Player Matchup

Ullr
Ullr
Platinum II
SupportCarrysMe
Ullr
Platinum II
Level 56
God Stats
3W - 0L
1,939 SR
Queue Stats
56W - 21L
2,395 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 56
1,939 SR
2,395 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,718 SR
1,975 MMR
Arachne
Arachne
Platinum V
Malteazah
Arachne
Platinum V
Level 121
God Stats
3W - 2L
1,718 SR
Queue Stats
14W - 10L
1,975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 0
10,037
1,004
8,441
10,775
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
He BoTiamatSkadiChronosSet

VS

Bans
HeraBakasuraKaliIzanamiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Malteazah
Arachne
14
1 / 5 / 0
7,606
761
7,006
13,376
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Malteazah
Arachne
1
5
0
0.2
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,441
Damage
7,006
10,775
Taken
13,376
6,430
Mitigated
6,854
6,149
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Malteazah
Arachne
7,006
4,069
0
2,672
13,376
6,854
0
182
13,194
0
46,215
W
8,441
4,838
0
6,149
10,775
6,430
2,152
64
10,711
39
75,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,037
Gold Earned
7,606
137
Minions Killed
72
0
Camps Cleared
0
171,535
Distance Traveled
197,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,606
761
72
7
0
197,302
0
W
Ullr
10,037
1,004
137
14
0
171,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role