Player Matchup

Neith
Neith
AlphaGamma_Z
Neith
Level 25
God Stats
15W - 13L
1,397 SR
Queue Stats
46W - 32L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Gamba_Andy
Cthulhu
Level 24
God Stats
12W - 7L
1,660 SR
Queue Stats
77W - 66L
1,416 Elo+
Solo
Mulan
Mulan
Lilvegan4530
Mulan
Level 21
God Stats
0W - 5L
1,204 SR
Queue Stats
11W - 13L
1,508 Elo+
Solo
Chang'e
Chang'e
Tissue box5216
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,464 Elo+
Solo
Scylla
Scylla
Xx_Feerchu_xX
Scylla
Level 27
God Stats
6W - 3L
1,555 SR
Queue Stats
14W - 8L
1,443 Elo+
Solo
Team Averages
Level 24
1,463 SR
1,460 Elo+

VS

Team Averages
Level 24
1,533 SR
1,475 Elo+
Nemesis
Nemesis
Failnotdude
Nemesis
Level 28
God Stats
4W - 8L
1,286 SR
Queue Stats
330W - 305L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
Soyelzasca
Danzaburou
Level 7
God Stats
3W - 2L
1,546 SR
Queue Stats
8W - 9L
1,391 Elo+
Solo
King Arthur
King Arthur
Thedudewhofails
King Arthur
Level 27
God Stats
20W - 24L
1,663 SR
Queue Stats
337W - 308L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
Tomdollie22
Nu Wa
Level 27
God Stats
137W - 121L
1,656 SR
Queue Stats
280W - 304L
1,472 Elo+
Party 1
Cerberus
Cerberus
nicky414
Cerberus
Level 32
God Stats
67W - 65L
1,516 SR
Queue Stats
266W - 302L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,093
368
9,145
13,449
3,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Gamba_Andy
Cthulhu
14
4 / 4 / 2
9,864
448
8,957
20,155
14,854
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 7 / 2
9,407
428
7,037
16,655
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 10 / 4
8,588
390
12,173
17,710
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 7 / 0
8,743
397
3,318
11,156
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Failnotdude
Nemesis
19
15 / 2 / 4
13,330
606
15,975
15,336
6,551
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Soyelzasca
Danzaburou
19
4 / 3 / 2
12,383
563
9,247
17,673
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Thedudewhofails
King Arthur
19
7 / 0 / 5
12,578
572
12,687
17,352
16,585
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 6 / 8
10,336
470
13,086
9,162
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
nicky414
Cerberus
14
6 / 2 / 12
10,984
499
13,702
16,738
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
11
Kills
35
35
Deaths
13
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Nemesis
Failnotdude
Nemesis
15
2
4
8.5
L
Cthulhu
Gamba_Andy
Cthulhu
4
4
2
1.25
L
3
7
2
0.57
W
Danzaburou
Soyelzasca
Danzaburou
4
3
2
1.67
W
King Arthur
Thedudewhofails
King Arthur
7
0
5
9.5
L
2
10
4
0.4
W
3
6
8
1.17
L
0
7
0
0
W
Cerberus
nicky414
Cerberus
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,630
Damage
64,697
79,125
Taken
76,261
32,794
Mitigated
47,497
17,167
Healing
21,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,145
4,125
0
2,111
13,449
3,827
0
5,090
8,209
0
41,115
W
Nemesis
Failnotdude
Nemesis
15,975
7,647
0
740
15,336
6,551
1,903
6,520
8,758
0
84,788
L
Cthulhu
Gamba_Andy
Cthulhu
8,957
1,184
245
4,747
20,155
14,854
0
5,816
14,171
32,620
0
L
7,037
1,756
0
4,203
16,655
6,578
0
4,367
11,956
0
54,928
W
Danzaburou
Soyelzasca
Danzaburou
9,247
4,921
0
10,851
17,673
7,245
5,714
6,573
11,060
0
95,111
W
King Arthur
Thedudewhofails
King Arthur
12,687
951
0
4,941
17,352
16,585
2,134
6,859
10,327
361
83,242
L
12,173
656
1,714
4,147
17,710
4,994
149
8,145
9,005
47,857
0
W
13,086
2,437
0
43
9,162
2,998
1,151
5,439
3,723
45,420
0
L
3,318
144
0
0
11,156
2,541
640
2,176
8,844
42,106
0
W
Cerberus
nicky414
Cerberus
13,702
708
0
4,688
16,738
14,118
0
5,527
11,167
33,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,695
Gold Earned
59,611
396
Minions Killed
493
0
Camps Cleared
0
1,903,771
Distance Traveled
2,018,647
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,093
368
69
3
0
357,611
4
W
Nemesis
13,330
606
108
5
0
442,797
0
L
Cthulhu
9,864
448
57
3
0
450,425
0
L
Mulan
9,407
428
100
5
0
398,933
2
W
Danzaburou
12,383
563
151
7
0
346,975
0
W
King Arthur
12,578
572
145
7
0
438,354
0
L
Chang'e
8,588
390
82
4
0
328,959
7
W
Nu Wa
10,336
470
57
3
0
386,189
0
L
Scylla
8,743
397
88
4
0
367,843
0
W
Cerberus
10,984
499
32
1
0
404,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role