Player Matchup

Loki
Loki
GoIdberg
Loki
Level 5
God Stats
23W - 13L
1,690 SR
Queue Stats
39W - 22L
1,706 Elo+
Solo
Fenrir
Fenrir
GoobisSlapper
Fenrir
Level 28
God Stats
6W - 2L
1,746 SR
Queue Stats
389W - 259L
1,710 Elo+
Party 1
Bellona
Bellona
NotK2
Bellona
Level 15
God Stats
5W - 2L
1,780 SR
Queue Stats
29W - 17L
1,635 Elo+
Solo
Ra
Ra
Plattzy
Ra
Level 28
God Stats
3W - 1L
1,764 SR
Queue Stats
193W - 122L
1,728 Elo+
Party 1
Apollo
Apollo
YoRHa2P
Apollo
Level 17
God Stats
1W - 1L
1,330 SR
Queue Stats
42W - 27L
1,667 Elo+
Solo
Team Averages
Level 19
1,662 SR
1,689 Elo+

VS

Team Averages
Level 16
1,641 SR
1,672 Elo+
Janus
Janus
Fafalele
Janus
Level 29
God Stats
4W - 3L
1,642 SR
Queue Stats
93W - 76L
1,618 Elo+
Solo
Anhur
Anhur
Lmbuildingstacks
Anhur
Level 17
God Stats
11W - 12L
1,830 SR
Queue Stats
307W - 298L
1,699 Elo+
Solo
Bellona
Bellona
OjoDelTirano
Bellona
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,554 Elo+
Solo
Artio
Artio
RealZhujuik
Artio
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 31L
1,767 Elo+
Party 2
Fenrir
Fenrir
SlapYourS
Fenrir
Level 18
God Stats
1W - 1L
1,731 SR
Queue Stats
48W - 32L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
5 / 0 / 1
6,462
646
4,061
6,555
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
5 / 2 / 5
6,028
603
5,792
6,721
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
NotK2
Bellona
12
4 / 0 / 1
7,210
721
3,970
6,665
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 3
6,932
693
4,720
4,549
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
YoRHa2P
Apollo
11
1 / 1 / 6
6,401
640
6,365
6,354
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fafalele
Janus
9
0 / 5 / 1
4,837
484
2,618
6,691
1,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 0
5,779
578
4,024
8,647
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
OjoDelTirano
Bellona
7
0 / 5 / 0
4,623
462
2,602
5,730
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 3
5,201
520
3,713
7,940
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
SlapYourS
Fenrir
9
2 / 4 / 0
5,634
563
4,416
8,428
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
4
4
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Fafalele
Janus
0
5
1
0.1
W
Loki
5
0
1
5.5
W
5
2
5
3.75
L
2
3
0
0.67
W
Bellona
NotK2
Bellona
4
0
1
4.5
L
Bellona
OjoDelTirano
Bellona
0
5
0
0
W
4
1
3
5.5
L
0
2
3
0.75
L
Fenrir
SlapYourS
Fenrir
2
4
0
0.5
W
Apollo
YoRHa2P
Apollo
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
17,373
30,844
Taken
37,436
11,119
Mitigated
13,970
13,221
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Fafalele
Janus
2,618
71
0
1,430
6,691
1,929
0
1,479
5,212
25,389
0
W
Loki
4,061
1,298
0
2,146
6,555
1,824
0
1,248
5,171
0
32,925
W
5,792
2,201
0
2,330
6,721
2,551
0
1,973
4,698
0
21,333
L
4,024
2,858
0
2,462
8,647
1,876
0
1,186
7,461
0
28,592
W
Bellona
NotK2
Bellona
3,970
1,412
0
4,683
6,665
3,844
544
0
6,665
0
34,449
L
Bellona
OjoDelTirano
Bellona
2,602
654
0
138
5,730
3,390
0
0
5,730
0
16,595
W
4,720
872
292
1,921
4,549
1,660
14
1,586
2,817
42,532
0
L
3,713
1,188
488
3,183
7,940
3,987
0
1,039
6,901
16,187
0
L
Fenrir
SlapYourS
Fenrir
4,416
1,314
0
2,398
8,428
2,788
0
1,016
7,412
0
32,167
W
Apollo
YoRHa2P
Apollo
6,365
4,158
0
1,849
6,354
1,240
604
1,192
5,162
0
34,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
26,074
344
Minions Killed
228
0
Camps Cleared
0
1,059,025
Distance Traveled
951,646
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,837
484
48
5
0
178,190
4
W
Loki
6,462
646
65
7
0
228,572
0
W
Fenrir
6,028
603
29
3
0
207,860
4
L
Anhur
5,779
578
50
5
0
165,308
0
W
Bellona
7,210
721
87
9
0
208,591
1
L
Bellona
4,623
462
35
4
0
176,201
0
W
Ra
6,932
693
88
9
0
207,131
1
L
Artio
5,201
520
22
2
0
216,933
2
L
Fenrir
5,634
563
73
7
0
215,014
1
W
Apollo
6,401
640
75
8
0
206,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role