Player Matchup

Bacchus
Bacchus
DDumont
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,168 Elo+
Party 3
Fenrir
Fenrir
GreenDeer03
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,319 Elo+
Party 2
Ra
Ra
RudyPing
Ra
Level 6
God Stats
1W - 1L
1,226 SR
Queue Stats
2W - 5L
956 Elo+
Solo
Guan Yu
Guan Yu
lonugsshlongus
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
930 Elo+
Party 3
Neith
Neith
shotpix
Neith
Level 13
God Stats
2W - 1L
1,477 SR
Queue Stats
18W - 17L
1,272 Elo+
Party 2
Team Averages
Level 11
1,441 SR
1,129 Elo+

VS

Team Averages
Level 22
1,452 SR
1,303 Elo+
The Morrigan
The Morrigan
BurcuEviee
The Morrigan
Level 17
God Stats
12W - 13L
1,406 SR
Queue Stats
87W - 94L
1,262 Elo+
Party 1
Camazotz
Camazotz
Fazatron81
Camazotz
Level 18
God Stats
0W - 1L
1,137 SR
Queue Stats
5W - 19L
1,242 Elo+
Solo
King Arthur
King Arthur
GoDHadeZ
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 103L
1,383 Elo+
Solo
Cupid
Cupid
Grimperrr
Cupid
Level 28
God Stats
13W - 7L
1,488 SR
Queue Stats
72W - 75L
1,262 Elo+
Party 1
Cernunnos
Cernunnos
ludak85
Cernunnos
Level 21
God Stats
1W - 1L
1,728 SR
Queue Stats
56W - 57L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DDumont
Bacchus
8
1 / 1 / 4
5,657
471
2,138
6,623
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
10
4 / 2 / 1
6,481
540
4,227
6,210
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 1 / 1
6,684
557
3,986
3,163
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 5 / 0
4,809
401
1,418
6,854
2,528
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
shotpix
Neith
9
0 / 0 / 5
5,398
450
3,991
3,131
796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BurcuEviee
The Morrigan
9
0 / 1 / 2
5,337
445
977
2,284
739
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Fazatron81
Camazotz
11
5 / 2 / 2
6,726
561
5,005
7,098
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
GoDHadeZ
King Arthur
8
0 / 5 / 1
4,885
407
2,272
8,474
2,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Grimperrr
Cupid
8
1 / 1 / 1
5,616
468
1,664
5,607
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
ludak85
Cernunnos
9
1 / 1 / 0
4,876
406
4,647
6,292
1,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
7
9
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BurcuEviee
The Morrigan
0
1
2
1
W
Bacchus
DDumont
Bacchus
1
1
4
3
L
Camazotz
Fazatron81
Camazotz
5
2
2
3
L
King Arthur
GoDHadeZ
King Arthur
0
5
1
0.1
W
Fenrir
4
2
1
2.25
L
Cupid
Grimperrr
Cupid
1
1
1
1.5
W
5
1
1
5.5
W
0
5
0
0
L
Cernunnos
ludak85
Cernunnos
1
1
0
1
W
Neith
shotpix
Neith
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,760
Damage
14,565
25,981
Taken
29,755
9,697
Mitigated
8,731
4,256
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BurcuEviee
The Morrigan
977
233
0
51
2,284
739
0
1,216
1,064
21,503
0
W
Bacchus
DDumont
Bacchus
2,138
43
0
636
6,623
3,687
68
0
6,623
12,255
0
L
Camazotz
Fazatron81
Camazotz
5,005
2,390
0
2,417
7,098
2,147
0
448
6,624
0
23,103
L
King Arthur
GoDHadeZ
King Arthur
2,272
806
0
0
8,474
2,626
80
2,637
5,782
0
15,945
W
Fenrir
4,227
571
0
551
6,210
1,576
450
327
5,853
0
24,432
L
Cupid
Grimperrr
Cupid
1,664
1,052
0
2,278
5,607
1,382
0
101
5,506
0
21,590
W
3,986
307
91
730
3,163
1,110
489
533
2,590
29,706
0
W
1,418
579
0
1,072
6,854
2,528
215
47
6,807
0
10,771
L
Cernunnos
ludak85
Cernunnos
4,647
1,976
294
2,220
6,292
1,837
174
1,587
4,655
0
22,202
W
Neith
shotpix
Neith
3,991
2,385
0
1,176
3,131
796
410
0
3,131
0
21,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
27,440
185
Minions Killed
182
0
Camps Cleared
0
1,141,519
Distance Traveled
967,121
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,337
445
39
3
0
180,845
3
W
Bacchus
5,657
471
20
2
0
250,737
1
L
Camazotz
6,726
561
40
3
0
210,067
0
L
King Arthur
4,885
407
37
3
0
213,541
1
W
Fenrir
6,481
540
48
4
0
223,703
2
L
Cupid
5,616
468
40
3
0
146,360
0
W
Ra
6,684
557
61
5
0
242,135
3
W
Guan Yu
4,809
401
19
2
0
208,881
2
L
Cernunnos
4,876
406
26
2
0
216,308
2
W
Neith
5,398
450
37
3
0
216,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role