Player Matchup

Arachne
Arachne
GeneralBishop
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Viuff2407
Tiamat
Level 91
God Stats
5W - 2L
1,646 SR
Queue Stats
112W - 107L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
aske0983
Sun Wukong
Level 87
God Stats
10W - 8L
1,659 SR
Queue Stats
49W - 54L
1,566 Elo+
Party 1
Team Averages
Level 99
1,602 SR
1,544 Elo+

VS

Team Averages
Level 142
1,524 SR
1,681 Elo+
Bacchus
Bacchus
IllegalHaze
Bacchus
Level 157
God Stats
11W - 6L
1,547 SR
Queue Stats
269W - 157L
1,772 Elo+
Party 2
Tiamat
Tiamat
MotherPhoque
Tiamat
Level 129
God Stats
2W - 2L
1,420 SR
Queue Stats
164W - 116L
1,705 Elo+
Party 2
Mercury
Mercury
Veramone
Mercury
Level 141
God Stats
17W - 14L
1,604 SR
Queue Stats
99W - 93L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
5 / 2 / 4
7,444
744
5,957
7,753
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Viuff2407
Tiamat
10
2 / 3 / 2
6,831
683
4,828
5,163
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
aske0983
Sun Wukong
12
3 / 0 / 5
7,675
768
6,974
7,254
3,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IllegalHaze
Bacchus
8
1 / 4 / 3
6,601
660
4,493
8,372
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
9
2 / 4 / 3
6,887
689
6,141
7,192
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Veramone
Mercury
10
2 / 2 / 2
6,981
698
3,767
6,682
2,091
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
5
5
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
5
2
4
3.5
L
Bacchus
IllegalHaze
Bacchus
1
4
3
0.63
L
Tiamat
2
4
3
0.88
L
Mercury
Veramone
Mercury
2
2
2
1.5
W
Tiamat
Viuff2407
Tiamat
2
3
2
1
W
Sun Wukong
aske0983
Sun Wukong
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,759
Damage
14,401
20,170
Taken
22,246
9,046
Mitigated
12,169
5,322
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
5,957
3,410
0
2,435
7,753
3,123
42
3,367
4,224
0
20,151
L
Bacchus
IllegalHaze
Bacchus
4,493
698
0
458
8,372
6,068
90
1,844
6,528
17,906
0
L
Tiamat
6,141
770
0
1,772
7,192
4,010
120
2,165
5,027
17,771
0
L
Mercury
Veramone
Mercury
3,767
1,685
0
750
6,682
2,091
0
899
5,783
0
16,038
W
Tiamat
Viuff2407
Tiamat
4,828
939
0
1,312
5,163
2,714
656
2,768
2,194
22,884
0
W
Sun Wukong
aske0983
Sun Wukong
6,974
1,223
465
1,110
7,254
3,209
623
3,956
3,010
0
31,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,950
Gold Earned
20,469
135
Minions Killed
97
0
Camps Cleared
0
602,318
Distance Traveled
538,102
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,444
744
35
4
0
190,359
2
L
Bacchus
6,601
660
30
3
0
148,997
3
L
Tiamat
6,887
689
31
3
0
179,096
2
L
Mercury
6,981
698
36
4
0
210,009
4
W
Tiamat
6,831
683
43
4
0
197,211
2
W
Sun Wukong
7,675
768
57
6
0
214,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role