Player Matchup

Gilgamesh
Gilgamesh
BraveLord
Gilgamesh
Level 85
God Stats
37W - 15L
1,707 SR
Queue Stats
218W - 154L
1,648 Elo+
Party 1
Chang'e
Chang'e
CacaoYumm
Chang'e
Level 56
God Stats
10W - 10L
1,602 SR
Queue Stats
118W - 121L
1,615 Elo+
Party 1
Hercules
Hercules
SecretlyCow
Hercules
Level 139
God Stats
20W - 27L
1,446 SR
Queue Stats
627W - 449L
1,710 Elo+
Party 1
Team Averages
Level 93
1,585 SR
1,657 Elo+

VS

Team Averages
Level 103
1,655 SR
1,524 Elo+
Artemis
Artemis
Drutchii
Artemis
Level 131
God Stats
15W - 12L
1,803 SR
Queue Stats
35W - 32L
1,493 Elo+
Solo
Tiamat
Tiamat
Viuff2407
Tiamat
Level 91
God Stats
5W - 2L
1,566 SR
Queue Stats
112W - 107L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
aske0983
Sun Wukong
Level 87
God Stats
10W - 8L
1,595 SR
Queue Stats
49W - 54L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BraveLord
Gilgamesh
20
5 / 10 / 9
18,337
573
14,928
36,677
28,300
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
CacaoYumm
Chang'e
20
8 / 6 / 10
20,518
641
33,951
38,807
13,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
SecretlyCow
Hercules
20
5 / 3 / 12
20,668
646
20,708
60,589
67,429
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drutchii
Artemis
19
1 / 9 / 9
17,591
550
30,417
25,614
9,564
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Viuff2407
Tiamat
20
8 / 5 / 8
21,176
662
41,485
21,789
23,047
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
aske0983
Sun Wukong
20
10 / 4 / 9
21,188
662
39,617
37,960
47,908
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
45
18
Kills
19
19
Deaths
18
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BraveLord
Gilgamesh
5
10
9
0.95
L
Chang'e
CacaoYumm
Chang'e
8
6
10
2.17
W
Artemis
Drutchii
Artemis
1
9
9
0.61
L
Hercules
SecretlyCow
Hercules
5
3
12
3.67
W
Tiamat
Viuff2407
Tiamat
8
5
8
2.4
W
Sun Wukong
aske0983
Sun Wukong
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,587
Damage
111,519
136,073
Taken
85,363
109,277
Mitigated
80,519
58,405
Healing
19,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BraveLord
Gilgamesh
14,928
1,810
0
3,340
36,677
28,300
345
12,123
24,554
0
64,390
L
Chang'e
CacaoYumm
Chang'e
33,951
1,627
15,455
21,102
38,807
13,548
1,209
12,687
26,120
159,203
0
W
Artemis
Drutchii
Artemis
30,417
14,863
0
4,970
25,614
9,564
356
10,397
15,217
0
111,928
L
Hercules
SecretlyCow
Hercules
20,708
5,614
0
18,508
60,589
67,429
1,502
16,874
43,715
7,122
75,764
W
Tiamat
Viuff2407
Tiamat
41,485
4,874
0
6,912
21,789
23,047
1,635
9,027
12,762
155,071
0
W
Sun Wukong
aske0983
Sun Wukong
39,617
5,961
454
7,345
37,960
47,908
1,129
16,961
20,999
0
147,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,523
Gold Earned
59,955
377
Minions Killed
361
0
Camps Cleared
0
1,690,778
Distance Traveled
1,796,200
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
18,337
573
79
2
0
507,638
0
L
Chang'e
20,518
641
210
7
0
531,558
1
W
Artemis
17,591
550
89
3
0
539,881
4
L
Hercules
20,668
646
88
3
0
651,582
8
W
Tiamat
21,176
662
184
6
0
607,344
4
W
Sun Wukong
21,188
662
88
3
0
648,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role