Player Matchup

Aphrodite
Aphrodite
AdaSuSmite
Aphrodite
Level 27
God Stats
3W - 4L
1,428 SR
Queue Stats
83W - 95L
1,320 Elo+
Party 3
Thoth
Thoth
Tordmund
Thoth
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,454 Elo+
Solo
King Arthur
King Arthur
Xriantos
King Arthur
Level 21
God Stats
0W - 2L
1,283 SR
Queue Stats
49W - 56L
1,324 Elo+
Solo
Anhur
Anhur
omismone
Anhur
Level 28
God Stats
33W - 21L
1,455 SR
Queue Stats
100W - 126L
1,300 Elo+
Party 3
Ao Kuang
Ao Kuang
vicpay
Ao Kuang
Level 25
God Stats
5W - 7L
1,692 SR
Queue Stats
137W - 153L
1,382 Elo+
Solo
Team Averages
Level 25
1,472 SR
1,356 Elo+

VS

Team Averages
Level 14
1,356 SR
1,223 Elo+
Ares
Ares
Hazze
Ares
Level 28
God Stats
1W - 0L
1,123 SR
Queue Stats
4W - 6L
1,218 Elo+
Solo
Ra
Ra
MajkeLeLe01
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,231 Elo+
Party 2
Hachiman
Hachiman
MaslanyPiernik
Hachiman
Level 3
God Stats
1W - 1L
1,158 SR
Queue Stats
1W - 1L
1,231 Elo+
Party 2
Thor
Thor
ShadyNK
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 87L
1,217 Elo+
Party 1
Olorun
Olorun
Toptun
Olorun
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 128L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdaSuSmite
Aphrodite
10
1 / 6 / 8
6,993
500
5,073
11,837
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Tordmund
Thoth
7
0 / 4 / 1
5,315
380
2,620
3,850
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Xriantos
King Arthur
10
1 / 6 / 1
6,129
438
4,504
13,275
5,905
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
omismone
Anhur
11
8 / 6 / 2
7,304
522
8,466
13,343
4,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
vicpay
Ao Kuang
12
3 / 3 / 2
7,238
517
6,182
10,887
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hazze
Ares
12
2 / 5 / 10
8,217
587
5,066
10,478
6,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 1
8,897
636
8,445
6,331
2,282
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
12
7 / 4 / 7
8,544
610
10,899
7,432
2,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
ShadyNK
Thor
12
4 / 3 / 5
8,108
579
4,370
8,347
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Toptun
Olorun
14
8 / 1 / 7
9,557
683
11,285
10,581
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
13
Kills
25
25
Deaths
14
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AdaSuSmite
Aphrodite
1
6
8
0.83
W
Ares
Hazze
Ares
2
5
10
1.4
W
4
1
1
4.5
W
Hachiman
7
4
7
2.63
W
Thor
ShadyNK
Thor
4
3
5
2.17
W
Olorun
Toptun
Olorun
8
1
7
11.5
L
Thoth
Tordmund
Thoth
0
4
1
0.13
L
King Arthur
Xriantos
King Arthur
1
6
1
0.25
L
Anhur
omismone
Anhur
8
6
2
1.5
L
Ao Kuang
vicpay
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,845
Damage
40,065
53,192
Taken
43,169
24,788
Mitigated
18,831
16,718
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AdaSuSmite
Aphrodite
5,073
1,147
1,302
4,338
11,837
9,480
0
4,755
7,082
21,050
0
W
Ares
Hazze
Ares
5,066
393
0
0
10,478
6,936
270
2,470
8,008
10,553
0
W
8,445
1,093
506
2,324
6,331
2,282
1,872
1,372
4,959
53,626
0
W
Hachiman
10,899
7,272
0
0
7,432
2,260
1,410
1,383
6,049
0
34,509
W
Thor
ShadyNK
Thor
4,370
1,034
0
1,256
8,347
2,875
560
2,980
5,297
0
29,037
W
Olorun
Toptun
Olorun
11,285
6,934
667
6,032
10,581
4,478
3,472
5,302
4,981
42,923
0
L
Thoth
Tordmund
Thoth
2,620
801
0
242
3,850
1,124
0
2,560
1,290
12,743
0
L
King Arthur
Xriantos
King Arthur
4,504
370
0
1,699
13,275
5,905
56
8,473
4,430
0
22,235
L
Anhur
omismone
Anhur
8,466
5,770
0
4,634
13,343
4,595
0
3,973
9,330
0
39,958
L
Ao Kuang
vicpay
Ao Kuang
6,182
1,445
0
4,503
10,887
3,684
0
4,481
6,264
37,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
43,323
236
Minions Killed
318
0
Camps Cleared
0
1,085,505
Distance Traveled
1,223,166
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,993
500
42
3
0
226,768
0
W
Ares
8,217
587
13
1
0
250,352
0
W
Ra
8,897
636
105
8
0
261,434
3
W
Hachiman
8,544
610
66
5
0
239,259
2
W
Thor
8,108
579
59
4
0
253,572
1
W
Olorun
9,557
683
75
5
0
218,549
2
L
Thoth
5,315
380
26
2
0
122,435
0
L
King Arthur
6,129
438
33
2
0
256,732
2
L
Anhur
7,304
522
56
4
0
209,539
2
L
Ao Kuang
7,238
517
79
6
0
270,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role