Player Matchup

Janus
Janus
Angler343
Janus
Level 84
God Stats
5W - 7L
1,532 SR
Queue Stats
185W - 194L
1,484 Elo+
Party 1
Chiron
Chiron
Brockchen5034
Chiron
Level 109
God Stats
116W - 104L
1,469 SR
Queue Stats
1,147W - 1,201L
1,418 Elo+
Party 1
Ymir
Ymir
Jochen26
Ymir
Level 17
God Stats
13W - 25L
1,398 SR
Queue Stats
13W - 26L
1,349 Elo+
Party 1
Loki
Loki
Killionaire1337
Loki
Level 128
God Stats
27W - 37L
1,395 SR
Queue Stats
783W - 757L
1,474 Elo+
Party 1
Achilles
Achilles
lcervantes
Achilles
Level 46
God Stats
2W - 2L
1,385 SR
Queue Stats
36W - 49L
1,370 Elo+
Solo
Team Averages
Level 77
1,436 SR
1,419 Elo+

VS

Team Averages
Level 55
1,487 SR
1,417 Elo+
Raijin
Raijin
CoreGG
Raijin
Level 39
God Stats
9W - 8L
1,601 SR
Queue Stats
232W - 224L
1,510 Elo+
Party 3
Mercury
Mercury
TheJew127
Mercury
Level 62
God Stats
21W - 16L
1,797 SR
Queue Stats
176W - 187L
1,400 Elo+
Party 3
Artemis
Artemis
Trei_Hunter
Artemis
Level 17
God Stats
10W - 15L
1,390 SR
Queue Stats
473W - 490L
1,395 Elo+
Party 2
Bellona
Bellona
WeLikeCows
Bellona
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 170L
1,379 Elo+
Solo
Yemoja
Yemoja
androsova333
Yemoja
Level 108
God Stats
3W - 4L
1,145 SR
Queue Stats
605W - 578L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Angler343
Janus
17
4 / 7 / 6
10,867
494
7,436
14,448
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 2
9,264
421
10,584
14,730
5,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
0 / 6 / 1
7,632
347
1,860
15,908
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 7 / 3
12,827
583
16,058
17,946
7,599
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
lcervantes
Achilles
16
4 / 7 / 2
9,781
445
10,775
18,749
22,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CoreGG
Raijin
20
10 / 3 / 9
13,628
619
17,818
9,752
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TheJew127
Mercury
20
12 / 2 / 12
14,089
640
15,028
16,779
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Trei_Hunter
Artemis
19
6 / 3 / 6
12,026
547
12,965
12,726
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
WeLikeCows
Bellona
19
3 / 6 / 6
12,858
584
11,516
20,326
18,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
17
1 / 1 / 14
11,563
526
6,866
14,314
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
15
Kills
32
32
Deaths
15
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
Angler343
Janus
4
7
6
1
L
0
5
2
0.2
W
Raijin
CoreGG
Raijin
10
3
9
4.83
L
Ymir
0
6
1
0.08
L
7
7
3
1.21
W
Mercury
TheJew127
Mercury
12
2
12
9
W
Artemis
Trei_Hunter
Artemis
6
3
6
3
W
Bellona
WeLikeCows
Bellona
3
6
6
1
W
Yemoja
1
1
14
8
L
Achilles
lcervantes
Achilles
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,713
Damage
64,193
81,781
Taken
73,897
49,870
Mitigated
51,119
13,525
Healing
22,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Angler343
Janus
7,436
403
0
2,673
14,448
5,096
0
4,133
10,020
66,440
0
L
10,584
1,712
1,165
3,654
14,730
5,131
588
3,871
10,659
0
69,209
W
Raijin
CoreGG
Raijin
17,818
1,920
658
2,613
9,752
3,934
1,829
2,572
7,130
78,005
0
L
Ymir
1,860
0
0
608
15,908
9,139
231
6,197
9,635
15,067
0
L
16,058
4,838
0
4,422
17,946
7,599
532
3,095
14,626
0
95,614
W
Mercury
TheJew127
Mercury
15,028
7,089
0
2,860
16,779
7,955
4,035
2,205
14,549
0
83,295
W
Artemis
Trei_Hunter
Artemis
12,965
6,169
0
3,304
12,726
5,181
3,084
940
11,736
0
89,069
W
Bellona
WeLikeCows
Bellona
11,516
4,539
0
4,156
20,326
18,687
1,756
2,430
17,521
0
76,108
W
Yemoja
6,866
1,499
3,947
4,513
14,314
15,362
1,284
2,172
12,067
41,268
0
L
Achilles
lcervantes
Achilles
10,775
3,542
0
1,003
18,749
22,905
0
6,286
12,119
1,169
39,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,371
Gold Earned
64,164
529
Minions Killed
591
0
Camps Cleared
0
1,822,555
Distance Traveled
2,086,129
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,867
494
147
7
0
410,035
3
L
Chiron
9,264
421
139
6
0
368,797
10
W
Raijin
13,628
619
136
6
0
402,108
8
L
Ymir
7,632
347
23
1
0
281,679
2
L
Loki
12,827
583
157
7
0
421,110
2
W
Mercury
14,089
640
132
6
0
518,080
2
W
Artemis
12,026
547
130
6
0
380,526
5
W
Bellona
12,858
584
147
7
0
409,397
3
W
Yemoja
11,563
526
46
2
0
376,018
5
L
Achilles
9,781
445
63
3
0
340,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role