Player Matchup

Ymir
Ymir
Captainwow007
Ymir
Level 22
God Stats
195W - 120L
1,625 SR
Queue Stats
294W - 198L
1,533 Elo+
Party 1
Hercules
Hercules
KingKnobby
Hercules
Level 60
God Stats
21W - 19L
1,444 SR
Queue Stats
260W - 171L
1,667 Elo+
Party 1
Skadi
Skadi
dathanater69
Skadi
Level 39
God Stats
10W - 23L
1,231 SR
Queue Stats
35W - 51L
1,323 Elo+
Solo
Team Averages
Level 40
1,434 SR
1,508 Elo+

VS

Team Averages
Level 43
1,519 SR
1,515 Elo+
Hachiman
Hachiman
DrCopenhagen
Hachiman
Level 38
God Stats
0W - 2L
1,323 SR
Queue Stats
141W - 100L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
NasLogic
Cthulhu
Level 63
God Stats
3W - 3L
1,597 SR
Queue Stats
102W - 102L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
ParagonMid23
Baron Samedi
Level 28
God Stats
12W - 9L
1,636 SR
Queue Stats
153W - 93L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 12
15,822
688
11,389
23,475
27,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
KingKnobby
Hercules
18
3 / 4 / 14
14,555
633
22,853
27,624
29,815
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
11 / 4 / 5
16,066
699
23,513
15,342
6,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrCopenhagen
Hachiman
17
5 / 4 / 6
13,977
608
16,951
17,889
6,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
NasLogic
Cthulhu
15
3 / 8 / 6
13,305
578
16,062
28,106
24,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ParagonMid23
Baron Samedi
17
4 / 5 / 7
13,854
602
17,381
20,899
14,155
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
17
Kills
12
12
Deaths
17
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
Hachiman
DrCopenhagen
Hachiman
5
4
6
2
W
Hercules
KingKnobby
Hercules
3
4
14
2.5
L
Cthulhu
NasLogic
Cthulhu
3
8
6
0.75
L
Baron Samedi
ParagonMid23
Baron Samedi
4
5
7
1.5
W
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,755
Damage
50,394
66,441
Taken
66,894
63,726
Mitigated
45,492
13,827
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,389
1,816
0
2,574
23,475
27,258
783
12,340
10,826
68,487
0
L
Hachiman
DrCopenhagen
Hachiman
16,951
12,050
0
3,737
17,889
6,915
1,538
3,225
14,664
0
70,706
W
Hercules
KingKnobby
Hercules
22,853
4,919
0
8,168
27,624
29,815
1,185
12,229
14,853
217
80,013
L
Cthulhu
NasLogic
Cthulhu
16,062
1,440
1,450
6,283
28,106
24,422
840
4,433
23,673
50,074
0
L
Baron Samedi
ParagonMid23
Baron Samedi
17,381
1,321
1,666
6,410
20,899
14,155
967
4,009
16,890
72,633
0
W
23,513
14,768
0
3,085
15,342
6,653
526
8,318
6,903
0
82,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,443
Gold Earned
41,136
250
Minions Killed
224
0
Camps Cleared
0
1,111,713
Distance Traveled
1,139,800
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,822
688
71
3
0
348,007
0
L
Hachiman
13,977
608
74
3
0
387,633
0
W
Hercules
14,555
633
91
4
0
407,881
2
L
Cthulhu
13,305
578
44
2
0
392,698
6
L
Baron Samedi
13,854
602
106
5
0
359,469
3
W
Skadi
16,066
699
88
4
0
355,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role