
7,326
23,423
0
122,761
W
Da Ji
baderoj03
Da Ji
22,884
6,306
0
5,899
27,450
13,945
1,857
5,665
21,635
0
103,558
W
19,704
4,632
0
14,473
30,945
35,748
765
10,152
20,758
1,667
81,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,005
Gold Earned
86,992
712
Minions Killed
864
0
Camps Cleared
0
2,787,817
Distance Traveled
3,168,032
18
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
17,905
560
224
7
0
659,067
6
L
Kukulkan
14,771
462
202
6
0
606,769
2
L
Hercules
14,151
442
144
5
0
576,874
10
W
Izanami
17,752
555
226
7
0
569,958
10
L
Skadi
12,530
392
129
4
0
489,395
0
W
Aphrodite
16,849
527
207
6
0
605,875
11
L
Cthulhu
14,012
438
82
3
0
573,865
6
L
Arachne
14,541
454
155
5
0
540,914
0
W
Da Ji
17,193
537
124
4
0
662,855
0
W
Chaac
17,293
540
83
3
0
670,277
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role