Player Matchup

Bacchus
Bacchus
HorroRKlowN
Bacchus
Level 160
God Stats
19W - 21L
1,506 SR
Queue Stats
171W - 174L
1,459 Elo+
Solo
Freya
Freya
Nepheart
Freya
Level 129
God Stats
3W - 0L
1,646 SR
Queue Stats
15W - 8L
1,651 Elo+
Party 3
Xbalanque
Xbalanque
SkepticRyo
Xbalanque
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,588 Elo+
Party 3
Tyr
Tyr
Tianam
Tyr
Level 117
God Stats
1W - 1L
1,555 SR
Queue Stats
33W - 36L
1,307 Elo+
Party 4
Nu Wa
Nu Wa
Toffmeister3000
Nu Wa
Level 125
God Stats
4W - 3L
1,555 SR
Queue Stats
27W - 27L
1,240 Elo+
Party 4
Team Averages
Level 134
1,552 SR
1,449 Elo+

VS

Team Averages
Level 99
1,550 SR
1,533 Elo+
Tiamat
Tiamat
AbyssOfTheAzure
Tiamat
Level 127
God Stats
15W - 17L
1,625 SR
Queue Stats
83W - 82L
1,559 Elo+
Solo
Fenrir
Fenrir
Kriore
Fenrir
Level 115
God Stats
5W - 7L
1,399 SR
Queue Stats
155W - 165L
1,432 Elo+
Party 1
Freya
Freya
RolfOttoman
Freya
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 67L
1,357 Elo+
Party 1
Medusa
Medusa
Tachajjo
Medusa
Level 86
God Stats
0W - 1L
1,729 SR
Queue Stats
5W - 5L
1,618 Elo+
Party 2
Artio
Artio
szudys
Artio
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HorroRKlowN
Bacchus
13
4 / 3 / 7
7,884
788
5,466
7,466
8,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
Nepheart
Freya
14
3 / 0 / 3
8,160
816
5,292
5,378
2,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
SkepticRyo
Xbalanque
16
5 / 0 / 4
9,176
918
15,378
6,643
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
Tianam
Tyr
14
1 / 1 / 10
7,630
763
5,090
6,923
4,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 2 / 8
8,264
826
8,465
4,153
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
6,688
669
3,471
6,715
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kriore
Fenrir
14
4 / 2 / 1
8,299
830
5,102
10,704
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 6 / 3
7,302
730
3,359
9,649
3,824
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
Tachajjo
Medusa
13
0 / 4 / 4
6,376
638
4,890
8,898
3,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
szudys
Artio
11
0 / 2 / 0
5,643
564
2,661
10,969
6,119
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
17
Kills
6
6
Deaths
17
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bacchus
HorroRKlowN
Bacchus
4
3
7
2.5
L
Fenrir
Kriore
Fenrir
4
2
1
2.25
W
Freya
Nepheart
Freya
3
0
3
4.5
L
2
6
3
0.58
W
Xbalanque
SkepticRyo
Xbalanque
5
0
4
7
L
Medusa
Tachajjo
Medusa
0
4
4
0.5
W
Tyr
Tianam
Tyr
1
1
10
6
W
4
2
8
4
L
Artio
szudys
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,691
Damage
19,483
30,563
Taken
46,935
19,058
Mitigated
22,107
9,180
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,471
212
0
2,345
6,715
3,394
0
5,089
1,626
32,256
0
W
Bacchus
HorroRKlowN
Bacchus
5,466
279
0
500
7,466
8,081
0
1,846
5,581
8,913
0
L
Fenrir
Kriore
Fenrir
5,102
690
0
1,943
10,704
5,391
0
1,991
8,713
0
13,111
W
Freya
Nepheart
Freya
5,292
1,970
0
2,375
5,378
2,232
886
2,634
2,533
24,761
0
L
3,359
1,055
0
1,091
9,649
3,824
0
3,790
5,859
12,591
494
W
Xbalanque
SkepticRyo
Xbalanque
15,378
8,656
0
4,002
6,643
2,655
750
1,471
5,136
0
48,596
L
Medusa
Tachajjo
Medusa
4,890
2,111
0
264
8,898
3,379
0
4,127
4,771
0
21,160
W
Tyr
Tianam
Tyr
5,090
1,040
0
1,907
6,923
4,509
313
2,185
4,698
0
19,941
W
8,465
3,114
0
396
4,153
1,581
1,285
1,326
2,751
28,417
0
L
Artio
szudys
Artio
2,661
103
620
1,354
10,969
6,119
0
4,226
6,743
9,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,114
Gold Earned
34,308
250
Minions Killed
171
11
Camps Cleared
2
948,750
Distance Traveled
886,790
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,688
669
74
7
2
165,514
0
W
Bacchus
7,884
788
6
1
1
212,518
3
L
Fenrir
8,299
830
21
2
0
204,906
1
W
Freya
8,160
816
68
7
1
183,897
2
L
Freya
7,302
730
26
3
0
157,070
3
W
Xbalanque
9,176
918
83
8
4
183,568
2
L
Medusa
6,376
638
35
4
0
165,453
3
W
Tyr
7,630
763
41
4
3
209,277
3
W
Nu Wa
8,264
826
52
5
2
159,490
0
L
Artio
5,643
564
15
2
0
193,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role