Player Matchup

Cthulhu
Cthulhu
Boogimansos
Cthulhu
Level 23
God Stats
3W - 2L
1,724 SR
Queue Stats
61W - 40L
1,559 Elo+
Solo
Thanatos
Thanatos
CoAr X1
Thanatos
Level 28
God Stats
20W - 13L
1,589 SR
Queue Stats
29W - 18L
1,508 Elo+
Solo
Tiamat
Tiamat
Flysisu5982
Tiamat
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 184L
1,310 Elo+
Solo
Kukulkan
Kukulkan
IBW DarK MauL
Kukulkan
Level 27
God Stats
60W - 46L
1,544 SR
Queue Stats
180W - 161L
1,466 Elo+
Solo
Jing Wei
Jing Wei
MildLeaf
Jing Wei
Level 24
God Stats
6W - 12L
1,366 SR
Queue Stats
63W - 75L
1,434 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,455 Elo+

VS

Team Averages
Level 17
1,380 SR
1,481 Elo+
Agni
Agni
DarkVenum111
Agni
Level 4
God Stats
1W - 3L
1,498 SR
Queue Stats
3W - 4L
1,490 Elo+
Solo
Guan Yu
Guan Yu
HenokucT
Guan Yu
Level 23
God Stats
3W - 3L
1,559 SR
Queue Stats
214W - 225L
1,466 Elo+
Solo
Mercury
Mercury
TheFatGandalfs
Mercury
Level 23
God Stats
0W - 3L
1,222 SR
Queue Stats
11W - 13L
1,565 Elo+
Solo
Cupid
Cupid
casual_axolotl
Cupid
Level 26
God Stats
5W - 7L
1,363 SR
Queue Stats
211W - 221L
1,487 Elo+
Solo
Olorun
Olorun
maximum_size1
Olorun
Level 11
God Stats
2W - 5L
1,261 SR
Queue Stats
18W - 25L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boogimansos
Cthulhu
20
5 / 0 / 32
13,944
1,268
25,303
12,727
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
CoAr X1
Thanatos
19
17 / 2 / 11
13,280
1,207
20,748
9,649
4,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
17
1 / 5 / 13
10,464
951
4,351
8,374
5,101
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
IBW DarK MauL
Kukulkan
18
11 / 0 / 12
12,666
1,151
19,574
10,675
4,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
MildLeaf
Jing Wei
18
5 / 0 / 18
11,820
1,075
11,035
5,854
2,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

286

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 3
9,937
903
9,009
18,979
8,912
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
HenokucT
Guan Yu
15
1 / 9 / 1
9,604
873
5,885
21,196
21,602
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 5 / 3
10,553
959
10,435
14,072
4,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 8 / 3
10,290
935
10,813
15,605
5,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 2
9,779
889
5,620
18,004
7,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
19
39
Kills
7
7
Deaths
39
86
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boogimansos
Cthulhu
5
0
32
21
W
Thanatos
CoAr X1
Thanatos
17
2
11
11.25
L
1
11
3
0.23
W
Tiamat
1
5
13
1.5
L
Guan Yu
HenokucT
Guan Yu
1
9
1
0.17
W
Kukulkan
IBW DarK MauL
Kukulkan
11
0
12
17
W
Jing Wei
MildLeaf
Jing Wei
5
0
18
14
L
2
5
3
0.7
L
2
8
3
0.44
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,011
Damage
41,762
47,279
Taken
87,856
29,849
Mitigated
47,647
15,836
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boogimansos
Cthulhu
25,303
1,179
544
2,768
12,727
12,787
0
4,576
8,151
44,828
0
W
Thanatos
CoAr X1
Thanatos
20,748
5,847
0
8,035
9,649
4,995
0
2,173
7,476
0
30,063
L
9,009
1,266
222
691
18,979
8,912
0
9,320
9,659
26,562
0
W
Tiamat
4,351
932
0
1,080
8,374
5,101
0
1,448
6,926
18,738
0
L
Guan Yu
HenokucT
Guan Yu
5,885
835
319
720
21,196
21,602
0
11,128
10,068
0
15,068
W
Kukulkan
IBW DarK MauL
Kukulkan
19,574
3,943
99
2,923
10,675
4,457
0
3,333
7,342
35,749
0
W
Jing Wei
MildLeaf
Jing Wei
11,035
9,512
0
387
5,854
2,509
0
3,099
2,755
0
22,371
L
10,435
5,284
0
486
14,072
4,710
0
7,265
6,807
0
19,160
L
10,813
5,598
793
2,137
15,605
5,163
0
10,025
5,580
0
29,302
L
5,620
1,858
795
2,386
18,004
7,260
0
11,490
6,514
21,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,174
Gold Earned
50,163
177
Minions Killed
157
8
Camps Cleared
4
1,062,618
Distance Traveled
980,302
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,944
1,268
40
4
2
238,906
0
W
Thanatos
13,280
1,207
14
1
3
224,770
0
L
Agni
9,937
903
37
3
1
164,624
2
W
Tiamat
10,464
951
40
4
0
135,485
0
L
Guan Yu
9,604
873
27
2
1
177,856
0
W
Kukulkan
12,666
1,151
49
4
1
231,515
0
W
Jing Wei
11,820
1,075
34
3
2
231,942
0
L
Mercury
10,553
959
16
1
1
255,690
1
L
Cupid
10,290
935
43
4
0
194,210
0
L
Olorun
9,779
889
34
3
1
187,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role