Player Matchup

Vamana
Vamana
BaDPanDa38
Vamana
Level 26
God Stats
1W - 1L
1,304 SR
Queue Stats
17W - 16L
1,447 Elo+
Party 2
Discordia
Discordia
BrunteL
Discordia
Level 29
God Stats
4W - 2L
1,562 SR
Queue Stats
73W - 70L
1,456 Elo+
Solo
Hou Yi
Hou Yi
HSViperz
Hou Yi
Level 28
God Stats
31W - 30L
1,381 SR
Queue Stats
318W - 322L
1,393 Elo+
Solo
Artio
Artio
index881
Artio
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Solo
Loki
Loki
xXGusiXx
Loki
Level 27
God Stats
10W - 7L
1,644 SR
Queue Stats
20W - 18L
1,485 Elo+
Party 2
Team Averages
Level 25
1,478 SR
1,397 Elo+

VS

Team Averages
Level 11
1,485 SR
1,558 Elo+
Bellona
Bellona
BlackGriffin23
Bellona
Level 27
God Stats
18W - 29L
1,140 SR
Queue Stats
291W - 346L
1,441 Elo+
Solo
Hachiman
Hachiman
EidsBringer
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,689 Elo+
Party 1
Hel
Hel
ElFr4nc0is
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,689 Elo+
Party 1
Thor
Thor
Jebackatarine
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SpeedyAtomic
Kukulkan
Level 21
God Stats
3W - 2L
1,784 SR
Queue Stats
34W - 33L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BaDPanDa38
Vamana
16
8 / 1 / 4
9,844
579
9,351
11,255
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
BrunteL
Discordia
16
16 / 1 / 17
10,882
640
17,728
6,461
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
HSViperz
Hou Yi
14
14 / 0 / 17
10,667
627
13,891
6,496
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
index881
Artio
13
5 / 1 / 29
9,114
536
4,854
13,342
12,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
14
13 / 1 / 13
9,667
569
9,354
8,319
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 1
9,121
537
10,419
22,130
16,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
EidsBringer
Hachiman
9
0 / 13 / 0
5,892
347
3,946
15,325
4,280
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

7
0 / 17 / 2
5,734
337
4,182
14,157
3,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 14 / 2
6,039
355
2,027
15,315
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SpeedyAtomic
Kukulkan
8
0 / 4 / 1
6,144
361
638
3,867
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
9
56
Kills
3
4
Deaths
57
80
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
BaDPanDa38
Vamana
8
1
4
10
L
3
9
1
0.39
W
Discordia
BrunteL
Discordia
16
1
17
24.5
L
Hachiman
EidsBringer
Hachiman
0
13
0
0
L
0
17
2
0.06
W
Hou Yi
HSViperz
Hou Yi
14
0
17
22.5
L
0
14
2
0.07
L
Kukulkan
SpeedyAtomic
Kukulkan
0
4
1
0.13
W
Artio
index881
Artio
5
1
29
19.5
W
Loki
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,178
Damage
21,212
45,873
Taken
70,794
27,614
Mitigated
30,595
14,241
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BaDPanDa38
Vamana
9,351
4,631
0
2,234
11,255
7,079
1,347
538
9,970
0
40,882
L
10,419
4,264
0
4,737
22,130
16,991
0
3,099
18,899
226
40,882
W
Discordia
BrunteL
Discordia
17,728
1,348
0
900
6,461
2,483
3,857
1,317
5,046
66,681
0
L
Hachiman
EidsBringer
Hachiman
3,946
2,543
0
469
15,325
4,280
0
5,257
9,866
0
20,514
L
4,182
1,240
1,602
1,252
14,157
3,611
0
5,915
8,072
12,760
0
W
Hou Yi
HSViperz
Hou Yi
13,891
8,059
0
3,511
6,496
2,602
7,859
475
6,021
0
65,599
L
2,027
562
0
1,344
15,315
4,471
0
5,316
9,769
0
17,282
L
Kukulkan
SpeedyAtomic
Kukulkan
638
0
0
0
3,867
1,242
0
1,975
1,606
15,198
0
W
Artio
index881
Artio
4,854
50
572
4,079
13,342
12,652
974
1,994
11,348
11,552
0
W
Loki
9,354
2,262
0
2,945
8,319
2,798
159
612
7,707
0
34,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,174
Gold Earned
32,930
381
Minions Killed
180
0
Camps Cleared
0
1,641,054
Distance Traveled
1,145,829
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,844
579
79
5
0
339,423
3
L
Bellona
9,121
537
73
4
0
262,605
0
W
Discordia
10,882
640
120
7
0
277,249
4
L
Hachiman
5,892
347
31
2
0
252,125
0
L
Hel
5,734
337
7
0
0
265,282
0
W
Hou Yi
10,667
627
96
6
0
285,685
2
L
Thor
6,039
355
30
2
0
240,799
4
L
Kukulkan
6,144
361
39
2
0
125,018
1
W
Artio
9,114
536
24
1
0
349,756
6
W
Loki
9,667
569
62
4
0
388,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role