Player Matchup

Ymir
Ymir
JOSESE101
Ymir
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Fenrir
Fenrir
Slv2005
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 3
Achilles
Achilles
TierLindemann
Achilles
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 109L
1,470 Elo+
Party 4
Sol
Sol
fsd004
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,436 Elo+
Party 4
Hou Yi
Hou Yi
Ахter
Hou Yi
Level 26
God Stats
2W - 1L
1,811 SR
Queue Stats
100W - 89L
1,591 Elo+
Party 3
Team Averages
Level 20
1,562 SR
1,494 Elo+

VS

Team Averages
Level 20
1,529 SR
1,567 Elo+
Guan Yu
Guan Yu
AkiraYuma
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,628 Elo+
Party 2
Olorun
Olorun
Jemaro
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,628 Elo+
Party 2
Yemoja
Yemoja
Vandrian
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,618 Elo+
Solo
Chernobog
Chernobog
iRoflex
Chernobog
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
selretaz
Da Ji
Level 27
God Stats
3W - 2L
1,644 SR
Queue Stats
75W - 56L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 4 / 18
12,629
407
15,580
27,736
34,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Slv2005
Fenrir
17
0 / 13 / 7
11,538
372
5,165
30,564
13,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
TierLindemann
Achilles
18
6 / 6 / 4
12,717
410
21,623
38,280
53,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
fsd004
Sol
18
0 / 9 / 8
11,777
380
21,023
24,679
10,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Ахter
Hou Yi
20
21 / 3 / 2
18,571
599
42,734
25,702
14,676
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AkiraYuma
Guan Yu
19
5 / 5 / 16
14,474
467
20,276
31,425
45,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Jemaro
Olorun
17
3 / 8 / 11
12,583
406
22,259
26,943
12,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Vandrian
Yemoja
18
2 / 4 / 18
14,481
467
11,561
19,178
17,280
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
iRoflex
Chernobog
20
19 / 3 / 6
17,562
567
37,866
29,766
16,506
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
selretaz
Da Ji
20
6 / 8 / 9
18,445
595
20,581
33,538
17,423
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
95
28
Kills
35
35
Deaths
28
39
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AkiraYuma
Guan Yu
5
5
16
2.6
L
Ymir
1
4
18
2.5
W
Olorun
Jemaro
Olorun
3
8
11
1.06
L
Fenrir
Slv2005
Fenrir
0
13
7
0.27
L
Achilles
TierLindemann
Achilles
6
6
4
1.33
W
Yemoja
Vandrian
Yemoja
2
4
18
2.75
L
Sol
fsd004
Sol
0
9
8
0.44
W
Chernobog
iRoflex
Chernobog
19
3
6
7.33
W
Da Ji
selretaz
Da Ji
6
8
9
1.31
L
Hou Yi
Ахter
Hou Yi
21
3
2
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,125
Damage
112,543
146,961
Taken
140,850
126,440
Mitigated
109,364
38,687
Healing
64,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AkiraYuma
Guan Yu
20,276
2,936
9,430
11,282
31,425
45,238
786
9,585
21,265
0
58,896
L
Ymir
15,580
1,836
0
3,999
27,736
34,009
183
10,082
17,374
35,386
0
W
Olorun
Jemaro
Olorun
22,259
15,327
2,803
7,919
26,943
12,917
1,824
8,810
17,933
62,468
0
L
Fenrir
Slv2005
Fenrir
5,165
514
0
8,955
30,564
13,637
0
3,613
26,851
0
78,006
L
Achilles
TierLindemann
Achilles
21,623
3,737
0
7,098
38,280
53,403
0
9,837
27,668
1,097
69,089
W
Yemoja
Vandrian
Yemoja
11,561
1,058
5,195
2,220
19,178
17,280
431
7,001
11,977
33,163
0
L
Sol
fsd004
Sol
21,023
4,507
0
6,269
24,679
10,715
0
5,315
19,168
84,443
2,477
W
Chernobog
iRoflex
Chernobog
37,866
27,554
0
11,803
29,766
16,506
6,221
7,943
21,673
0
121,318
W
Da Ji
selretaz
Da Ji
20,581
9,332
0
13,732
33,538
17,423
5,054
4,327
29,111
0
181,038
L
Hou Yi
Ахter
Hou Yi
42,734
23,487
0
12,366
25,702
14,676
779
5,274
20,357
0
134,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,232
Gold Earned
77,545
547
Minions Killed
599
0
Camps Cleared
0
2,703,121
Distance Traveled
2,779,955
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,474
467
81
3
0
620,938
3
L
Ymir
12,629
407
33
1
0
568,256
2
W
Olorun
12,583
406
87
3
0
519,094
1
L
Fenrir
11,538
372
115
4
0
525,228
5
L
Achilles
12,717
410
104
3
0
579,155
1
W
Yemoja
14,481
467
36
1
0
537,629
5
L
Sol
11,777
380
121
4
0
503,912
0
W
Chernobog
17,562
567
171
6
0
584,999
5
W
Da Ji
18,445
595
224
7
0
517,295
6
L
Hou Yi
18,571
599
174
6
0
526,570
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role