Player Matchup

Achilles
Achilles
ArisonaTea
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,323 Elo+
Solo
Ra
Ra
Epicluis19
Ra
Level 24
God Stats
8W - 8L
1,055 SR
Queue Stats
626W - 781L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
Notal Croval
Gilgamesh
Level 21
God Stats
2W - 6L
1,422 SR
Queue Stats
84W - 127L
1,679 Elo+
Party 2
Fafnir
Fafnir
VanillaChips340
Fafnir
Level 18
God Stats
2W - 9L
1,323 SR
Queue Stats
41W - 68L
1,333 Elo+
Solo
Neith
Neith
brunoemanoel
Neith
Level 6
God Stats
2W - 1L
1,717 SR
Queue Stats
6W - 5L
1,490 Elo+
Solo
Team Averages
Level 17
1,403 SR
1,432 Elo+

VS

Team Averages
Level 22
1,365 SR
1,381 Elo+
Ao Kuang
Ao Kuang
NATTAMILD
Ao Kuang
Level 25
God Stats
1W - 1L
1,279 SR
Queue Stats
51W - 65L
1,370 Elo+
Party 1
Ymir
Ymir
chanel1441
Ymir
Level 19
God Stats
5W - 11L
1,262 SR
Queue Stats
26W - 40L
1,316 Elo+
Party 1
Anubis
Anubis
daisyfifi
Anubis
Level 22
God Stats
8W - 7L
1,438 SR
Queue Stats
37W - 47L
1,356 Elo+
Party 1
Freya
Freya
lunarrlailaa
Freya
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
xRagnarök1999
Medusa
Level 20
God Stats
5W - 8L
1,348 SR
Queue Stats
8W - 15L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArisonaTea
Achilles
15
1 / 4 / 0
9,612
401
8,578
16,180
16,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 4 / 1
11,937
497
9,474
13,423
4,501
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Notal Croval
Gilgamesh
16
3 / 6 / 2
10,283
428
7,282
21,938
14,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 7 / 2
8,904
371
10,893
16,440
15,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
4,507
188
0
441
123

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NATTAMILD
Ao Kuang
20
9 / 1 / 5
13,536
564
16,313
20,344
8,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 2 / 6
10,812
451
7,026
14,704
11,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
daisyfifi
Anubis
20
8 / 0 / 2
14,107
588
10,845
7,171
4,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 2 / 4
12,032
501
8,807
13,623
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 1 / 5
12,410
517
7,248
10,025
4,404
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
21
21
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
ArisonaTea
Achilles
1
4
0
0.25
L
2
4
1
0.63
W
Ao Kuang
NATTAMILD
Ao Kuang
9
1
5
11.5
L
Gilgamesh
Notal Croval
Gilgamesh
3
6
2
0.67
L
0
7
2
0.14
L
0
0
0
0
W
2
2
6
2.5
W
Anubis
daisyfifi
Anubis
8
0
2
9
W
1
2
4
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,227
Damage
50,239
68,422
Taken
65,867
51,145
Mitigated
34,670
13,418
Healing
27,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ArisonaTea
Achilles
8,578
3,296
0
2,720
16,180
16,197
168
11,975
4,205
0
52,872
L
9,474
383
398
1,083
13,423
4,501
0
9,689
3,734
62,703
0
W
Ao Kuang
NATTAMILD
Ao Kuang
16,313
3,753
0
13,130
20,344
8,776
592
3,527
16,742
99,958
0
L
Gilgamesh
Notal Croval
Gilgamesh
7,282
1,404
0
5,076
21,938
14,541
0
12,990
8,948
0
59,228
L
10,893
3,379
327
3,814
16,440
15,783
0
7,896
8,544
41,453
0
L
0
0
0
0
441
123
0
441
0
0
0
W
7,026
901
0
882
14,704
11,548
665
7,596
7,062
42,966
0
W
Anubis
daisyfifi
Anubis
10,845
278
0
5,525
7,171
4,292
3,829
2,135
4,986
89,212
0
W
8,807
2,898
0
6,557
13,623
5,650
1,435
3,078
10,320
70,561
0
W
7,248
4,540
489
1,314
10,025
4,404
5,735
4,031
5,994
0
70,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
62,897
346
Minions Killed
672
0
Camps Cleared
0
1,573,345
Distance Traveled
2,193,146
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,612
401
88
4
0
365,623
0
L
Ra
11,937
497
108
5
0
450,128
0
W
Ao Kuang
13,536
564
146
6
0
460,257
1
L
Gilgamesh
10,283
428
94
4
0
439,347
2
L
Fafnir
8,904
371
56
2
0
318,247
0
L
Neith
4,507
188
0
0
0
0
0
W
Ymir
10,812
451
65
3
0
462,874
2
W
Anubis
14,107
588
182
8
0
429,319
0
W
Freya
12,032
501
127
5
0
449,410
1
W
Medusa
12,410
517
152
6
0
391,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role