Player Matchup

Izanami
Izanami
ChallengerDeep
Izanami
Level 12
God Stats
29W - 31L
1,450 SR
Queue Stats
32W - 34L
1,471 Elo+
Party 2
Merlin
Merlin
GreenWuud
Merlin
Level 20
God Stats
11W - 9L
1,540 SR
Queue Stats
60W - 60L
1,573 Elo+
Party 2
Hun Batz
Hun Batz
Klayh
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,497 Elo+
Solo
Terra
Terra
Mackimus
Terra
Level 29
God Stats
31W - 30L
1,565 SR
Queue Stats
252W - 286L
1,544 Elo+
Party 1
Yemoja
Yemoja
Mradam7
Yemoja
Level 3
God Stats
5W - 5L
1,886 SR
Queue Stats
23W - 21L
1,787 Elo+
Party 1
Team Averages
Level 18
1,588 SR
1,574 Elo+

VS

Team Averages
Level 19
1,529 SR
1,538 Elo+
Jing Wei
Jing Wei
DeathLordOmega
Jing Wei
Level 29
God Stats
28W - 14L
1,694 SR
Queue Stats
37W - 23L
1,666 Elo+
Solo
Cthulhu
Cthulhu
Icyng14
Cthulhu
Level 16
God Stats
26W - 22L
1,530 SR
Queue Stats
40W - 41L
1,473 Elo+
Solo
Kukulkan
Kukulkan
MayaRlung
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,511 Elo+
Solo
Merlin
Merlin
MoistT0welette
Merlin
Level 17
God Stats
4W - 8L
1,422 SR
Queue Stats
104W - 105L
1,518 Elo+
Solo
Osiris
Osiris
Wullock
Osiris
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
266W - 264L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 12 / 10
12,397
886
22,132
24,316
10,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
GreenWuud
Merlin
18
4 / 6 / 6
13,021
930
23,521
17,767
8,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Klayh
Hun Batz
18
1 / 8 / 4
12,083
863
10,459
22,302
13,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
Mackimus
Terra
19
5 / 8 / 6
12,555
897
12,487
28,494
36,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Mradam7
Yemoja
18
1 / 1 / 7
12,757
911
5,883
11,261
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
22 / 0 / 8
18,147
1,296
46,547
18,507
7,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Icyng14
Cthulhu
20
2 / 1 / 21
13,709
979
14,542
15,735
14,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
MayaRlung
Kukulkan
19
1 / 7 / 9
12,127
866
7,221
15,008
5,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 2 / 17
13,511
965
12,863
9,800
5,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Osiris
Wullock
Osiris
19
5 / 4 / 12
13,517
966
18,952
22,055
24,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
14
Kills
35
35
Deaths
14
33
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
12
10
0.67
W
Jing Wei
22
0
8
26
L
Merlin
GreenWuud
Merlin
4
6
6
1.17
W
Cthulhu
Icyng14
Cthulhu
2
1
21
12.5
L
Hun Batz
Klayh
Hun Batz
1
8
4
0.38
L
Terra
Mackimus
Terra
5
8
6
1
W
Kukulkan
MayaRlung
Kukulkan
1
7
9
0.79
W
5
2
17
6.75
L
Yemoja
Mradam7
Yemoja
1
1
7
4.5
W
Osiris
Wullock
Osiris
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,482
Damage
100,125
104,140
Taken
81,105
81,672
Mitigated
55,940
12,449
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,132
16,767
761
1,127
24,316
10,802
0
7,777
16,539
0
32,891
W
Jing Wei
46,547
42,686
0
6,890
18,507
7,031
0
7,958
10,248
0
84,340
L
Merlin
GreenWuud
Merlin
23,521
1,030
0
0
17,767
8,240
0
5,118
12,649
55,513
0
W
Cthulhu
Icyng14
Cthulhu
14,542
166
1,710
114
15,735
14,030
0
6,967
8,768
49,933
0
L
Hun Batz
Klayh
Hun Batz
10,459
2,079
0
200
22,302
13,972
0
5,445
16,857
0
40,681
L
Terra
Mackimus
Terra
12,487
1,711
3,383
3,052
28,494
36,033
0
9,709
18,785
28,205
0
W
Kukulkan
MayaRlung
Kukulkan
7,221
1,004
0
0
15,008
5,212
0
10,331
4,677
19,580
0
W
12,863
681
0
211
9,800
5,072
0
5,402
4,398
30,215
0
L
Yemoja
Mradam7
Yemoja
5,883
454
2,588
1,338
11,261
12,625
0
6,577
4,684
16,945
0
W
Osiris
Wullock
Osiris
18,952
6,507
0
1,175
22,055
24,595
0
11,233
10,822
0
32,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,813
Gold Earned
71,011
256
Minions Killed
257
3
Camps Cleared
15
1,255,002
Distance Traveled
1,382,298
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,397
886
30
2
1
236,179
1
W
Jing Wei
18,147
1,296
89
6
5
318,338
0
L
Merlin
13,021
930
77
6
1
235,269
0
W
Cthulhu
13,709
979
71
5
2
322,531
2
L
Hun Batz
12,083
863
82
6
0
262,803
3
L
Terra
12,555
897
41
3
0
318,090
1
W
Kukulkan
12,127
866
37
3
0
192,152
0
W
Merlin
13,511
965
35
3
2
260,766
1
L
Yemoja
12,757
911
26
2
1
202,661
2
W
Osiris
13,517
966
25
2
6
288,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role