Player Matchup

Horus
Horus
AbnormalGenius_0
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,678 Elo+
Solo
Apollo
Apollo
Berserk420Qc
Apollo
Level 27
God Stats
1W - 4L
1,284 SR
Queue Stats
117W - 127L
1,463 Elo+
Solo
Ares
Ares
CharlosH
Ares
Level 18
God Stats
3W - 2L
1,748 SR
Queue Stats
93W - 88L
1,466 Elo+
Solo
Jing Wei
Jing Wei
DJ DoEmDirty
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Loki
Loki
Drankcat_core
Loki
Level 26
God Stats
91W - 103L
1,511 SR
Queue Stats
131W - 147L
1,484 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,518 Elo+

VS

Team Averages
Level 9
1,527 SR
1,451 Elo+
Skadi
Skadi
 
Skadi
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DecentHuman1
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,323 Elo+
Solo
King Arthur
King Arthur
KiLlaPaYne37
King Arthur
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,378 Elo+
Solo
Olorun
Olorun
Welpe11323
Olorun
Level 5
God Stats
2W - 3L
1,527 SR
Queue Stats
4W - 6L
1,467 Elo+
Solo
Yemoja
Yemoja
zinogoligist
Yemoja
Level 11
God Stats
2W - 2L
1,610 SR
Queue Stats
20W - 12L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 29
13,591
1,045
20,376
19,258
24,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
20
15 / 2 / 21
14,484
1,114
40,155
13,433
6,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
20
5 / 0 / 28
13,469
1,036
15,336
12,283
18,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
DJ DoEmDirty
Jing Wei
13
0 / 0 / 0
7,870
605
0
0
0
20
15 / 1 / 20
13,713
1,055
29,906
11,980
6,519
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
1 / 6 / 2
11,452
881
16,859
19,092
7,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
DecentHuman1
Gilgamesh
17
1 / 13 / 2
11,190
861
8,281
28,319
14,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
KiLlaPaYne37
King Arthur
17
0 / 9 / 2
10,686
822
7,395
34,447
35,041
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Welpe11323
Olorun
16
1 / 15 / 2
10,996
846
16,920
30,280
16,602
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
15
0 / 0 / 0
9,768
751
1,383
3,369
3,238
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
11
43
Kills
3
3
Deaths
43
98
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
2
0.33
W
8
0
29
22.5
W
Apollo
15
2
21
12.75
W
Ares
5
0
28
19
W
Jing Wei
DJ DoEmDirty
Jing Wei
0
0
0
0
L
Gilgamesh
DecentHuman1
Gilgamesh
1
13
2
0.15
W
15
1
20
25
L
King Arthur
KiLlaPaYne37
King Arthur
0
9
2
0.11
L
Olorun
Welpe11323
Olorun
1
15
2
0.13
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,773
Damage
50,838
56,954
Taken
115,507
55,832
Mitigated
77,198
24,311
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
16,859
8,897
0
1,917
19,092
7,712
0
1,812
17,280
0
41,187
W
20,376
10,436
8,105
12,458
19,258
24,361
0
7,640
11,618
0
39,709
W
Apollo
40,155
24,690
0
519
13,433
6,571
0
5,160
8,273
0
73,219
W
Ares
15,336
897
0
257
12,283
18,381
0
2,209
10,074
30,132
0
W
Jing Wei
DJ DoEmDirty
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
DecentHuman1
Gilgamesh
8,281
2,442
0
1,271
28,319
14,605
0
3,614
24,705
550
36,256
W
29,906
9,746
0
2,972
11,980
6,519
0
3,844
8,136
0
45,032
L
King Arthur
KiLlaPaYne37
King Arthur
7,395
999
0
4,887
34,447
35,041
0
6,280
28,167
0
26,118
L
Olorun
Welpe11323
Olorun
16,920
7,977
718
3,876
30,280
16,602
0
3,178
27,102
36,828
0
L
Yemoja
1,383
627
2,680
616
3,369
3,238
0
452
2,917
5,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,127
Gold Earned
54,092
205
Minions Killed
203
0
Camps Cleared
4
994,513
Distance Traveled
869,734
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,452
881
46
4
4
224,426
0
W
Horus
13,591
1,045
48
4
0
265,180
1
W
Apollo
14,484
1,114
86
7
0
229,503
0
W
Ares
13,469
1,036
31
2
0
233,924
3
W
Jing Wei
7,870
605
0
0
0
0
0
L
Gilgamesh
11,190
861
71
5
0
170,356
1
W
Loki
13,713
1,055
40
3
0
265,906
0
L
King Arthur
10,686
822
36
3
0
216,703
1
L
Olorun
10,996
846
40
3
0
177,440
1
L
Yemoja
9,768
751
10
1
0
80,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role