Player Matchup

Scylla
Scylla
Eligia
Scylla
Level 116
God Stats
31W - 19L
1,628 SR
Queue Stats
173W - 147L
1,505 Elo+
Party 2
Mulan
Mulan
HelloYourDead
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Jeffarto
Gilgamesh
Level 101
God Stats
10W - 8L
1,498 SR
Queue Stats
90W - 96L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
LastingLuck
Danzaburou
Level 109
God Stats
13W - 21L
1,520 SR
Queue Stats
189W - 183L
1,511 Elo+
Party 2
Bacchus
Bacchus
Pelyi
Bacchus
Level 116
God Stats
2W - 3L
1,767 SR
Queue Stats
124W - 102L
1,506 Elo+
Party 2
Team Averages
Level 109
1,582 SR
1,498 Elo+

VS

Team Averages
Level 136
1,699 SR
1,582 Elo+
Apollo
Apollo
CarismaRepGaming
Apollo
Level 146
God Stats
21W - 11L
1,694 SR
Queue Stats
515W - 494L
1,624 Elo+
Party 1
Gilgamesh
Gilgamesh
FrigoBar39
Gilgamesh
Level 119
God Stats
12W - 6L
1,706 SR
Queue Stats
467W - 457L
1,502 Elo+
Party 3
Raijin
Raijin
Sleaak
Raijin
Level 136
God Stats
9W - 8L
1,670 SR
Queue Stats
245W - 225L
1,578 Elo+
Party 1
Rama
Rama
ThirstyCanine39
Rama
Level 121
God Stats
13W - 9L
1,703 SR
Queue Stats
291W - 259L
1,597 Elo+
Party 3
Baron Samedi
Baron Samedi
h0rNydeViL
Baron Samedi
Level 157
God Stats
17W - 17L
1,721 SR
Queue Stats
42W - 41L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eligia
Scylla
13
0 / 8 / 5
8,342
417
9,100
13,339
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 9 / 4
9,651
483
13,410
19,185
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Jeffarto
Gilgamesh
14
2 / 7 / 4
8,999
450
9,425
17,174
10,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
LastingLuck
Danzaburou
18
6 / 6 / 2
10,676
534
6,320
16,303
6,767
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Pelyi
Bacchus
11
1 / 7 / 8
7,922
396
8,078
19,168
20,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 8
13,760
688
11,761
16,778
8,718
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
FrigoBar39
Gilgamesh
16
3 / 7 / 15
11,977
599
9,748
21,579
19,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Sleaak
Raijin
17
3 / 3 / 12
11,653
583
12,714
11,733
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 0 / 11
13,707
685
18,608
14,598
6,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
h0rNydeViL
Baron Samedi
19
9 / 3 / 8
12,626
631
13,377
10,997
7,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
13
Kills
37
37
Deaths
13
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
L
Scylla
Eligia
Scylla
0
8
5
0.31
W
Gilgamesh
FrigoBar39
Gilgamesh
3
7
15
1.5
L
4
9
4
0.67
L
Gilgamesh
Jeffarto
Gilgamesh
2
7
4
0.57
L
Danzaburou
LastingLuck
Danzaburou
6
6
2
1.17
L
Bacchus
Pelyi
Bacchus
1
7
8
0.71
W
Raijin
Sleaak
Raijin
3
3
12
3
W
12
0
11
17.5
W
Baron Samedi
h0rNydeViL
Baron Samedi
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,333
Damage
66,208
85,169
Taken
75,685
51,223
Mitigated
47,671
14,132
Healing
26,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,761
7,183
0
5,080
16,778
8,718
4,427
3,996
12,612
0
114,441
L
Scylla
Eligia
Scylla
9,100
1,578
0
976
13,339
4,275
0
5,005
7,992
44,846
0
W
Gilgamesh
FrigoBar39
Gilgamesh
9,748
2,195
0
1,937
21,579
19,324
144
4,642
16,813
0
36,284
L
13,410
3,124
0
4,279
19,185
8,834
0
7,542
11,445
0
59,215
L
Gilgamesh
Jeffarto
Gilgamesh
9,425
1,456
0
541
17,174
10,633
622
6,229
10,923
0
43,475
L
Danzaburou
LastingLuck
Danzaburou
6,320
2,482
0
6,186
16,303
6,767
0
1,456
14,767
0
82,737
L
Bacchus
Pelyi
Bacchus
8,078
1,445
0
2,150
19,168
20,714
0
5,040
13,951
19,539
0
W
Raijin
Sleaak
Raijin
12,714
746
185
4,024
11,733
5,140
823
2,762
8,831
76,212
0
W
18,608
15,747
0
8,493
14,598
6,522
5,378
4,287
10,233
0
94,905
W
Baron Samedi
h0rNydeViL
Baron Samedi
13,377
629
1,389
5,719
10,997
7,967
1,202
979
10,018
65,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,590
Gold Earned
63,723
435
Minions Killed
611
0
Camps Cleared
0
1,803,227
Distance Traveled
1,919,779
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,760
688
181
9
0
462,633
1
L
Scylla
8,342
417
97
5
0
334,871
1
W
Gilgamesh
11,977
599
42
2
0
404,363
4
L
Mulan
9,651
483
115
6
0
378,788
0
L
Gilgamesh
8,999
450
78
4
0
362,219
3
L
Danzaburou
10,676
534
125
6
0
370,879
8
L
Bacchus
7,922
396
20
1
0
356,470
2
W
Raijin
11,653
583
125
6
0
349,165
7
W
Rama
13,707
685
141
7
0
336,809
2
W
Baron Samedi
12,626
631
122
6
0
366,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role