Player Matchup

Gilgamesh
Gilgamesh
ChangoDraws
Gilgamesh
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,578 Elo+
Solo
Danzaburou
Danzaburou
Dabbstract710
Danzaburou
Level 72
God Stats
33W - 23L
1,430 SR
Queue Stats
271W - 256L
1,478 Elo+
Party 2
Discordia
Discordia
Sea_Mor_Buts
Discordia
Level 35
God Stats
23W - 16L
1,535 SR
Queue Stats
33W - 30L
1,569 Elo+
Party 2
Ganesha
Ganesha
SocialHermit710
Ganesha
Level 86
God Stats
18W - 14L
1,518 SR
Queue Stats
190W - 187L
1,482 Elo+
Party 2
Loki
Loki
ZManStache
Loki
Level 15
God Stats
5W - 2L
1,494 SR
Queue Stats
189W - 181L
1,217 Elo+
Party 2
Team Averages
Level 48
1,495 SR
1,465 Elo+

VS

Team Averages
Level 58
1,392 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
FGP Dizzy
Cu Chulainn
Level 46
God Stats
7W - 10L
1,458 SR
Queue Stats
119W - 111L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
FGP RUTHLESS
Cthulhu
Level 24
God Stats
0W - 3L
1,109 SR
Queue Stats
41W - 42L
1,491 Elo+
Party 1
Neith
Neith
ImperfectWolff
Neith
Level 16
God Stats
10W - 10L
1,404 SR
Queue Stats
41W - 38L
1,497 Elo+
Party 3
Hades
Hades
Unknown type 00
Hades
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
461W - 482L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
bluelink12
Tsukuyomi
Level 155
God Stats
17W - 11L
1,492 SR
Queue Stats
89W - 84L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChangoDraws
Gilgamesh
20
11 / 5 / 27
15,396
1,283
22,563
24,093
14,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Dabbstract710
Danzaburou
20
21 / 8 / 19
17,078
1,423
53,872
25,039
10,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Sea_Mor_Buts
Discordia
20
9 / 6 / 24
13,973
1,164
20,114
12,805
5,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 4 / 33
12,245
1,020
10,947
22,696
26,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
3 / 7 / 22
12,277
1,023
5,605
17,094
6,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FGP Dizzy
Cu Chulainn
20
3 / 10 / 18
12,842
1,070
18,839
23,958
12,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
FGP RUTHLESS
Cthulhu
20
0 / 9 / 19
12,215
1,018
12,220
28,152
37,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 7 / 8
11,224
935
10,845
15,114
7,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
6 / 10 / 11
13,438
1,120
20,278
24,249
15,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
bluelink12
Tsukuyomi
20
20 / 8 / 7
17,012
1,418
34,008
29,064
14,712
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
93
44
Kills
30
30
Deaths
44
125
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChangoDraws
Gilgamesh
11
5
27
4.9
W
Danzaburou
Dabbstract710
Danzaburou
21
8
19
3.81
L
Cu Chulainn
FGP Dizzy
Cu Chulainn
3
10
18
1.2
L
Cthulhu
FGP RUTHLESS
Cthulhu
0
9
19
1.06
L
1
7
8
0.71
W
Discordia
Sea_Mor_Buts
Discordia
9
6
24
3.5
W
0
4
33
4.13
L
6
10
11
1.15
W
3
7
22
2
L
Tsukuyomi
bluelink12
Tsukuyomi
20
8
7
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,101
Damage
96,190
101,727
Taken
120,537
63,850
Mitigated
87,774
19,113
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChangoDraws
Gilgamesh
22,563
7,454
0
1,419
24,093
14,792
0
8,189
15,904
0
44,688
W
Danzaburou
Dabbstract710
Danzaburou
53,872
31,214
1,946
8,609
25,039
10,662
0
8,135
16,904
0
88,379
L
Cu Chulainn
FGP Dizzy
Cu Chulainn
18,839
4,808
0
0
23,958
12,217
0
7,429
16,529
0
38,247
L
Cthulhu
FGP RUTHLESS
Cthulhu
12,220
581
1,351
524
28,152
37,412
0
7,554
20,598
33,809
0
L
10,845
5,234
0
1,785
15,114
7,717
0
4,099
11,015
0
32,643
W
Discordia
Sea_Mor_Buts
Discordia
20,114
1,578
2,023
2,801
12,805
5,120
0
3,342
9,463
48,978
0
W
10,947
1,040
1,438
768
22,696
26,993
0
6,597
16,099
26,238
0
L
20,278
3,386
645
3,589
24,249
15,716
0
6,408
17,841
35,071
0
W
5,605
985
0
109
17,094
6,283
0
6,235
10,859
0
8,392
L
Tsukuyomi
bluelink12
Tsukuyomi
34,008
8,267
0
4,343
29,064
14,712
0
5,571
23,493
0
61,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,969
Gold Earned
66,731
228
Minions Killed
232
6
Camps Cleared
4
1,065,740
Distance Traveled
1,129,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,396
1,283
69
6
4
248,832
0
W
Danzaburou
17,078
1,423
76
6
2
185,472
0
L
Cu Chulainn
12,842
1,070
49
4
2
222,824
0
L
Cthulhu
12,215
1,018
49
4
1
245,484
0
L
Neith
11,224
935
50
4
0
177,994
0
W
Discordia
13,973
1,164
69
6
0
224,839
0
W
Ganesha
12,245
1,020
0
0
0
211,383
0
L
Hades
13,438
1,120
35
3
0
217,937
0
W
Loki
12,277
1,023
14
1
0
195,214
0
L
Tsukuyomi
17,012
1,418
49
4
1
265,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role