Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Daxacothebro87
Anhur
Level 120
God Stats
2W - 3L
1,560 SR
Queue Stats
115W - 98L
1,401 Elo+
Solo
Arachne
Arachne
Family_RC
Arachne
Level 79
God Stats
6W - 2L
1,518 SR
Queue Stats
194W - 175L
1,462 Elo+
Solo
Athena
Athena
TITAN-JackBleiz
Athena
Level 90
God Stats
2W - 1L
1,454 SR
Queue Stats
456W - 429L
1,456 Elo+
Solo
Tyr
Tyr
Vallerio94
Tyr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 246L
1,475 Elo+
Solo
Team Averages
Level 115
1,506 SR
1,459 Elo+

VS

Team Averages
Level 97
1,451 SR
1,448 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ANASUXKS
Bacchus
Level 116
God Stats
1W - 2L
1,330 SR
Queue Stats
71W - 72L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
Bloody Senpaiii
Baron Samedi
Level 82
God Stats
5W - 4L
1,645 SR
Queue Stats
440W - 444L
1,426 Elo+
Solo
Hera
Hera
Mr wasp5203
Hera
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 139L
1,409 Elo+
Party 1
King Arthur
King Arthur
killercanada
King Arthur
Level 71
God Stats
7W - 7L
1,278 SR
Queue Stats
142W - 136L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 3 / 6
7,124
445
12,732
7,472
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 5 / 2
6,898
431
5,777
9,920
3,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Family_RC
Arachne
13
3 / 4 / 3
7,946
497
5,859
13,337
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 5
7,181
449
5,459
14,262
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 8 / 4
7,631
477
7,232
13,741
8,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 4 / 10
7,853
491
9,967
12,252
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ANASUXKS
Bacchus
12
3 / 0 / 7
7,876
492
6,707
10,778
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Bloody Senpaiii
Baron Samedi
14
6 / 3 / 2
8,589
537
9,631
12,991
6,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 9
8,164
510
6,860
8,685
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
killercanada
King Arthur
13
10 / 2 / 6
8,727
545
13,395
12,588
8,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
10
Kills
25
25
Deaths
10
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
6
1.67
W
Medusa
 
Medusa
3
4
10
2
W
Bacchus
ANASUXKS
Bacchus
3
0
7
6.5
W
Baron Samedi
Bloody Senpaiii
Baron Samedi
6
3
2
2.33
L
3
5
2
0.8
L
Arachne
Family_RC
Arachne
3
4
3
1.13
W
3
1
9
7.5
L
1
5
5
0.7
L
1
8
4
0.38
W
King Arthur
killercanada
King Arthur
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
46,560
58,732
Taken
57,294
32,076
Mitigated
33,969
12,241
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,732
1,040
0
838
7,472
2,395
0
4,804
2,668
40,945
0
W
Medusa
 
Medusa
9,967
3,393
0
3,007
12,252
4,769
635
4,109
8,143
0
53,194
W
Bacchus
ANASUXKS
Bacchus
6,707
501
460
1,872
10,778
11,222
36
4,115
6,663
22,800
0
W
Baron Samedi
Bloody Senpaiii
Baron Samedi
9,631
1,423
1,016
5,786
12,991
6,287
603
6,018
6,973
54,409
0
L
5,777
2,796
0
1,837
9,920
3,118
250
3,955
5,965
0
26,296
L
Arachne
Family_RC
Arachne
5,859
3,576
0
6,621
13,337
5,711
0
5,384
7,953
0
44,361
W
6,860
1,166
0
1,980
8,685
2,938
519
949
7,736
53,104
0
L
5,459
1,548
0
1,212
14,262
12,602
189
5,662
8,600
24,583
0
L
7,232
1,618
0
1,733
13,741
8,250
0
3,393
10,348
0
35,070
W
King Arthur
killercanada
King Arthur
13,395
1,971
0
2,667
12,588
8,753
0
3,000
9,588
0
37,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
41,209
309
Minions Killed
390
0
Camps Cleared
0
1,487,145
Distance Traveled
1,491,968
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,124
445
66
4
0
280,620
7
W
Medusa
7,853
491
92
6
0
283,912
4
W
Bacchus
7,876
492
25
2
0
316,402
0
W
Baron Samedi
8,589
537
105
7
0
262,377
4
L
Anhur
6,898
431
44
3
0
269,710
4
L
Arachne
7,946
497
81
5
0
334,737
7
W
Hera
8,164
510
101
6
0
321,966
3
L
Athena
7,181
449
46
3
0
291,487
0
L
Tyr
7,631
477
72
5
0
310,591
2
W
King Arthur
8,727
545
67
4
0
307,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role