Player Matchup

Medusa
Medusa
Ashtonite
Medusa
Level 22
God Stats
3W - 1L
1,757 SR
Queue Stats
38W - 37L
1,330 Elo+
Party 3
Nemesis
Nemesis
FYAxx
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,167 Elo+
Party 1
Agni
Agni
Rotolis
Agni
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 148L
1,395 Elo+
Solo
Chaac
Chaac
SaltyTonyMan
Chaac
Level 13
God Stats
2W - 2L
1,543 SR
Queue Stats
17W - 22L
1,310 Elo+
Party 3
Ares
Ares
rakanxx
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,560 SR
1,340 Elo+

VS

Team Averages
Level 20
1,460 SR
1,405 Elo+
Arachne
Arachne
Drys94
Arachne
Level 29
God Stats
3W - 6L
1,540 SR
Queue Stats
33W - 35L
1,426 Elo+
Party 4
Bellona
Bellona
JakeWasTaken
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Rainkyu
Xing Tian
Level 17
God Stats
31W - 21L
1,418 SR
Queue Stats
53W - 54L
1,403 Elo+
Party 2
Baba Yaga
Baba Yaga
Renessmay
Baba Yaga
Level 17
God Stats
7W - 12L
1,455 SR
Queue Stats
56W - 63L
1,376 Elo+
Party 2
Jing Wei
Jing Wei
dearb
Jing Wei
Level 32
God Stats
4W - 22L
1,385 SR
Queue Stats
134W - 154L
1,321 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ashtonite
Medusa
8
2 / 0 / 3
5,122
466
3,384
4,271
1,338
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
FYAxx
Nemesis
9
3 / 1 / 5
5,951
541
2,756
7,061
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Rotolis
Agni
12
9 / 2 / 1
6,897
627
6,615
5,368
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
6,078
553
2,037
4,287
3,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
rakanxx
Ares
9
1 / 0 / 4
5,727
521
2,226
5,681
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drys94
Arachne
10
1 / 1 / 2
6,084
553
2,020
7,611
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
JakeWasTaken
Bellona
8
0 / 9 / 1
4,726
430
2,421
8,940
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Rainkyu
Xing Tian
8
0 / 2 / 0
4,885
444
4,225
5,496
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Renessmay
Baba Yaga
10
3 / 1 / 0
5,957
542
3,467
4,215
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
dearb
Jing Wei
8
0 / 3 / 0
4,640
422
3,258
6,436
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ashtonite
Medusa
2
0
3
3.5
L
Arachne
Drys94
Arachne
1
1
2
2
W
Nemesis
FYAxx
Nemesis
3
1
5
5.5
L
Bellona
JakeWasTaken
Bellona
0
9
1
0.06
L
Xing Tian
Rainkyu
Xing Tian
0
2
0
0
L
Baba Yaga
Renessmay
Baba Yaga
3
1
0
3
W
Agni
Rotolis
Agni
9
2
1
4.75
W
1
1
0
1
L
Jing Wei
dearb
Jing Wei
0
3
0
0
W
Ares
rakanxx
Ares
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,018
Damage
15,391
26,668
Taken
32,698
11,496
Mitigated
13,948
6,644
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ashtonite
Medusa
3,384
1,737
0
900
4,271
1,338
0
1,686
2,585
0
18,178
L
Arachne
Drys94
Arachne
2,020
1,633
0
4,120
7,611
2,458
735
776
6,706
0
26,011
W
Nemesis
FYAxx
Nemesis
2,756
1,516
0
2,822
7,061
2,200
0
1,897
5,025
0
22,486
L
Bellona
JakeWasTaken
Bellona
2,421
668
0
94
8,940
5,833
144
4,656
3,860
0
14,445
L
Xing Tian
Rainkyu
Xing Tian
4,225
708
0
403
5,496
2,999
0
1,344
4,152
12,845
0
L
Baba Yaga
Renessmay
Baba Yaga
3,467
528
0
1,146
4,215
1,200
0
723
3,435
26,437
0
W
Agni
Rotolis
Agni
6,615
586
0
1,170
5,368
1,699
0
1,005
4,215
33,291
0
W
2,037
369
0
1,008
4,287
3,088
0
811
3,454
0
26,751
L
Jing Wei
dearb
Jing Wei
3,258
1,820
0
2,246
6,436
1,458
117
882
5,554
0
21,921
W
Ares
rakanxx
Ares
2,226
203
0
744
5,681
3,171
0
1,984
3,697
12,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,775
Gold Earned
26,292
262
Minions Killed
202
0
Camps Cleared
0
998,057
Distance Traveled
953,517
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,122
466
40
4
0
201,784
3
L
Arachne
6,084
553
67
6
0
184,147
1
W
Nemesis
5,951
541
55
5
0
202,484
0
L
Bellona
4,726
430
17
2
0
208,726
5
L
Xing Tian
4,885
444
20
2
0
200,476
1
L
Baba Yaga
5,957
542
61
6
0
190,165
0
W
Agni
6,897
627
66
6
0
185,116
5
W
Chaac
6,078
553
74
7
0
176,088
4
L
Jing Wei
4,640
422
37
3
0
170,003
3
W
Ares
5,727
521
27
2
0
232,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role