Player Matchup

Tiamat
Tiamat
CYBERKYLL
Tiamat
Level 5
God Stats
2W - 1L
1,476 SR
Queue Stats
3W - 3L
1,401 Elo+
Solo
Xing Tian
Xing Tian
Dudewassup
Xing Tian
Level 29
God Stats
4W - 4L
1,459 SR
Queue Stats
79W - 89L
1,357 Elo+
Solo
Sol
Sol
Elgost Faust
Sol
Level 24
God Stats
35W - 27L
1,483 SR
Queue Stats
237W - 261L
1,435 Elo+
Solo
Arachne
Arachne
maestro_SBC13
Arachne
Level 14
God Stats
4W - 6L
1,345 SR
Queue Stats
21W - 34L
1,205 Elo+
Solo
Gilgamesh
Gilgamesh
stoneman146
Gilgamesh
Level 26
God Stats
10W - 6L
1,490 SR
Queue Stats
211W - 175L
1,482 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,376 Elo+

VS

Team Averages
Level 15
1,451 SR
1,314 Elo+
Jing Wei
Jing Wei
Jerminax
Jing Wei
Level 14
God Stats
5W - 10L
1,285 SR
Queue Stats
5W - 10L
1,285 Elo+
Solo
Danzaburou
Danzaburou
Sneaky Vibez
Danzaburou
Level 26
God Stats
6W - 4L
1,704 SR
Queue Stats
74W - 75L
1,436 Elo+
Solo
Nemesis
Nemesis
WoR_BAND
Nemesis
Level 25
God Stats
29W - 24L
1,573 SR
Queue Stats
54W - 71L
1,440 Elo+
Party 1
Fenrir
Fenrir
galaxygazer94
Fenrir
Level 6
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 5L
1,074 Elo+
Solo
Olorun
Olorun
limpmarlin98
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CYBERKYLL
Tiamat
5
0 / 2 / 0
8,603
297
66
1,518
399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Dudewassup
Xing Tian
20
2 / 1 / 9
13,763
475
6,069
17,278
16,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 5 / 9
15,744
543
28,603
20,267
8,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
16
3 / 6 / 5
11,902
410
7,120
20,187
9,669
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
stoneman146
Gilgamesh
20
15 / 4 / 5
16,888
582
32,153
26,183
24,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jerminax
Jing Wei
18
0 / 12 / 2
12,216
421
4,952
20,344
12,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Sneaky Vibez
Danzaburou
20
4 / 6 / 2
14,433
498
13,745
19,994
8,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
WoR_BAND
Nemesis
20
7 / 5 / 5
14,583
503
19,836
24,657
12,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 2 / 0
8,154
281
449
2,197
458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
20
7 / 5 / 4
15,024
518
18,487
30,256
13,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
30
Kills
18
18
Deaths
30
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CYBERKYLL
Tiamat
0
2
0
0
W
Xing Tian
Dudewassup
Xing Tian
2
1
9
6.5
W
10
5
9
2.9
L
Jing Wei
Jerminax
Jing Wei
0
12
2
0.08
L
Danzaburou
Sneaky Vibez
Danzaburou
4
6
2
0.83
L
Nemesis
WoR_BAND
Nemesis
7
5
5
1.9
L
0
2
0
0
L
Olorun
7
5
4
1.8
W
Arachne
3
6
5
0.92
W
Gilgamesh
stoneman146
Gilgamesh
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,011
Damage
57,469
85,433
Taken
97,448
58,733
Mitigated
47,641
24,173
Healing
32,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CYBERKYLL
Tiamat
66
0
0
110
1,518
399
0
45
1,473
3,918
0
W
Xing Tian
Dudewassup
Xing Tian
6,069
410
0
697
17,278
16,027
987
2,413
13,289
43,834
0
W
28,603
7,406
0
9,583
20,267
8,205
7,843
5,129
15,138
107,227
0
L
Jing Wei
Jerminax
Jing Wei
4,952
2,383
0
578
20,344
12,606
1,136
6,796
13,298
0
45,704
L
Danzaburou
Sneaky Vibez
Danzaburou
13,745
8,378
0
5,463
19,994
8,180
1,895
8,577
11,317
0
109,912
L
Nemesis
WoR_BAND
Nemesis
19,836
12,387
789
4,269
24,657
12,828
395
8,924
15,483
0
122,667
L
449
258
0
0
2,197
458
0
1,382
790
0
1,097
L
Olorun
18,487
9,076
1,673
19,618
30,256
13,569
2,258
9,059
20,995
108,133
0
W
Arachne
7,120
5,154
0
4,384
20,187
9,669
1,668
3,952
16,235
0
61,569
W
Gilgamesh
stoneman146
Gilgamesh
32,153
11,960
0
9,399
26,183
24,433
2,690
6,948
19,235
0
115,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,900
Gold Earned
64,410
455
Minions Killed
541
0
Camps Cleared
0
2,134,534
Distance Traveled
1,937,401
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,603
297
7
0
0
69,463
0
W
Xing Tian
13,763
475
57
2
0
515,152
1
W
Sol
15,744
543
150
5
0
494,732
4
L
Jing Wei
12,216
421
92
3
0
412,614
0
L
Danzaburou
14,433
498
144
5
0
470,143
6
L
Nemesis
14,583
503
140
5
0
555,336
0
L
Fenrir
8,154
281
4
0
0
79,757
0
L
Olorun
15,024
518
161
6
0
419,551
1
W
Arachne
11,902
410
62
2
0
526,685
1
W
Gilgamesh
16,888
582
179
6
0
528,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role