Player Matchup

Artio
Artio
Silver I
MagicOso1412
Artio
Silver I
Level 108
God Stats
0W - 2L
1,367 SR
Queue Stats
120W - 134L
1,246 MMR
Solo
Skadi
Skadi
Bronze IV
REEC4
Skadi
Bronze IV
Level 36
God Stats
0W - 3L
1,252 SR
Queue Stats
0W - 10L
1,263 MMR
Party 2
Awilix
Awilix
Silver I
TheShadowSA
Awilix
Silver I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
iMaaaad10
Nu Wa
Bronze IV
Level 82
God Stats
0W - 5L
1,280 SR
Queue Stats
0W - 10L
1,339 MMR
Party 2
Athena
Athena
Gold V
timewizard707
Athena
Gold V
Level 102
God Stats
8W - 4L
1,605 SR
Queue Stats
31W - 33L
1,306 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,401 SR
1,331 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,426 SR
1,277 MMR
Ymir
Ymir
Silver I
Chaos2Night
Ymir
Silver I
Level 160
God Stats
2W - 1L
1,454 SR
Queue Stats
344W - 359L
1,183 MMR
Solo
King Arthur
King Arthur
Bronze III
ExRes05
King Arthur
Bronze III
Level 32
God Stats
2W - 3L
1,377 SR
Queue Stats
17W - 24L
1,201 MMR
Solo
Neith
Neith
Gold IV
Foreground
Neith
Gold IV
Level 86
God Stats
1W - 0L
1,505 SR
Queue Stats
198W - 202L
1,304 MMR
Solo
Kukulkan
Kukulkan
Silver IV
ignatiusreilly11
Kukulkan
Silver IV
Level 157
God Stats
1W - 2L
1,296 SR
Queue Stats
70W - 72L
1,194 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
ºJakº
Hun Batz
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,646
513
3,486
10,041
6,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
REEC4
Skadi
8
0 / 4 / 0
4,845
440
1,575
5,603
1,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
11
3 / 1 / 0
6,306
573
4,324
6,615
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
iMaaaad10
Nu Wa
8
0 / 6 / 2
5,266
479
2,808
5,621
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 3
5,777
525
4,127
8,613
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ApolloSetScyllaDanzaburouTsukuyomi

VS

Bans
TiamatCu ChulainnKhepriArachneSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 5
6,203
564
2,634
5,184
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ExRes05
King Arthur
11
2 / 2 / 1
6,462
587
6,740
8,166
3,368
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
11
2 / 2 / 2
6,575
598
4,321
5,987
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 5
6,322
575
4,401
4,480
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
ºJakº
Hun Batz
12
7 / 1 / 3
7,074
643
5,129
6,364
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
16
16
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
King Arthur
ExRes05
King Arthur
2
2
1
1.25
W
Neith
2
2
2
1.5
L
1
3
1
0.5
L
Skadi
REEC4
Skadi
0
4
0
0
L
Awilix
3
1
0
3
L
Nu Wa
iMaaaad10
Nu Wa
0
6
2
0.17
W
2
1
5
4.5
L
1
2
3
1.25
W
Hun Batz
ºJakº
Hun Batz
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,320
Damage
23,225
36,493
Taken
30,181
16,444
Mitigated
11,417
11,513
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,634
771
0
1,688
5,184
2,813
0
1,584
3,481
11,276
0
W
King Arthur
ExRes05
King Arthur
6,740
1,210
0
2,142
8,166
3,368
14
3,843
4,283
0
36,575
W
Neith
4,321
2,131
0
2,361
5,987
1,936
178
2,141
3,806
0
37,821
L
3,486
569
78
4,848
10,041
6,636
0
0
10,041
25,869
0
L
Skadi
REEC4
Skadi
1,575
487
0
509
5,603
1,302
0
866
4,737
0
22,255
L
Awilix
4,324
1,653
0
3,136
6,615
2,076
0
1,709
4,748
0
28,406
L
Nu Wa
iMaaaad10
Nu Wa
2,808
425
0
250
5,621
1,591
0
2,719
2,778
23,183
0
W
4,401
1,197
0
1,019
4,480
1,334
0
1,667
2,665
36,260
0
L
4,127
1,493
0
2,692
8,613
4,839
0
1,419
7,154
21,786
0
W
Hun Batz
ºJakº
Hun Batz
5,129
2,340
0
2,706
6,364
1,966
0
758
5,525
0
35,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
32,636
243
Minions Killed
320
0
Camps Cleared
0
1,025,007
Distance Traveled
1,066,836
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,203
564
13
1
0
225,342
3
W
King Arthur
6,462
587
77
7
0
221,703
1
W
Neith
6,575
598
79
7
0
175,470
4
L
Artio
5,646
513
44
4
0
197,030
3
L
Skadi
4,845
440
39
4
0
192,779
1
L
Awilix
6,306
573
63
6
0
238,311
5
L
Nu Wa
5,266
479
50
5
0
161,842
0
W
Kukulkan
6,322
575
69
6
0
209,059
0
L
Athena
5,777
525
47
4
0
235,045
6
W
Hun Batz
7,074
643
82
7
0
235,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role