Player Matchup

Tsukuyomi
Tsukuyomi
IBW DZrtigueule
Tsukuyomi
Level 16
God Stats
35W - 16L
1,458 SR
Queue Stats
100W - 87L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
IBW DarK MauL
Sun Wukong
Level 27
God Stats
34W - 22L
1,571 SR
Queue Stats
180W - 161L
1,446 Elo+
Party 1
Neith
Neith
IBW Melinoooooo
Neith
Level 5
God Stats
22W - 19L
1,407 SR
Queue Stats
33W - 28L
1,359 Elo+
Party 1
Janus
Janus
IBW ZeTa Shadow
Janus
Level 28
God Stats
16W - 19L
1,442 SR
Queue Stats
160W - 141L
1,479 Elo+
Party 1
Nemesis
Nemesis
Jeanmisstou
Nemesis
Level 5
God Stats
8W - 9L
1,707 SR
Queue Stats
232W - 156L
1,507 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,441 Elo+

VS

Team Averages
Level 38
1,490 SR
1,440 Elo+
Danzaburou
Danzaburou
LSTAR619
Danzaburou
Level 27
God Stats
2W - 2L
1,391 SR
Queue Stats
63W - 63L
1,431 Elo+
Solo
Vulcan
Vulcan
Usoppski
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,319 Elo+
Solo
Merlin
Merlin
WasserMoT
Merlin
Level 19
God Stats
0W - 2L
1,286 SR
Queue Stats
35W - 37L
1,428 Elo+
Party 2
Loki
Loki
ciphercircle
Loki
Level 122
God Stats
2W - 1L
1,682 SR
Queue Stats
18W - 10L
1,533 Elo+
Party 2
Ymir
Ymir
jonezzz
Ymir
Level 17
God Stats
6W - 3L
1,592 SR
Queue Stats
32W - 33L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IBW DZrtigueule
Tsukuyomi
18
6 / 7 / 17
12,983
1,082
19,046
12,870
4,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
IBW DarK MauL
Sun Wukong
19
6 / 7 / 12
12,473
1,039
14,662
20,574
20,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 6 / 16
11,980
998
14,748
15,767
5,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 4 / 18
13,413
1,118
21,208
8,772
3,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Jeanmisstou
Nemesis
19
11 / 3 / 10
13,833
1,153
15,668
12,620
5,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LSTAR619
Danzaburou
14
0 / 0 / 0
9,201
767
0
130
30
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Usoppski
Vulcan
18
1 / 10 / 14
11,799
983
8,441
23,336
11,536
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
WasserMoT
Merlin
19
7 / 12 / 11
12,967
1,081
19,781
19,461
6,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 5 / 8
15,660
1,305
18,929
17,868
6,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
jonezzz
Ymir
20
3 / 5 / 18
13,227
1,102
14,437
30,274
35,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
78
32
Kills
27
27
Deaths
32
73
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
IBW DZrtigueule
Tsukuyomi
6
7
17
2.07
W
Sun Wukong
IBW DarK MauL
Sun Wukong
6
7
12
1.71
W
4
6
16
2
W
5
4
18
3.5
W
Nemesis
Jeanmisstou
Nemesis
11
3
10
5.33
L
Danzaburou
LSTAR619
Danzaburou
0
0
0
0
L
Vulcan
Usoppski
Vulcan
1
10
14
0.8
L
Merlin
WasserMoT
Merlin
7
12
11
1.04
L
16
5
8
4
L
Ymir
jonezzz
Ymir
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,332
Damage
61,588
70,603
Taken
91,069
40,151
Mitigated
60,350
4,660
Healing
3,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
IBW DZrtigueule
Tsukuyomi
19,046
5,787
0
121
12,870
4,739
0
9,008
3,862
0
27,794
W
Sun Wukong
IBW DarK MauL
Sun Wukong
14,662
2,642
0
779
20,574
20,771
0
13,317
7,257
0
30,530
W
14,748
9,712
0
1,679
15,767
5,744
0
9,352
6,415
0
28,011
W
21,208
1,259
0
0
8,772
3,312
0
4,258
4,514
77,340
0
W
Nemesis
Jeanmisstou
Nemesis
15,668
7,715
0
2,081
12,620
5,585
0
6,724
5,896
0
31,760
L
Danzaburou
LSTAR619
Danzaburou
0
0
0
0
130
30
0
0
130
0
634
L
Vulcan
Usoppski
Vulcan
8,441
2,436
146
195
23,336
11,536
0
4,205
19,131
25,833
0
L
Merlin
WasserMoT
Merlin
19,781
2,609
0
0
19,461
6,754
0
5,623
13,838
36,376
0
L
18,929
9,755
0
637
17,868
6,853
0
2,896
14,972
0
33,942
L
Ymir
jonezzz
Ymir
14,437
2,912
0
2,570
30,274
35,177
0
8,484
21,790
41,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,682
Gold Earned
62,854
241
Minions Killed
181
10
Camps Cleared
5
1,104,397
Distance Traveled
822,016
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,983
1,082
17
1
1
203,751
1
W
Sun Wukong
12,473
1,039
36
3
1
239,270
0
W
Neith
11,980
998
26
2
2
196,368
0
W
Janus
13,413
1,118
135
11
0
221,297
4
W
Nemesis
13,833
1,153
27
2
6
243,711
0
L
Danzaburou
9,201
767
0
0
0
8,532
0
L
Vulcan
11,799
983
37
3
0
199,810
0
L
Merlin
12,967
1,081
47
4
1
143,102
1
L
Loki
15,660
1,305
25
2
3
266,248
0
L
Ymir
13,227
1,102
72
6
1
204,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role