Player Matchup

Poseidon
Poseidon
AnimeBlakk
Poseidon
Level 18
God Stats
53W - 48L
1,510 SR
Queue Stats
119W - 143L
1,437 Elo+
Party 1
Zeus
Zeus
ICOOK_FORVC1
Zeus
Level 17
God Stats
5W - 5L
1,543 SR
Queue Stats
63W - 59L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
SilentTyrant3G
Heimdallr
Level 86
God Stats
6W - 8L
1,349 SR
Queue Stats
180W - 237L
1,464 Elo+
Party 1
Ares
Ares
l-_Xioli_-l
Ares
Level 16
God Stats
25W - 16L
1,636 SR
Queue Stats
50W - 58L
1,476 Elo+
Party 1
Bellona
Bellona
xDUCE_BIGGAVELLx
Bellona
Level 27
God Stats
9W - 7L
1,584 SR
Queue Stats
370W - 471L
1,432 Elo+
Party 1
Team Averages
Level 33
1,524 SR
1,460 Elo+

VS

Team Averages
Level 21
1,506 SR
1,483 Elo+
Danzaburou
Danzaburou
BakaJay
Danzaburou
Level 15
God Stats
3W - 2L
1,193 SR
Queue Stats
16W - 17L
1,452 Elo+
Solo
Cupid
Cupid
JooshyFruit
Cupid
Level 29
God Stats
26W - 16L
1,669 SR
Queue Stats
34W - 26L
1,624 Elo+
Solo
Olorun
Olorun
ManeOso
Olorun
Level 29
God Stats
8W - 9L
1,419 SR
Queue Stats
186W - 192L
1,459 Elo+
Solo
Horus
Horus
YamiMagi
Horus
Level 28
God Stats
3W - 1L
1,747 SR
Queue Stats
48W - 53L
1,380 Elo+
Solo
Thor
Thor
hikygaia
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AnimeBlakk
Poseidon
19
5 / 6 / 6
13,734
981
25,511
17,734
7,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 7 / 7
14,063
1,005
21,316
17,001
7,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
SilentTyrant3G
Heimdallr
18
2 / 5 / 6
12,142
867
14,118
14,443
8,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
0 / 6 / 15
13,663
976
8,117
31,539
61,185
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
1 / 11 / 13
12,634
902
12,900
31,785
35,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BakaJay
Danzaburou
20
10 / 3 / 19
15,424
1,102
28,932
15,648
7,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
11 / 3 / 21
15,769
1,126
36,037
16,051
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
ManeOso
Olorun
20
10 / 3 / 15
15,136
1,081
18,074
14,321
6,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
YamiMagi
Horus
20
2 / 2 / 28
13,556
968
13,856
23,558
26,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
20
2 / 4 / 24
13,621
973
10,765
16,916
6,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
142
15
Kills
35
35
Deaths
15
47
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AnimeBlakk
Poseidon
5
6
6
1.33
W
Danzaburou
BakaJay
Danzaburou
10
3
19
6.5
L
7
7
7
1.5
W
11
3
21
7.17
W
Olorun
ManeOso
Olorun
10
3
15
5.83
L
Heimdallr
SilentTyrant3G
Heimdallr
2
5
6
1
W
Horus
YamiMagi
Horus
2
2
28
8
W
Thor
2
4
24
3.5
L
0
6
15
1.25
L
1
11
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,962
Damage
107,664
112,502
Taken
86,494
121,029
Mitigated
52,210
8,491
Healing
31,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AnimeBlakk
Poseidon
25,511
1,974
240
2,002
17,734
7,824
0
938
16,796
68,502
0
W
Danzaburou
BakaJay
Danzaburou
28,932
18,873
0
1,194
15,648
7,129
0
8,866
6,782
0
51,762
L
21,316
1,674
750
840
17,001
7,984
0
1,863
15,138
38,938
0
W
36,037
15,637
1,798
4,651
16,051
6,236
0
12,228
3,823
0
88,134
W
Olorun
ManeOso
Olorun
18,074
9,191
2,414
4,930
14,321
6,043
0
10,395
3,926
49,073
0
L
Heimdallr
SilentTyrant3G
Heimdallr
14,118
7,300
0
1,207
14,443
8,257
0
748
13,695
0
33,175
W
Horus
YamiMagi
Horus
13,856
5,695
6,258
7,363
23,558
26,389
0
13,618
9,940
0
24,177
W
Thor
10,765
1,045
0
3,320
16,916
6,413
0
10,602
6,314
0
26,124
L
8,117
249
534
2,573
31,539
61,185
0
6,377
25,162
36,996
0
L
12,900
2,593
0
345
31,785
35,779
0
8,148
23,637
809
28,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,236
Gold Earned
73,506
268
Minions Killed
308
3
Camps Cleared
14
1,175,736
Distance Traveled
1,393,085
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,734
981
93
7
0
256,007
0
W
Danzaburou
15,424
1,102
59
4
0
287,610
0
L
Zeus
14,063
1,005
49
4
1
212,595
0
W
Cupid
15,769
1,126
128
9
1
249,752
0
W
Olorun
15,136
1,081
69
5
9
243,636
2
L
Heimdallr
12,142
867
41
3
0
194,418
0
W
Horus
13,556
968
21
2
1
319,545
0
W
Thor
13,621
973
31
2
3
292,542
1
L
Ares
13,663
976
44
3
2
259,579
0
L
Bellona
12,634
902
41
3
0
253,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role