Player Matchup

Nemesis
Nemesis
Aliul
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,437 Elo+
Party 2
Tiamat
Tiamat
Hespere
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 82L
1,383 Elo+
Party 1
Apollo
Apollo
InZedption
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 2
Jormungandr
Jormungandr
nefas_litae
Jormungandr
Level 29
God Stats
2W - 1L
1,695 SR
Queue Stats
60W - 80L
1,410 Elo+
Party 1
Fenrir
Fenrir
xDoorbell
Fenrir
Level 8
God Stats
2W - 1L
1,749 SR
Queue Stats
137W - 129L
1,519 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,414 Elo+

VS

Team Averages
Level 16
1,490 SR
1,464 Elo+
Janus
Janus
APGaver
Janus
Level 29
God Stats
3W - 2L
1,722 SR
Queue Stats
87W - 81L
1,500 Elo+
Solo
Thor
Thor
Diricen
Thor
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 215L
1,547 Elo+
Solo
Izanami
Izanami
JULIUSNOVOCHRONA
Izanami
Level 7
God Stats
4W - 2L
1,634 SR
Queue Stats
6W - 4L
1,551 Elo+
Solo
Aphrodite
Aphrodite
MiranKdr
Aphrodite
Level 6
God Stats
23W - 15L
1,451 SR
Queue Stats
25W - 22L
1,478 Elo+
Party 3
Yemoja
Yemoja
humanhunter2903
Yemoja
Level 14
God Stats
4W - 3L
1,145 SR
Queue Stats
31W - 32L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aliul
Nemesis
13
1 / 4 / 2
7,412
463
7,620
8,313
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Hespere
Tiamat
13
0 / 4 / 5
7,727
483
5,410
8,648
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
InZedption
Apollo
13
5 / 4 / 2
8,047
503
7,268
10,632
3,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
nefas_litae
Jormungandr
10
0 / 2 / 0
6,319
395
1,611
4,905
2,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
xDoorbell
Fenrir
15
10 / 2 / 2
9,116
570
9,427
11,780
7,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
APGaver
Janus
12
2 / 7 / 4
7,629
477
4,115
10,696
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Diricen
Thor
13
0 / 5 / 2
7,367
460
1,716
11,342
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 1 / 2
9,487
593
9,678
9,449
3,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
MiranKdr
Aphrodite
14
2 / 3 / 1
7,986
499
4,755
10,615
11,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 0 / 7
9,077
567
5,076
6,188
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
16
Kills
14
16
Deaths
16
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
APGaver
Janus
2
7
4
0.57
L
Nemesis
Aliul
Nemesis
1
4
2
0.5
W
Thor
Diricen
Thor
0
5
2
0.2
L
Tiamat
Hespere
Tiamat
0
4
5
0.63
L
Apollo
InZedption
Apollo
5
4
2
1.5
W
7
1
2
8
W
Aphrodite
MiranKdr
Aphrodite
2
3
1
0.83
W
3
0
7
6.5
L
Jormungandr
nefas_litae
Jormungandr
0
2
0
0
L
Fenrir
xDoorbell
Fenrir
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,336
Damage
25,340
44,278
Taken
48,290
20,715
Mitigated
27,005
12,215
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
APGaver
Janus
4,115
341
0
1,065
10,696
3,469
62
1,614
8,858
34,031
0
L
Nemesis
Aliul
Nemesis
7,620
3,260
0
1,374
8,313
3,394
0
5,535
2,692
0
31,056
W
Thor
Diricen
Thor
1,716
190
0
3,966
11,342
3,816
189
946
10,276
0
48,150
L
Tiamat
Hespere
Tiamat
5,410
313
0
2,500
8,648
4,032
197
1,411
7,139
40,546
0
L
Apollo
InZedption
Apollo
7,268
4,773
0
2,247
10,632
3,073
448
3,096
7,518
0
38,628
W
9,678
5,774
0
4,625
9,449
3,654
2,611
1,655
7,663
0
83,912
W
Aphrodite
MiranKdr
Aphrodite
4,755
1,444
857
4,995
10,615
11,114
395
28
10,587
36,234
0
W
5,076
1,194
1,435
2,278
6,188
4,952
447
2,016
3,885
20,713
0
L
Jormungandr
nefas_litae
Jormungandr
1,611
368
99
949
4,905
2,296
0
1,048
3,815
20,253
0
L
Fenrir
xDoorbell
Fenrir
9,427
2,743
0
5,046
11,780
7,920
0
2,441
9,168
0
60,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,621
Gold Earned
41,546
376
Minions Killed
429
0
Camps Cleared
0
1,406,703
Distance Traveled
1,368,793
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,629
477
83
5
0
292,939
3
L
Nemesis
7,412
463
66
4
0
276,888
0
W
Thor
7,367
460
87
5
0
282,135
1
L
Tiamat
7,727
483
89
6
0
266,568
2
L
Apollo
8,047
503
67
4
0
313,320
2
W
Izanami
9,487
593
157
10
0
253,769
3
W
Aphrodite
7,986
499
73
5
0
232,042
2
W
Yemoja
9,077
567
29
2
0
307,908
0
L
Jormungandr
6,319
395
43
3
0
236,559
0
L
Fenrir
9,116
570
111
7
0
313,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role