Player Matchup

Loki
Loki
BobScharffan01
Loki
Level 118
God Stats
18W - 17L
1,549 SR
Queue Stats
146W - 138L
1,602 Elo+
Solo
Chronos
Chronos
PapaShamWow
Chronos
Level 158
God Stats
9W - 10L
1,802 SR
Queue Stats
249W - 214L
1,646 Elo+
Party 3
Eset
Eset
SMITELokey
Eset
Level 89
God Stats
8W - 3L
1,929 SR
Queue Stats
217W - 195L
1,590 Elo+
Party 3
Bacchus
Bacchus
Xertixs
Bacchus
Level 89
God Stats
4W - 3L
1,719 SR
Queue Stats
110W - 103L
1,571 Elo+
Solo
Apollo
Apollo
lickmesilly23
Apollo
Level 128
God Stats
11W - 5L
1,615 SR
Queue Stats
96W - 89L
1,556 Elo+
Solo
Team Averages
Level 116
1,723 SR
1,593 Elo+

VS

Team Averages
Level 108
1,457 SR
1,547 Elo+
Ne Zha
Ne Zha
Br1ggsss
Ne Zha
Level 102
God Stats
0W - 3L
1,435 SR
Queue Stats
484W - 472L
1,537 Elo+
Party 2
Freya
Freya
KillaKing
Freya
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
234W - 171L
1,655 Elo+
Party 1
Hercules
Hercules
crystaliq
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
569W - 540L
1,553 Elo+
Solo
Anhur
Anhur
oNotorious
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
shibershaber
Hera
Level 122
God Stats
2W - 4L
1,349 SR
Queue Stats
306W - 303L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
5,706
571
4,039
5,683
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
PapaShamWow
Chronos
10
3 / 0 / 4
5,896
590
4,854
5,841
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 2
5,862
586
2,302
4,607
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
Xertixs
Bacchus
8
4 / 1 / 6
5,441
544
3,523
4,116
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 1
6,123
612
3,927
5,978
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Br1ggsss
Ne Zha
8
1 / 4 / 1
5,018
502
2,856
7,268
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
KillaKing
Freya
11
2 / 1 / 1
5,877
588
4,539
5,765
2,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
crystaliq
Hercules
6
0 / 3 / 0
3,833
383
1,067
6,283
2,483
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
7
0 / 5 / 0
4,612
461
1,959
5,929
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 0 / 0
5,871
587
3,238
2,964
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
5
5
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Ne Zha
Br1ggsss
Ne Zha
1
4
1
0.38
L
Freya
KillaKing
Freya
2
1
1
2.5
W
Chronos
PapaShamWow
Chronos
3
0
4
5
W
1
2
2
1
W
Bacchus
Xertixs
Bacchus
4
1
6
7
L
Hercules
crystaliq
Hercules
0
3
0
0
W
1
1
1
1.5
L
Anhur
0
5
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,645
Damage
13,659
26,225
Taken
28,209
7,843
Mitigated
9,317
9,982
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,039
1,127
0
2,435
5,683
1,653
0
900
4,741
0
29,214
L
Ne Zha
Br1ggsss
Ne Zha
2,856
1,009
0
767
7,268
2,034
0
1,709
5,559
0
27,215
L
Freya
KillaKing
Freya
4,539
1,647
0
3,966
5,765
2,320
0
227
5,538
29,432
0
W
Chronos
PapaShamWow
Chronos
4,854
1,883
0
2,798
5,841
1,659
936
1,403
4,390
31,822
0
W
2,302
252
108
672
4,607
1,014
0
758
3,803
33,420
0
W
Bacchus
Xertixs
Bacchus
3,523
909
0
708
4,116
1,496
0
387
3,718
10,701
0
L
Hercules
crystaliq
Hercules
1,067
189
0
1,447
6,283
2,483
0
2,778
3,497
0
6,954
W
3,927
2,399
0
3,261
5,978
2,021
0
4,182
1,796
0
35,828
L
Anhur
1,959
749
0
538
5,929
1,587
0
4,236
1,617
0
18,342
L
3,238
1,039
0
781
2,964
893
36
1,603
1,319
26,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
25,211
303
Minions Killed
235
0
Camps Cleared
0
942,204
Distance Traveled
852,712
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,706
571
67
7
0
203,712
1
L
Ne Zha
5,018
502
55
6
0
195,772
3
L
Freya
5,877
588
60
6
0
169,823
0
W
Chronos
5,896
590
59
6
0
188,506
1
W
Eset
5,862
586
77
8
0
203,797
0
W
Bacchus
5,441
544
24
2
0
198,127
3
L
Hercules
3,833
383
7
1
0
155,980
3
W
Apollo
6,123
612
76
8
0
148,062
0
L
Anhur
4,612
461
43
4
0
153,445
3
L
Hera
5,871
587
70
7
0
177,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role