Player Matchup

Arachne
Arachne
AtilIaThePun
Arachne
Level 27
God Stats
40W - 17L
1,614 SR
Queue Stats
122W - 148L
1,364 Elo+
Solo
Tiamat
Tiamat
FlexxingWavy
Tiamat
Level 21
God Stats
1W - 3L
1,472 SR
Queue Stats
87W - 98L
1,324 Elo+
Solo
Horus
Horus
Nono2207
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Soldado_safe
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,165 Elo+
Solo
Danzaburou
Danzaburou
muffenlord8112
Danzaburou
Level 28
God Stats
2W - 5L
1,430 SR
Queue Stats
59W - 50L
1,393 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,349 Elo+

VS

Team Averages
Level 32
1,366 SR
1,194 Elo+
Medusa
Medusa
 
Medusa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ColossalGamer34
Cthulhu
Level 11
God Stats
3W - 3L
1,425 SR
Queue Stats
102W - 119L
1,091 Elo+
Party 1
Chaac
Chaac
Franco-Batistela
Chaac
Level 28
God Stats
2W - 2L
1,372 SR
Queue Stats
110W - 139L
1,226 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nachobusiness27
Tsukuyomi
Level 16
God Stats
9W - 10L
1,114 SR
Queue Stats
91W - 96L
1,067 Elo+
Party 1
King Arthur
King Arthur
SheikhBadger
King Arthur
Level 9
God Stats
2W - 2L
1,421 SR
Queue Stats
63W - 91L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AtilIaThePun
Arachne
13
7 / 6 / 1
8,132
626
8,708
10,442
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
11
3 / 5 / 3
6,791
522
2,655
8,057
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Nono2207
Horus
1
0 / 0 / 0
2,592
199
0
0
0
6
0 / 6 / 2
4,814
370
556
4,459
793
Danzaburou
muffenlord8112
Danzaburou
10
2 / 7 / 1
6,203
477
6,025
12,258
4,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 1 / 1
8,881
683
8,627
6,748
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 6
6,830
525
2,956
9,457
6,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 1 / 6
7,325
563
5,861
7,680
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Nachobusiness27
Tsukuyomi
13
9 / 3 / 0
8,380
645
4,189
7,825
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
SheikhBadger
King Arthur
10
1 / 3 / 7
6,258
481
1,866
10,497
5,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
12
Kills
22
24
Deaths
13
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
1
8.5
L
Arachne
AtilIaThePun
Arachne
7
6
1
1.25
W
1
5
6
0.8
L
Tiamat
3
5
3
0.9
W
3
1
6
6
W
Tsukuyomi
Nachobusiness27
Tsukuyomi
9
3
0
3
L
Horus
Nono2207
Horus
0
0
0
0
W
King Arthur
SheikhBadger
King Arthur
1
3
7
1.5
L
0
6
2
0.17
L
Danzaburou
muffenlord8112
Danzaburou
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,944
Damage
23,499
35,216
Taken
42,207
12,012
Mitigated
24,239
6,742
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,627
4,525
0
477
6,748
2,583
1,756
315
6,425
0
54,292
L
Arachne
AtilIaThePun
Arachne
8,708
4,621
0
2,716
10,442
4,321
0
809
9,412
0
38,249
W
2,956
894
0
1,792
9,457
6,191
812
1,366
7,867
21,604
0
L
Tiamat
2,655
341
0
788
8,057
2,860
0
818
7,024
19,342
0
W
5,861
689
0
3,041
7,680
6,846
1,025
201
7,473
0
28,212
W
Tsukuyomi
Nachobusiness27
Tsukuyomi
4,189
1,524
0
2,299
7,825
2,782
1,179
405
7,344
0
46,504
L
Horus
Nono2207
Horus
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
SheikhBadger
King Arthur
1,866
266
0
1,759
10,497
5,837
573
541
9,887
0
11,591
L
556
252
30
0
4,459
793
57
737
3,608
5,245
0
L
Danzaburou
muffenlord8112
Danzaburou
6,025
3,062
0
3,208
12,258
4,038
1,963
330
11,449
0
25,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
37,674
158
Minions Killed
296
0
Camps Cleared
0
853,862
Distance Traveled
1,296,540
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,881
683
92
7
0
253,347
1
L
Arachne
8,132
626
62
5
0
230,657
1
W
Cthulhu
6,830
525
51
4
0
237,413
0
L
Tiamat
6,791
522
47
4
0
217,180
0
W
Chaac
7,325
563
45
3
0
246,139
0
W
Tsukuyomi
8,380
645
85
7
0
264,904
0
L
Horus
2,592
199
0
0
0
0
0
W
King Arthur
6,258
481
23
2
0
294,737
0
L
Ra
4,814
370
7
1
0
179,123
0
L
Danzaburou
6,203
477
42
3
0
226,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role