Player Matchup

Scylla
Scylla
Ashtonite
Scylla
Level 22
God Stats
5W - 6L
1,511 SR
Queue Stats
38W - 37L
1,336 Elo+
Party 3
Ymir
Ymir
Blaxx96
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,462 Elo+
Solo
Chaac
Chaac
SaltyTonyMan
Chaac
Level 13
God Stats
2W - 2L
1,703 SR
Queue Stats
17W - 22L
1,320 Elo+
Party 3
Ullr
Ullr
SpartanCalan
Ullr
Level 28
God Stats
3W - 12L
1,482 SR
Queue Stats
148W - 161L
1,473 Elo+
Solo
Fenrir
Fenrir
UllgrimBreaker
Fenrir
Level 28
God Stats
1W - 4L
1,276 SR
Queue Stats
41W - 46L
1,436 Elo+
Solo
Team Averages
Level 19
1,495 SR
1,405 Elo+

VS

Team Averages
Level 16
1,547 SR
1,620 Elo+
Nike
Nike
Comalies
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Mihai303
Neith
Level 14
God Stats
4W - 2L
1,549 SR
Queue Stats
48W - 38L
1,506 Elo+
Party 2
Ymir
Ymir
SleepyIndividual
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 2
Olorun
Olorun
franrevelles
Olorun
Level 18
God Stats
1W - 0L
1,684 SR
Queue Stats
24W - 9L
1,837 Elo+
Party 1
Thor
Thor
joomoobla
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ashtonite
Scylla
12
2 / 5 / 1
6,911
407
6,287
9,309
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Blaxx96
Ymir
11
0 / 6 / 1
6,482
381
3,002
11,800
7,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 1
7,362
433
3,577
9,157
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 4 / 1
7,340
432
7,194
12,511
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 10 / 2
7,019
413
5,620
15,595
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
1 / 0 / 1
9,522
560
1,898
7,765
3,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Mihai303
Neith
14
4 / 1 / 6
9,087
535
11,609
9,547
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 0 / 5
9,048
532
5,199
7,825
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
16
7 / 5 / 5
10,574
622
17,757
16,324
6,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
19
11 / 0 / 2
11,108
653
8,636
9,403
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
27
27
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ashtonite
Scylla
2
5
1
0.5
L
Ymir
Blaxx96
Ymir
0
6
1
0.08
W
Nike
1
0
1
1.5
W
Neith
Mihai303
Neith
4
1
6
7
L
1
2
1
0.75
W
4
0
5
6.5
L
2
4
1
0.63
L
1
10
2
0.2
W
Olorun
7
5
5
1.9
W
Thor
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,680
Damage
45,099
58,372
Taken
50,864
26,170
Mitigated
23,434
9,887
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ashtonite
Scylla
6,287
563
0
412
9,309
2,988
0
6,436
2,873
26,574
0
L
Ymir
Blaxx96
Ymir
3,002
371
0
466
11,800
7,731
224
5,024
6,776
25,253
0
W
Nike
1,898
37
0
1,746
7,765
3,854
1,994
0
7,590
0
51,288
W
Neith
Mihai303
Neith
11,609
4,733
0
4,798
9,547
3,354
1,194
1,361
8,184
0
59,011
L
3,577
702
0
2,627
9,157
5,872
0
4,355
4,802
0
27,993
W
5,199
852
0
2,199
7,825
6,058
132
2,512
5,271
25,045
0
L
7,194
2,654
0
4,152
12,511
3,965
498
2,706
9,805
0
38,877
L
5,620
1,242
0
2,230
15,595
5,614
0
4,435
11,160
0
37,100
W
Olorun
17,757
11,401
72
8,372
16,324
6,289
6,605
4,535
11,358
69,842
0
W
Thor
8,636
1,679
0
5,171
9,403
3,879
0
443
8,872
0
85,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
49,339
297
Minions Killed
535
0
Camps Cleared
0
1,428,581
Distance Traveled
1,492,235
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,911
407
53
3
0
291,931
2
L
Ymir
6,482
381
49
3
0
307,177
1
W
Nike
9,522
560
137
8
0
286,250
0
W
Neith
9,087
535
90
5
0
266,878
2
L
Chaac
7,362
433
57
3
0
303,667
7
W
Ymir
9,048
532
42
2
0
307,657
5
L
Ullr
7,340
432
71
4
0
265,458
3
L
Fenrir
7,019
413
67
4
0
260,348
2
W
Olorun
10,574
622
117
7
0
265,839
1
W
Thor
11,108
653
149
9
0
365,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role