Player Matchup

Cerberus
Cerberus
ATRtermidor
Cerberus
Level 127
God Stats
0W - 1L
1,223 SR
Queue Stats
9W - 11L
1,382 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Danielmige97_
Cu Chulainn
Level 108
God Stats
55W - 30L
1,638 SR
Queue Stats
545W - 562L
1,406 Elo+
Solo
Apollo
Apollo
Foxcold-Cloud
Apollo
Level 88
God Stats
19W - 18L
1,521 SR
Queue Stats
198W - 202L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
MZV_Dark
Nu Wa
Level 53
God Stats
2W - 4L
1,157 SR
Queue Stats
631W - 764L
1,260 Elo+
Solo
Awilix
Awilix
whiffmibruh
Awilix
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,408 SR
1,414 Elo+

VS

Team Averages
Level 91
1,546 SR
1,424 Elo+
Chaac
Chaac
ArtieCarrillo
Chaac
Level 60
God Stats
15W - 14L
1,500 SR
Queue Stats
273W - 273L
1,384 Elo+
Solo
Awilix
Awilix
Hatian Sin
Awilix
Level 108
God Stats
20W - 17L
1,632 SR
Queue Stats
450W - 481L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Ronaldito24
Danzaburou
Level 75
God Stats
13W - 3L
1,668 SR
Queue Stats
48W - 53L
1,522 Elo+
Solo
Ra
Ra
TH3xFLASH
Ra
Level 89
God Stats
42W - 46L
1,430 SR
Queue Stats
123W - 133L
1,433 Elo+
Solo
Agni
Agni
THELVADAAM18
Agni
Level 124
God Stats
3W - 7L
1,500 SR
Queue Stats
214W - 230L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ATRtermidor
Cerberus
12
2 / 9 / 7
7,642
450
7,277
17,944
11,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Danielmige97_
Cu Chulainn
15
4 / 5 / 1
9,165
539
14,483
17,160
11,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 6 / 3
9,747
573
4,526
15,002
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
MZV_Dark
Nu Wa
11
1 / 9 / 1
7,039
414
4,818
11,016
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
13
5 / 7 / 4
8,614
507
13,072
14,949
5,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,530
502
9,822
18,674
14,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
Hatian Sin
Awilix
16
11 / 3 / 5
10,285
605
12,550
14,706
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Ronaldito24
Danzaburou
16
10 / 6 / 1
10,861
639
11,398
12,149
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 4 / 12
9,590
564
9,820
11,689
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 7 / 5
9,235
543
12,726
11,111
4,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
18
Kills
35
36
Deaths
21
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ATRtermidor
Cerberus
2
9
7
0.61
W
2
1
6
5
L
Cu Chulainn
Danielmige97_
Cu Chulainn
4
5
1
0.9
L
6
6
3
1.25
W
Awilix
Hatian Sin
Awilix
11
3
5
4.5
L
Nu Wa
MZV_Dark
Nu Wa
1
9
1
0.17
W
Danzaburou
Ronaldito24
Danzaburou
10
6
1
1.75
W
5
4
12
2.75
W
7
7
5
1.36
L
Awilix
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,176
Damage
56,316
76,071
Taken
68,329
37,503
Mitigated
38,809
14,881
Healing
25,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ATRtermidor
Cerberus
7,277
440
632
4,740
17,944
11,947
68
5,326
12,568
23,398
0
W
9,822
3,470
0
10,875
18,674
14,833
543
3,367
15,177
0
40,606
L
Cu Chulainn
Danielmige97_
Cu Chulainn
14,483
4,260
0
4,525
17,160
11,773
264
2,846
13,739
6,052
58,177
L
4,526
2,104
0
1,799
15,002
5,131
0
2,386
12,616
0
49,456
W
Awilix
Hatian Sin
Awilix
12,550
5,981
0
1,220
14,706
6,071
0
2,271
12,245
0
59,098
L
Nu Wa
MZV_Dark
Nu Wa
4,818
1,273
0
360
11,016
3,361
336
6,220
4,796
21,252
0
W
Danzaburou
Ronaldito24
Danzaburou
11,398
5,859
0
3,303
12,149
4,150
3,847
1,751
10,346
0
59,963
W
9,820
1,389
2,734
5,229
11,689
9,688
1,357
3,761
7,764
49,888
0
W
12,726
1,789
0
1,943
11,111
4,067
221
2,790
8,221
47,245
0
L
Awilix
13,072
6,242
0
2,825
14,949
5,291
0
5,768
9,131
0
52,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
48,501
399
Minions Killed
440
0
Camps Cleared
0
1,468,125
Distance Traveled
1,593,424
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,642
450
71
4
0
314,490
4
W
Chaac
8,530
502
83
5
0
306,415
0
L
Cu Chulainn
9,165
539
111
7
0
295,123
3
L
Apollo
9,747
573
94
6
0
309,152
0
W
Awilix
10,285
605
86
5
0
380,391
3
L
Nu Wa
7,039
414
36
2
0
218,286
0
W
Danzaburou
10,861
639
101
6
0
287,481
1
W
Ra
9,590
564
67
4
0
309,884
0
W
Agni
9,235
543
103
6
0
309,253
4
L
Awilix
8,614
507
87
5
0
331,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role