Player Matchup

Sol
Sol
Legate Red
Sol
Level 138
God Stats
5W - 2L
1,671 SR
Queue Stats
396W - 449L
1,352 Elo+
Party 1
Arachne
Arachne
LuckyTooShort
Arachne
Level 23
God Stats
10W - 8L
1,520 SR
Queue Stats
346W - 378L
1,283 Elo+
Party 1
Sobek
Sobek
XxJE55EYTxX
Sobek
Level 28
God Stats
2W - 2L
1,382 SR
Queue Stats
51W - 65L
1,165 Elo+
Solo
Team Averages
Level 63
1,524 SR
1,267 Elo+

VS

Team Averages
Level 29
1,396 SR
1,274 Elo+
Discordia
Discordia
Demon-Youth-187
Discordia
Level 29
God Stats
50W - 63L
1,387 SR
Queue Stats
231W - 300L
1,296 Elo+
Solo
King Arthur
King Arthur
HOLI3H3Y
King Arthur
Level 29
God Stats
9W - 13L
1,389 SR
Queue Stats
34W - 51L
1,329 Elo+
Solo
Danzaburou
Danzaburou
anibal1989
Danzaburou
Level 28
God Stats
44W - 93L
1,412 SR
Queue Stats
69W - 138L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
11,074
738
14,565
13,050
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
15
10 / 2 / 5
11,558
771
10,330
10,885
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 1 / 13
10,581
705
4,393
15,820
16,606
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Demon-Youth-187
Discordia
14
2 / 6 / 2
10,271
685
13,803
8,485
2,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
HOLI3H3Y
King Arthur
11
3 / 5 / 2
9,852
657
8,521
13,696
9,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
anibal1989
Danzaburou
12
1 / 8 / 2
9,452
630
7,301
12,118
4,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
6
6
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Demon-Youth-187
Discordia
2
6
2
0.5
L
King Arthur
HOLI3H3Y
King Arthur
3
5
2
0.8
W
6
3
8
3.33
W
Arachne
10
2
5
6.25
W
3
1
13
9.5
L
Danzaburou
anibal1989
Danzaburou
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,288
Damage
29,625
39,755
Taken
34,299
26,735
Mitigated
16,424
13,422
Healing
1,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Demon-Youth-187
Discordia
13,803
638
0
6
8,485
2,430
0
4,781
3,704
43,375
0
L
King Arthur
HOLI3H3Y
King Arthur
8,521
1,630
0
28
13,696
9,608
0
7,964
5,732
0
24,833
W
14,565
6,468
0
4,420
13,050
5,180
2,151
4,500
8,550
58,747
3,773
W
Arachne
10,330
6,602
1,217
3,987
10,885
4,949
690
3,304
7,581
0
47,871
W
4,393
439
810
2,988
15,820
16,606
353
6,212
9,608
14,134
0
L
Danzaburou
anibal1989
Danzaburou
7,301
2,576
0
1,300
12,118
4,386
1,179
5,581
6,537
0
36,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,213
Gold Earned
29,575
144
Minions Killed
174
0
Camps Cleared
0
757,651
Distance Traveled
762,312
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,271
685
67
4
0
290,264
6
L
King Arthur
9,852
657
38
3
0
254,974
3
W
Sol
11,074
738
86
6
0
228,982
0
W
Arachne
11,558
771
44
3
0
284,079
1
W
Sobek
10,581
705
14
1
0
244,590
2
L
Danzaburou
9,452
630
69
5
0
217,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role