Player Matchup

Guan Yu
Guan Yu
Corkscrew1703
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,107 Elo+
Party 4
Artemis
Artemis
Gw1neD
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,058 Elo+
Party 4
Athena
Athena
LanetMinnak
Athena
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
LanetMinnos
Kali
Level 29
God Stats
1W - 2L
1,459 SR
Queue Stats
42W - 44L
1,352 Elo+
Party 1
Anubis
Anubis
müptezelasker05
Anubis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,337 Elo+
Party 1
Team Averages
Level 16
1,492 SR
1,271 Elo+

VS

Team Averages
Level 14
1,461 SR
1,341 Elo+
Yemoja
Yemoja
ChemiChulo
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Dostondzons
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,199 Elo+
Solo
Fenrir
Fenrir
Gboivh
Fenrir
Level 15
God Stats
6W - 3L
1,482 SR
Queue Stats
18W - 17L
1,334 Elo+
Party 2
Anubis
Anubis
Newbzie
Anubis
Level 16
God Stats
2W - 2L
1,271 SR
Queue Stats
20W - 17L
1,367 Elo+
Party 2
Neith
Neith
roshack42
Neith
Level 17
God Stats
9W - 15L
1,550 SR
Queue Stats
44W - 60L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
5
0 / 5 / 2
4,588
353
1,903
5,516
2,958
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Gw1neD
Artemis
7
1 / 6 / 4
5,442
419
3,897
7,016
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
10
2 / 3 / 1
6,603
508
2,599
11,458
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 5 / 3
5,952
458
3,147
10,369
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
4 / 4 / 2
6,650
512
5,805
7,208
2,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChemiChulo
Yemoja
10
1 / 0 / 9
6,691
515
3,370
4,359
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Dostondzons
Cthulhu
8
0 / 3 / 4
5,629
433
2,593
5,572
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Gboivh
Fenrir
12
6 / 3 / 4
7,340
565
5,285
7,556
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Newbzie
Anubis
12
7 / 1 / 7
7,903
608
10,639
6,285
2,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
roshack42
Neith
12
9 / 1 / 3
7,368
567
8,420
5,728
1,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
23
23
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ChemiChulo
Yemoja
1
0
9
5.5
L
Guan Yu
0
5
2
0.2
W
Cthulhu
Dostondzons
Cthulhu
0
3
4
0.67
W
Fenrir
Gboivh
Fenrir
6
3
4
2.67
L
Artemis
Gw1neD
Artemis
1
6
4
0.5
L
Athena
2
3
1
0.83
L
1
5
3
0.5
W
Anubis
Newbzie
Anubis
7
1
7
10.5
L
4
4
2
1.25
W
Neith
roshack42
Neith
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,351
Damage
30,307
41,567
Taken
29,500
16,168
Mitigated
12,364
6,155
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ChemiChulo
Yemoja
3,370
787
922
1,336
4,359
1,934
497
2,198
2,161
17,816
0
L
Guan Yu
1,903
632
0
365
5,516
2,958
225
2,054
3,412
0
5,952
W
Cthulhu
Dostondzons
Cthulhu
2,593
256
0
256
5,572
3,541
0
990
4,276
10,004
0
W
Fenrir
Gboivh
Fenrir
5,285
701
0
2,856
7,556
2,394
0
2,324
5,207
0
38,989
L
Artemis
Gw1neD
Artemis
3,897
1,871
0
135
7,016
2,352
207
2,721
4,145
0
17,141
L
Athena
2,599
675
0
1,767
11,458
4,845
0
3,565
7,893
13,623
0
L
3,147
1,379
0
2,067
10,369
3,408
0
4,253
6,091
0
26,821
W
Anubis
Newbzie
Anubis
10,639
2,135
0
2,908
6,285
2,617
1,146
2,046
4,214
36,176
0
L
5,805
804
0
1,821
7,208
2,605
0
3,784
3,424
23,149
0
W
Neith
roshack42
Neith
8,420
3,721
234
1,096
5,728
1,878
1,553
846
4,882
0
29,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,235
Gold Earned
34,931
152
Minions Killed
222
0
Camps Cleared
0
1,066,782
Distance Traveled
1,219,660
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,691
515
35
3
0
228,988
2
L
Guan Yu
4,588
353
9
1
0
141,773
0
W
Cthulhu
5,629
433
11
1
0
266,540
1
W
Fenrir
7,340
565
78
6
0
268,686
0
L
Artemis
5,442
419
25
2
0
192,805
3
L
Athena
6,603
508
19
1
0
250,935
0
L
Kali
5,952
458
54
4
0
243,055
0
W
Anubis
7,903
608
60
5
0
218,339
1
L
Anubis
6,650
512
45
3
0
238,214
0
W
Neith
7,368
567
38
3
0
237,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role