Player Matchup

Ne Zha
Ne Zha
Chasham
Ne Zha
Level 37
God Stats
17W - 21L
1,526 SR
Queue Stats
359W - 346L
1,622 Elo+
Solo
Tiamat
Tiamat
D00MD1CCK
Tiamat
Level 29
God Stats
10W - 4L
1,770 SR
Queue Stats
123W - 93L
1,598 Elo+
Party 3
Bacchus
Bacchus
IAMMRBURGER
Bacchus
Level 85
God Stats
6W - 4L
1,708 SR
Queue Stats
368W - 371L
1,523 Elo+
Party 3
Anhur
Anhur
MrCorpseMouth
Anhur
Level 146
God Stats
2W - 4L
1,284 SR
Queue Stats
102W - 94L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
Pyranna87
Baron Samedi
Level 128
God Stats
13W - 2L
1,472 SR
Queue Stats
428W - 423L
1,515 Elo+
Solo
Team Averages
Level 85
1,552 SR
1,550 Elo+

VS

Team Averages
Level 82
1,513 SR
1,511 Elo+
Apollo
Apollo
Akardos3384
Apollo
Level 123
God Stats
1W - 2L
1,498 SR
Queue Stats
7W - 16L
1,442 Elo+
Party 1
Vamana
Vamana
Drakenwuff
Vamana
Level 109
God Stats
2W - 2L
1,378 SR
Queue Stats
239W - 195L
1,581 Elo+
Party 2
Nemesis
Nemesis
Lucidify
Nemesis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,460 Elo+
Party 1
Discordia
Discordia
RhombusTuch
Discordia
Level 37
God Stats
14W - 10L
1,690 SR
Queue Stats
249W - 207L
1,600 Elo+
Party 2
Kuzenbo
Kuzenbo
kikswe
Kuzenbo
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
397W - 386L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chasham
Ne Zha
20
4 / 4 / 12
14,418
534
14,933
23,470
14,114
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
D00MD1CCK
Tiamat
20
11 / 5 / 8
15,574
577
25,634
19,393
14,056
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
IAMMRBURGER
Bacchus
17
3 / 7 / 14
12,556
465
11,815
21,372
22,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 3 / 5
16,078
595
19,117
19,484
8,574
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Pyranna87
Baron Samedi
20
3 / 4 / 8
13,561
502
13,071
20,567
26,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
9 / 5 / 3
14,845
550
15,757
19,530
6,922
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Drakenwuff
Vamana
20
4 / 5 / 10
14,944
553
18,419
30,401
37,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Lucidify
Nemesis
20
4 / 7 / 10
13,273
492
10,523
23,985
10,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
RhombusTuch
Discordia
20
5 / 3 / 10
14,757
547
14,791
13,196
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
kikswe
Kuzenbo
17
1 / 8 / 8
13,178
488
9,115
24,556
28,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
64
28
Kills
23
23
Deaths
28
47
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Apollo
9
5
3
2.1
W
Ne Zha
Chasham
Ne Zha
4
4
12
2.5
W
Tiamat
D00MD1CCK
Tiamat
11
5
8
3
L
Vamana
Drakenwuff
Vamana
4
5
10
1.8
W
Bacchus
IAMMRBURGER
Bacchus
3
7
14
1.43
L
Nemesis
Lucidify
Nemesis
4
7
10
1.29
W
7
3
5
3.17
W
Baron Samedi
Pyranna87
Baron Samedi
3
4
8
1.75
L
Discordia
RhombusTuch
Discordia
5
3
10
3.33
L
Kuzenbo
kikswe
Kuzenbo
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,570
Damage
68,605
104,286
Taken
111,668
86,183
Mitigated
88,869
33,517
Healing
23,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
15,757
12,587
0
8,185
19,530
6,922
6,981
7,128
12,347
0
95,498
W
Ne Zha
Chasham
Ne Zha
14,933
5,937
0
5,755
23,470
14,114
0
4,060
19,210
71
138,039
W
Tiamat
D00MD1CCK
Tiamat
25,634
3,264
0
7,758
19,393
14,056
787
7,295
11,747
126,294
0
L
Vamana
Drakenwuff
Vamana
18,419
10,046
0
8,856
30,401
37,018
355
14,317
15,436
0
97,727
W
Bacchus
IAMMRBURGER
Bacchus
11,815
1,035
0
3,540
21,372
22,692
275
5,887
15,240
51,418
0
L
Nemesis
Lucidify
Nemesis
10,523
5,235
0
2,623
23,985
10,874
1,438
12,359
11,601
0
82,950
W
19,117
11,070
0
9,414
19,484
8,574
4,206
2,894
16,498
0
134,827
W
Baron Samedi
Pyranna87
Baron Samedi
13,071
1,198
593
6,457
20,567
26,747
252
2,790
17,685
83,142
0
L
Discordia
RhombusTuch
Discordia
14,791
505
0
672
13,196
5,377
1,045
6,229
6,942
107,015
0
L
Kuzenbo
kikswe
Kuzenbo
9,115
3,014
0
3,395
24,556
28,678
298
9,759
14,751
31,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,187
Gold Earned
70,997
811
Minions Killed
745
0
Camps Cleared
0
2,362,138
Distance Traveled
2,485,720
25
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,845
550
171
6
0
459,902
3
W
Ne Zha
14,418
534
170
6
0
522,681
6
W
Tiamat
15,574
577
210
8
0
491,418
4
L
Vamana
14,944
553
191
7
0
507,805
10
W
Bacchus
12,556
465
60
2
0
495,205
6
L
Nemesis
13,273
492
113
4
0
468,028
4
W
Anhur
16,078
595
214
8
0
454,609
4
W
Baron Samedi
13,561
502
157
6
0
398,225
5
L
Discordia
14,757
547
221
8
0
530,480
13
L
Kuzenbo
13,178
488
49
2
0
519,505
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role