Player Matchup

Hun Batz
Hun Batz
AppleSawseBawse
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Nadzienie
Odin
Level 107
God Stats
6W - 2L
1,867 SR
Queue Stats
370W - 367L
1,595 Elo+
Solo
Raijin
Raijin
PATEULSINISTRU
Raijin
Level 158
God Stats
17W - 7L
1,730 SR
Queue Stats
1,561W - 655L
1,687 Elo+
Solo
Ullr
Ullr
Pavilliøn
Ullr
Level 154
God Stats
3W - 2L
1,664 SR
Queue Stats
166W - 169L
1,547 Elo+
Solo
Fenrir
Fenrir
TURBOCARDAN
Fenrir
Level 157
God Stats
2W - 0L
1,764 SR
Queue Stats
133W - 123L
1,620 Elo+
Solo
Team Averages
Level 133
1,705 SR
1,590 Elo+

VS

Team Averages
Level 149
1,448 SR
1,573 Elo+
Jing Wei
Jing Wei
Bubikss
Jing Wei
Level 147
God Stats
4W - 2L
1,750 SR
Queue Stats
126W - 96L
1,646 Elo+
Solo
Bacchus
Bacchus
Zottelzorro
Bacchus
Level 122
God Stats
3W - 2L
1,296 SR
Queue Stats
372W - 372L
1,582 Elo+
Solo
Xbalanque
Xbalanque
eqestorog
Xbalanque
Level 160
God Stats
14W - 16L
1,513 SR
Queue Stats
584W - 628L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
theaveragepig
Ah Muzen Cab
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
184W - 157L
1,523 Elo+
Solo
Nu Wa
Nu Wa
xThanatoz
Nu Wa
Level 160
God Stats
8W - 18L
1,181 SR
Queue Stats
849W - 902L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
4 / 4 / 15
11,183
658
21,631
16,134
9,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Odin
18
2 / 3 / 24
12,019
707
5,483
22,472
27,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
16 / 4 / 10
14,428
849
23,211
14,156
12,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 2 / 23
11,823
695
18,141
20,217
12,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
19
3 / 3 / 19
11,227
660
13,343
29,618
40,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bubikss
Jing Wei
18
3 / 5 / 6
11,509
677
19,459
18,135
8,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
Zottelzorro
Bacchus
17
3 / 5 / 8
11,959
703
11,796
21,146
27,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
eqestorog
Xbalanque
17
2 / 8 / 8
10,817
636
15,640
20,714
9,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
theaveragepig
Ah Muzen Cab
20
4 / 5 / 8
12,670
745
25,496
17,099
9,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
xThanatoz
Nu Wa
17
3 / 5 / 5
11,256
662
13,912
12,471
7,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
50
28
Kills
15
16
Deaths
28
91
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
4
4
15
2.88
L
Jing Wei
Bubikss
Jing Wei
3
5
6
1.2
W
Odin
2
3
24
4.67
W
16
4
10
5.25
W
3
2
23
7.25
W
Fenrir
3
3
19
4.17
L
Bacchus
Zottelzorro
Bacchus
3
5
8
1.4
L
Xbalanque
eqestorog
Xbalanque
2
8
8
0.75
L
Ah Muzen Cab
theaveragepig
Ah Muzen Cab
4
5
8
1.6
L
Nu Wa
xThanatoz
Nu Wa
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,809
Damage
86,303
102,597
Taken
89,565
102,757
Mitigated
62,384
38,157
Healing
25,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
21,631
1,704
1,729
977
16,134
9,512
472
4,470
11,664
0
53,349
L
Jing Wei
Bubikss
Jing Wei
19,459
10,888
2,239
3,474
18,135
8,475
1,844
3,858
14,031
0
31,025
W
Odin
5,483
981
4,562
5,992
22,472
27,579
524
5,768
16,704
0
11,002
W
23,211
1,660
561
2,640
14,156
12,671
1,958
3,748
10,408
61,727
0
W
18,141
6,417
3,671
5,960
20,217
12,872
1,899
6,626
13,591
0
54,102
W
Fenrir
13,343
2,709
2,816
9,249
29,618
40,123
776
5,096
24,522
0
17,391
L
Bacchus
Zottelzorro
Bacchus
11,796
942
2,010
3,978
21,146
27,458
75
6,942
14,089
18,740
0
L
Xbalanque
eqestorog
Xbalanque
15,640
3,530
1,721
3,845
20,714
9,673
1,248
5,688
14,876
0
29,996
L
Ah Muzen Cab
theaveragepig
Ah Muzen Cab
25,496
13,054
582
5,368
17,099
9,120
2,142
4,013
12,986
0
52,369
L
Nu Wa
xThanatoz
Nu Wa
13,912
2,063
703
1,613
12,471
7,658
270
2,710
9,736
33,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,680
Gold Earned
58,211
248
Minions Killed
179
0
Camps Cleared
0
1,494,253
Distance Traveled
1,432,708
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,183
658
58
3
0
306,093
1
L
Jing Wei
11,509
677
35
2
0
276,665
3
W
Odin
12,019
707
10
1
0
335,296
0
W
Raijin
14,428
849
95
6
0
262,080
3
W
Ullr
11,823
695
61
4
0
289,590
3
W
Fenrir
11,227
660
24
1
0
301,194
0
L
Bacchus
11,959
703
21
1
0
284,586
3
L
Xbalanque
10,817
636
32
2
0
274,409
3
L
Ah Muzen Cab
12,670
745
55
3
0
306,963
3
L
Nu Wa
11,256
662
36
2
0
290,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role