Player Matchup

Jing Wei
Jing Wei
AT-GAMER777
Jing Wei
Level 101
God Stats
67W - 56L
1,626 SR
Queue Stats
165W - 156L
1,522 Elo+
Party 1
Terra
Terra
Asura2592
Terra
Level 117
God Stats
9W - 7L
1,561 SR
Queue Stats
157W - 149L
1,520 Elo+
Party 1
Baba Yaga
Baba Yaga
StillePost66
Baba Yaga
Level 115
God Stats
8W - 1L
1,955 SR
Queue Stats
419W - 400L
1,509 Elo+
Solo
Thanatos
Thanatos
steve-beve
Thanatos
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 105L
1,522 Elo+
Party 1
Ra
Ra
swat3
Ra
Level 141
God Stats
10W - 12L
1,348 SR
Queue Stats
133W - 129L
1,510 Elo+
Party 1
Team Averages
Level 114
1,598 SR
1,517 Elo+

VS

Team Averages
Level 84
1,606 SR
1,473 Elo+
Yemoja
Yemoja
Golden-KrashKane
Yemoja
Level 100
God Stats
0W - 1L
1,251 SR
Queue Stats
87W - 96L
1,505 Elo+
Party 2
Da Ji
Da Ji
ZEUSKOS
Da Ji
Level 58
God Stats
0W - 1L
1,706 SR
Queue Stats
48W - 60L
1,455 Elo+
Solo
Izanami
Izanami
cTom_59
Izanami
Level 88
God Stats
36W - 16L
1,815 SR
Queue Stats
342W - 297L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
jlh02
Cthulhu
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
362W - 455L
1,532 Elo+
Party 3
Discordia
Discordia
xX_sergio79_Xx
Discordia
Level 56
God Stats
4W - 7L
1,759 SR
Queue Stats
532W - 608L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AT-GAMER777
Jing Wei
18
5 / 0 / 2
11,247
562
6,545
6,140
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Asura2592
Terra
16
3 / 0 / 9
10,414
521
9,662
16,050
13,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
StillePost66
Baba Yaga
16
6 / 2 / 9
10,185
509
15,289
13,940
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
steve-beve
Thanatos
14
3 / 5 / 7
9,258
463
6,560
13,368
5,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
19
8 / 5 / 3
11,677
584
14,390
17,309
8,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,464
423
5,845
17,184
12,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
ZEUSKOS
Da Ji
15
4 / 8 / 1
9,461
473
8,162
18,434
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
cTom_59
Izanami
16
2 / 2 / 1
9,313
466
10,455
10,604
3,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jlh02
Cthulhu
15
4 / 4 / 4
10,017
501
15,039
19,436
17,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
xX_sergio79_Xx
Discordia
13
1 / 6 / 1
7,995
400
8,327
10,159
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
25
Kills
12
12
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AT-GAMER777
Jing Wei
5
0
2
6
W
Terra
Asura2592
Terra
3
0
9
7.5
L
1
5
3
0.5
W
Baba Yaga
StillePost66
Baba Yaga
6
2
9
5.25
L
Da Ji
ZEUSKOS
Da Ji
4
8
1
0.56
L
Izanami
cTom_59
Izanami
2
2
1
1.25
L
Cthulhu
jlh02
Cthulhu
4
4
4
1.5
W
Thanatos
steve-beve
Thanatos
3
5
7
1.3
W
Ra
8
5
3
1.9
L
Discordia
xX_sergio79_Xx
Discordia
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,446
Damage
47,828
66,807
Taken
75,817
36,436
Mitigated
44,842
35,653
Healing
22,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AT-GAMER777
Jing Wei
6,545
5,122
0
3,437
6,140
2,396
5,500
1,446
4,694
0
69,160
W
Terra
Asura2592
Terra
9,662
877
2,223
5,836
16,050
13,654
585
7,204
8,455
29,524
0
L
5,845
1,358
3,717
3,811
17,184
12,539
0
8,629
8,258
23,691
0
W
Baba Yaga
StillePost66
Baba Yaga
15,289
112
0
4,491
13,940
6,346
1,078
6,007
7,371
48,609
0
L
Da Ji
ZEUSKOS
Da Ji
8,162
1,932
0
4,057
18,434
7,296
0
8,678
9,291
0
58,495
L
Izanami
cTom_59
Izanami
10,455
7,327
465
1,963
10,604
3,805
43
4,607
5,889
0
82,990
L
Cthulhu
jlh02
Cthulhu
15,039
795
605
5,826
19,436
17,869
154
8,896
9,891
58,499
0
W
Thanatos
steve-beve
Thanatos
6,560
1,471
420
7,688
13,368
5,482
394
5,695
7,365
0
30,118
W
Ra
14,390
1,228
2,938
8,620
17,309
8,558
1,658
7,089
9,711
76,850
0
L
Discordia
xX_sergio79_Xx
Discordia
8,327
130
0
1,745
10,159
3,333
411
6,490
3,147
41,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,781
Gold Earned
45,250
475
Minions Killed
436
0
Camps Cleared
0
1,904,389
Distance Traveled
1,691,145
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,247
562
145
7
0
341,301
8
W
Terra
10,414
521
49
2
0
407,005
0
L
Yemoja
8,464
423
36
2
0
314,517
3
W
Baba Yaga
10,185
509
77
4
0
396,276
2
L
Da Ji
9,461
473
106
5
0
345,493
0
L
Izanami
9,313
466
135
7
0
338,476
2
L
Cthulhu
10,017
501
88
4
0
351,188
4
W
Thanatos
9,258
463
51
3
0
387,926
0
W
Ra
11,677
584
153
8
0
371,881
2
L
Discordia
7,995
400
71
4
0
341,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role