Player Matchup

Horus
Horus
Tullyeo
Horus
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
285W - 167L
1,755 Elo+
Party 1
Baba Yaga
Baba Yaga
killler66
Baba Yaga
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 119L
1,741 Elo+
Party 1
Anhur
Anhur
zacamojo
Anhur
Level 155
God Stats
33W - 13L
1,759 SR
Queue Stats
332W - 128L
1,822 Elo+
Party 1
Team Averages
Level 154
1,586 SR
1,773 Elo+

VS

Team Averages
Level 118
1,665 SR
1,713 Elo+
Gilgamesh
Gilgamesh
ShhhSleepTime
Gilgamesh
Level 79
God Stats
24W - 15L
1,632 SR
Queue Stats
72W - 75L
1,627 Elo+
Solo
Thoth
Thoth
SilverHunter007-
Thoth
Level 119
God Stats
50W - 40L
1,704 SR
Queue Stats
511W - 228L
1,804 Elo+
Party 2
Hachiman
Hachiman
Sweatlicker
Hachiman
Level 155
God Stats
4W - 5L
1,661 SR
Queue Stats
174W - 81L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Tullyeo
Horus
15
7 / 3 / 9
12,247
816
9,113
19,232
18,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
killler66
Baba Yaga
14
3 / 2 / 11
10,302
687
12,797
12,553
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
zacamojo
Anhur
15
6 / 3 / 8
11,146
743
9,619
12,074
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ShhhSleepTime
Gilgamesh
13
3 / 5 / 2
10,322
688
7,624
16,964
12,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 5 / 2
10,113
674
12,116
10,280
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Sweatlicker
Hachiman
12
0 / 6 / 7
9,496
633
12,741
13,750
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
16
Kills
8
8
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ShhhSleepTime
Gilgamesh
3
5
2
0.8
L
5
5
2
1.2
L
Hachiman
Sweatlicker
Hachiman
0
6
7
0.58
W
Horus
Tullyeo
Horus
7
3
9
3.83
W
Baba Yaga
killler66
Baba Yaga
3
2
11
4.25
W
Anhur
zacamojo
Anhur
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,529
Damage
32,481
43,859
Taken
40,994
27,426
Mitigated
19,470
18,789
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ShhhSleepTime
Gilgamesh
7,624
1,444
0
2,501
16,964
12,492
185
5,044
11,920
0
38,562
L
12,116
260
0
1,739
10,280
2,882
106
4,088
6,192
46,027
0
L
Hachiman
Sweatlicker
Hachiman
12,741
7,289
0
781
13,750
4,096
1,045
3,805
9,945
0
41,424
W
Horus
Tullyeo
Horus
9,113
4,420
4,548
8,230
19,232
18,372
667
4,126
15,106
0
17,586
W
Baba Yaga
killler66
Baba Yaga
12,797
769
99
3,307
12,553
4,595
625
4,718
7,835
53,107
0
W
Anhur
zacamojo
Anhur
9,619
3,660
0
2,605
12,074
4,459
1,968
3,351
8,723
0
60,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,695
Gold Earned
29,931
174
Minions Killed
179
0
Camps Cleared
0
799,454
Distance Traveled
779,028
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,322
688
53
4
0
278,844
3
L
Thoth
10,113
674
64
4
0
271,256
1
L
Hachiman
9,496
633
62
4
0
228,928
3
W
Horus
12,247
816
12
1
0
282,075
5
W
Baba Yaga
10,302
687
75
5
0
274,064
2
W
Anhur
11,146
743
87
6
0
243,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role