Player Matchup

Gilgamesh
Gilgamesh
Jamathas
Gilgamesh
Level 17
God Stats
8W - 3L
1,596 SR
Queue Stats
122W - 124L
1,473 Elo+
Solo
Khepri
Khepri
ObichDeutschBin
Khepri
Level 7
God Stats
13W - 6L
1,801 SR
Queue Stats
102W - 92L
1,588 Elo+
Party 1
Ullr
Ullr
TyagiG
Ullr
Level 28
God Stats
19W - 22L
1,425 SR
Queue Stats
81W - 88L
1,453 Elo+
Solo
Fenrir
Fenrir
freecanter
Fenrir
Level 27
God Stats
6W - 8L
1,794 SR
Queue Stats
92W - 85L
1,588 Elo+
Party 1
Scylla
Scylla
szurrog25
Scylla
Level 9
God Stats
14W - 12L
1,625 SR
Queue Stats
91W - 88L
1,464 Elo+
Solo
Team Averages
Level 18
1,648 SR
1,513 Elo+

VS

Team Averages
Level 28
1,348 SR
1,340 Elo+
Apollo
Apollo
BallerLos
Apollo
Level 28
God Stats
3W - 7L
1,413 SR
Queue Stats
23W - 41L
1,343 Elo+
Party 2
Geb
Geb
Dragonex05
Geb
Level 29
God Stats
4W - 10L
1,348 SR
Queue Stats
23W - 40L
1,360 Elo+
Party 2
Skadi
Skadi
EnricoDerEchte
Skadi
Level 28
God Stats
11W - 35L
1,253 SR
Queue Stats
14W - 38L
1,267 Elo+
Party 2
Kukulkan
Kukulkan
Lukas02
Kukulkan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,338 Elo+
Party 2
Set
Set
TomDz8
Set
Level 26
God Stats
5W - 10L
1,229 SR
Queue Stats
13W - 20L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jamathas
Gilgamesh
17
2 / 1 / 1
10,386
649
6,545
9,664
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 3 / 11
8,708
544
6,567
8,796
4,113
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
TyagiG
Ullr
15
10 / 1 / 2
10,458
654
14,508
11,477
4,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
freecanter
Fenrir
16
7 / 0 / 2
9,969
623
6,546
8,876
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
szurrog25
Scylla
16
3 / 0 / 6
9,728
608
9,219
6,991
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BallerLos
Apollo
8
2 / 9 / 2
6,298
394
6,293
13,405
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 1
5,791
362
2,196
10,955
5,998
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 0
7,372
461
3,532
8,099
3,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Lukas02
Kukulkan
10
0 / 6 / 0
6,526
408
2,241
8,570
3,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
TomDz8
Set
9
1 / 5 / 1
6,561
410
3,673
11,993
4,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
24
Kills
4
5
Deaths
24
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
BallerLos
Apollo
2
9
2
0.33
L
0
3
1
0.17
L
1
1
0
1
W
Gilgamesh
Jamathas
Gilgamesh
2
1
1
2.5
L
Kukulkan
Lukas02
Kukulkan
0
6
0
0
W
2
3
11
2.5
L
Set
TomDz8
Set
1
5
1
0.3
W
Ullr
TyagiG
Ullr
10
1
2
11
W
Fenrir
freecanter
Fenrir
7
0
2
8
W
Scylla
szurrog25
Scylla
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,385
Damage
17,935
45,804
Taken
53,022
22,968
Mitigated
20,603
13,496
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BallerLos
Apollo
6,293
4,506
0
917
13,405
3,727
27
3,786
9,619
0
21,162
L
2,196
332
0
0
10,955
5,998
0
2,284
8,671
20,368
0
L
3,532
1,310
0
947
8,099
3,438
102
1,624
6,300
0
33,980
W
Gilgamesh
Jamathas
Gilgamesh
6,545
621
0
3,086
9,664
8,180
3,591
0
9,664
0
61,169
L
Kukulkan
Lukas02
Kukulkan
2,241
264
0
0
8,570
3,175
104
3,380
5,140
30,622
0
W
6,567
1,140
585
1,346
8,796
4,113
1,273
428
7,903
34,703
0
L
Set
TomDz8
Set
3,673
2,307
0
2,305
11,993
4,265
0
4,712
7,281
0
22,622
W
Ullr
TyagiG
Ullr
14,508
5,672
0
1,771
11,477
4,295
1,611
1,663
8,752
0
67,088
W
Fenrir
freecanter
Fenrir
6,546
1,591
0
4,698
8,876
3,796
2,106
1,036
7,840
0
55,379
W
Scylla
szurrog25
Scylla
9,219
787
0
2,010
6,991
2,584
3,843
1,310
5,681
65,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,249
Gold Earned
32,548
533
Minions Killed
264
0
Camps Cleared
0
1,436,290
Distance Traveled
1,147,891
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,298
394
43
3
0
202,802
0
L
Geb
5,791
362
28
2
0
266,751
0
L
Skadi
7,372
461
78
5
0
241,960
2
W
Gilgamesh
10,386
649
141
9
0
254,750
1
L
Kukulkan
6,526
408
71
4
0
201,916
0
W
Khepri
8,708
544
54
3
0
323,413
3
L
Set
6,561
410
44
3
0
234,462
2
W
Ullr
10,458
654
118
7
0
271,902
1
W
Fenrir
9,969
623
102
6
0
341,029
3
W
Scylla
9,728
608
118
7
0
245,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role