Player Matchup

Discordia
Discordia
AlejandroH118
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,489 Elo+
Solo
Danzaburou
Danzaburou
SaboEggNRice
Danzaburou
Level 28
God Stats
8W - 5L
1,669 SR
Queue Stats
51W - 31L
1,573 Elo+
Solo
Jormungandr
Jormungandr
TheDoctorBones
Jormungandr
Level 23
God Stats
3W - 7L
1,353 SR
Queue Stats
104W - 128L
1,320 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,461 Elo+

VS

Team Averages
Level 65
1,414 SR
1,307 Elo+
Tyr
Tyr
AFYT27
Tyr
Level 28
God Stats
6W - 5L
1,524 SR
Queue Stats
25W - 27L
1,454 Elo+
Solo
Ravana
Ravana
KezuhiroS2
Ravana
Level 6
God Stats
1W - 2L
1,217 SR
Queue Stats
1W - 7L
965 Elo+
Solo
Gilgamesh
Gilgamesh
OniZerg
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlejandroH118
Discordia
18
6 / 5 / 4
14,895
621
26,127
13,930
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
SaboEggNRice
Danzaburou
17
1 / 9 / 5
13,440
560
13,937
19,278
11,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
TheDoctorBones
Jormungandr
17
3 / 5 / 7
13,556
565
22,023
24,006
29,623
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AFYT27
Tyr
20
7 / 1 / 8
15,554
648
18,295
32,070
35,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
KezuhiroS2
Ravana
17
1 / 2 / 8
13,565
565
4,800
19,718
10,942
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
OniZerg
Gilgamesh
20
11 / 7 / 5
18,270
761
28,213
36,945
16,878
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
19
19
Deaths
10
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tyr
AFYT27
Tyr
7
1
8
11
L
Discordia
AlejandroH118
Discordia
6
5
4
1.6
W
Ravana
KezuhiroS2
Ravana
1
2
8
2.5
W
Gilgamesh
OniZerg
Gilgamesh
11
7
5
1.93
L
Danzaburou
SaboEggNRice
Danzaburou
1
9
5
0.39
L
Jormungandr
TheDoctorBones
Jormungandr
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,087
Damage
51,308
57,214
Taken
88,733
45,428
Mitigated
63,771
6,677
Healing
25,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
AFYT27
Tyr
18,295
1,457
0
13,637
32,070
35,951
545
18,292
13,132
0
88,890
L
Discordia
AlejandroH118
Discordia
26,127
1,994
0
1,876
13,930
4,738
62
375
13,555
91,371
0
W
Ravana
KezuhiroS2
Ravana
4,800
535
0
4,882
19,718
10,942
429
11,011
8,192
376
32,154
W
Gilgamesh
OniZerg
Gilgamesh
28,213
8,275
0
7,042
36,945
16,878
2,154
17,390
19,027
9,177
110,813
L
Danzaburou
SaboEggNRice
Danzaburou
13,937
6,043
0
1,904
19,278
11,067
982
583
18,695
0
53,678
L
Jormungandr
TheDoctorBones
Jormungandr
22,023
7,849
890
2,007
24,006
29,623
144
1,903
22,103
58,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,891
Gold Earned
47,389
248
Minions Killed
242
0
Camps Cleared
0
1,146,247
Distance Traveled
1,403,180
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,554
648
120
5
0
490,789
4
L
Discordia
14,895
621
119
5
0
406,427
7
W
Ravana
13,565
565
40
2
0
403,710
2
W
Gilgamesh
18,270
761
82
3
0
508,681
5
L
Danzaburou
13,440
560
67
3
0
367,942
7
L
Jormungandr
13,556
565
62
3
0
371,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role