Player Matchup

Merlin
Merlin
Jlaw678
Merlin
Level 125
God Stats
11W - 14L
1,509 SR
Queue Stats
472W - 426L
1,592 Elo+
Solo
Guan Yu
Guan Yu
MAD011010
Guan Yu
Level 121
God Stats
231W - 185L
1,646 SR
Queue Stats
338W - 343L
1,562 Elo+
Solo
Cthulhu
Cthulhu
SumptuousMoon
Cthulhu
Level 148
God Stats
7W - 6L
1,953 SR
Queue Stats
269W - 253L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
kris1v
Gilgamesh
Level 141
God Stats
10W - 10L
1,714 SR
Queue Stats
246W - 216L
1,613 Elo+
Solo
Cupid
Cupid
nastrodamis
Cupid
Level 69
God Stats
3W - 5L
1,818 SR
Queue Stats
250W - 233L
1,476 Elo+
Solo
Team Averages
Level 121
1,728 SR
1,568 Elo+

VS

Team Averages
Level 89
1,615 SR
1,577 Elo+
Achilles
Achilles
Ikomeda
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 141L
1,583 Elo+
Solo
Yemoja
Yemoja
Infamous_Kidd11
Yemoja
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 117L
1,661 Elo+
Solo
Vulcan
Vulcan
JimmyPuton
Vulcan
Level 67
God Stats
5W - 2L
1,823 SR
Queue Stats
447W - 400L
1,582 Elo+
Solo
Arachne
Arachne
Kabooodle
Arachne
Level 67
God Stats
17W - 6L
1,715 SR
Queue Stats
86W - 69L
1,575 Elo+
Solo
Chernobog
Chernobog
LordVyneEzekiel
Chernobog
Level 77
God Stats
11W - 7L
1,540 SR
Queue Stats
42W - 39L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jlaw678
Merlin
15
7 / 4 / 0
8,549
570
7,878
9,708
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
MAD011010
Guan Yu
7
1 / 0 / 0
5,494
366
1,618
2,400
1,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
10
2 / 3 / 5
6,504
434
5,224
6,927
4,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
kris1v
Gilgamesh
12
1 / 2 / 3
7,169
478
3,676
8,955
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 2 / 5
8,476
565
9,971
8,944
2,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ikomeda
Achilles
14
3 / 3 / 1
8,389
559
5,008
9,991
6,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 3 / 3
6,309
421
2,126
10,317
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
JimmyPuton
Vulcan
14
4 / 3 / 3
8,335
556
7,513
7,726
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Kabooodle
Arachne
15
4 / 2 / 5
8,830
589
8,326
10,234
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
LordVyneEzekiel
Chernobog
12
0 / 5 / 3
6,855
457
2,825
8,853
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
15
Kills
11
11
Deaths
16
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ikomeda
Achilles
3
3
1
1.17
W
0
3
3
0.5
W
Vulcan
JimmyPuton
Vulcan
4
3
3
1.83
L
Merlin
Jlaw678
Merlin
7
4
0
1.75
W
Arachne
Kabooodle
Arachne
4
2
5
3.25
W
Chernobog
LordVyneEzekiel
Chernobog
0
5
3
0.3
L
Guan Yu
MAD011010
Guan Yu
1
0
0
1
L
Cthulhu
2
3
5
1.5
L
Gilgamesh
kris1v
Gilgamesh
1
2
3
1.25
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,367
Damage
25,798
36,934
Taken
47,121
18,153
Mitigated
21,600
10,077
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ikomeda
Achilles
5,008
1,850
0
2,468
9,991
6,028
1,414
2,858
7,133
0
45,904
W
2,126
59
701
2,127
10,317
5,459
0
3,104
7,213
17,374
0
W
Vulcan
JimmyPuton
Vulcan
7,513
1,555
0
1,676
7,726
2,954
86
3,886
3,840
52,337
0
L
Merlin
Jlaw678
Merlin
7,878
479
0
1,905
9,708
3,333
0
3,930
5,596
53,585
0
W
Arachne
Kabooodle
Arachne
8,326
6,316
0
2,822
10,234
4,589
28
1,667
8,567
0
48,140
W
Chernobog
LordVyneEzekiel
Chernobog
2,825
1,826
0
2,187
8,853
2,570
0
1,587
7,266
0
42,056
L
Guan Yu
MAD011010
Guan Yu
1,618
151
0
915
2,400
1,133
0
0
2,400
0
13,877
L
Cthulhu
5,224
360
70
985
6,927
4,451
0
917
5,960
19,151
0
L
Gilgamesh
kris1v
Gilgamesh
3,676
931
0
1,398
8,955
6,262
0
1,811
7,056
0
42,487
L
9,971
6,074
622
4,182
8,944
2,974
96
2,585
6,283
0
58,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
38,718
369
Minions Killed
421
0
Camps Cleared
0
1,144,556
Distance Traveled
1,368,204
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,389
559
110
7
0
258,158
3
W
Yemoja
6,309
421
28
2
0
246,140
1
W
Vulcan
8,335
556
120
8
0
280,514
8
L
Merlin
8,549
570
101
7
0
236,487
2
W
Arachne
8,830
589
77
5
0
335,248
4
W
Chernobog
6,855
457
86
6
0
248,144
6
L
Guan Yu
5,494
366
28
2
0
105,806
1
L
Cthulhu
6,504
434
30
2
0
260,766
6
L
Gilgamesh
7,169
478
93
6
0
287,291
4
L
Cupid
8,476
565
117
8
0
254,206
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role