Player Matchup

Rama
Rama
Cudaddy Jones
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 93L
1,283 Elo+
Party 2
Hercules
Hercules
RGoss187
Hercules
Level 22
God Stats
6W - 4L
1,184 SR
Queue Stats
29W - 30L
1,280 Elo+
Party 2
Hel
Hel
ThatTacoGuyTrev
Hel
Level 80
God Stats
0W - 5L
1,281 SR
Queue Stats
289W - 278L
1,465 Elo+
Solo
Freya
Freya
YaaAsantewaa
Freya
Level 42
God Stats
3W - 8L
1,462 SR
Queue Stats
79W - 100L
1,265 Elo+
Solo
Ao Kuang
Ao Kuang
oO SnowWulf Oo
Ao Kuang
Level 145
God Stats
0W - 2L
1,258 SR
Queue Stats
132W - 144L
1,427 Elo+
Solo
Team Averages
Level 71
1,337 SR
1,344 Elo+

VS

Team Averages
Level 85
1,563 SR
1,415 Elo+
Fenrir
Fenrir
Guargeous
Fenrir
Level 101
God Stats
48W - 41L
1,508 SR
Queue Stats
451W - 486L
1,471 Elo+
Party 1
Hachiman
Hachiman
JusstSS
Hachiman
Level 68
God Stats
6W - 7L
1,486 SR
Queue Stats
550W - 623L
1,339 Elo+
Solo
Tiamat
Tiamat
LuC Kacchan
Tiamat
Level 102
God Stats
10W - 9L
1,663 SR
Queue Stats
880W - 901L
1,401 Elo+
Solo
Ymir
Ymir
Mki8423
Ymir
Level 49
God Stats
53W - 33L
1,536 SR
Queue Stats
153W - 131L
1,546 Elo+
Party 1
Medusa
Medusa
N3K0MURF
Medusa
Level 106
God Stats
2W - 0L
1,622 SR
Queue Stats
44W - 64L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 1
10,152
508
8,685
13,085
4,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
RGoss187
Hercules
13
0 / 5 / 2
8,099
405
2,907
16,613
5,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 6 / 5
8,883
444
3,793
12,460
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 11 / 5
8,885
444
7,829
18,733
6,763
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
17
6 / 4 / 1
10,320
516
6,839
14,326
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Guargeous
Fenrir
17
8 / 2 / 11
11,702
585
11,550
12,820
8,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
JusstSS
Hachiman
20
11 / 1 / 7
13,765
688
13,806
12,295
5,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
17
4 / 3 / 3
11,670
584
15,197
9,252
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Mki8423
Ymir
15
1 / 3 / 11
10,603
530
3,006
12,920
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
N3K0MURF
Medusa
17
9 / 5 / 5
11,391
570
11,856
16,027
6,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
14
Kills
33
33
Deaths
14
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Fenrir
Guargeous
Fenrir
8
2
11
6.75
W
Hachiman
JusstSS
Hachiman
11
1
7
14.5
W
Tiamat
4
3
3
1.83
W
Ymir
Mki8423
Ymir
1
3
11
2.17
W
Medusa
N3K0MURF
Medusa
9
5
5
2.3
L
Hercules
RGoss187
Hercules
0
5
2
0.2
L
1
6
5
0.58
L
3
11
5
0.5
L
Ao Kuang
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,053
Damage
55,415
75,217
Taken
63,314
28,150
Mitigated
39,077
16,552
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,685
6,832
0
2,695
13,085
4,770
896
1,610
11,475
0
47,729
W
Fenrir
Guargeous
Fenrir
11,550
1,897
0
5,282
12,820
8,693
1,844
3,740
9,080
33
54,962
W
Hachiman
JusstSS
Hachiman
13,806
5,751
0
2,595
12,295
5,975
4,681
2,778
9,517
0
112,972
W
Tiamat
15,197
2,434
284
3,197
9,252
5,824
923
3,346
5,906
70,298
0
W
Ymir
Mki8423
Ymir
3,006
241
0
1,275
12,920
12,436
1,055
3,533
9,387
31,118
0
W
Medusa
N3K0MURF
Medusa
11,856
5,845
0
6,299
16,027
6,149
5,343
5,064
10,963
0
62,028
L
Hercules
RGoss187
Hercules
2,907
599
0
2,628
16,613
5,810
722
11,514
5,099
0
29,940
L
3,793
285
1,643
2,255
12,460
5,257
0
1,638
10,822
28,068
0
L
7,829
3,271
0
3,355
18,733
6,763
152
1,441
17,292
33,105
0
L
Ao Kuang
6,839
940
0
3,976
14,326
5,550
0
2,025
12,301
52,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
59,131
385
Minions Killed
542
0
Camps Cleared
0
1,587,723
Distance Traveled
1,778,409
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,152
508
93
5
0
292,507
1
W
Fenrir
11,702
585
80
4
0
421,757
5
W
Hachiman
13,765
688
194
10
0
354,167
1
W
Tiamat
11,670
584
129
6
0
350,743
0
W
Ymir
10,603
530
47
2
0
371,263
3
W
Medusa
11,391
570
92
5
0
280,479
1
L
Hercules
8,099
405
80
4
0
263,188
0
L
Hel
8,883
444
49
2
0
334,077
1
L
Freya
8,885
444
54
3
0
323,384
3
L
Ao Kuang
10,320
516
109
5
0
374,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role